Revert using internal API

This commit is contained in:
yueh
2020-06-07 17:21:20 +02:00
parent 7715f605eb
commit 23b6e195ac
148 changed files with 472 additions and 498 deletions
@@ -19,12 +19,12 @@
package appeng.parts;
import appeng.api.AEApi;
import appeng.api.definitions.IBlockDefinition;
import appeng.api.definitions.IItems;
import appeng.api.parts.*;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
@@ -219,7 +219,7 @@ public class PartPlacement
BlockPos te_pos = pos;
final IBlockDefinition multiPart = Api.INSTANCE.definitions().blocks().multiPart();
final IBlockDefinition multiPart = AEApi.instance().definitions().blocks().multiPart();
if( host == null && pass == PlaceType.PLACE_ITEM )
{
Direction offset = null;
@@ -425,7 +425,7 @@ public class PartPlacement
else
{
final ItemStack held = event.getPlayer().getHeldItem( event.getHand() );
final IItems items = Api.INSTANCE.definitions().items();
final IItems items = AEApi.instance().definitions().items();
boolean supportedItem = items.memoryCard().isSameAs( held );
supportedItem |= items.colorApplicator().isSameAs( held );