Fix identity annihilation plane.
Added annihilation plane blacklist tags. Moved to using loot-table item generation for annihilation plane. Play fluid pickup sound rather than block break sound for fluid annihilation planes. Do not play a second block break sound (the server already does).
This commit is contained in:
@@ -39,10 +39,7 @@ import net.minecraftforge.fml.client.registry.ClientRegistry;
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import appeng.api.parts.CableRenderMode;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.effects.EnergyFx;
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import appeng.client.render.effects.LightningArcFX;
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import appeng.client.render.effects.LightningFX;
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import appeng.client.render.effects.VibrantFX;
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import appeng.client.render.effects.*;
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import appeng.core.AEConfig;
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import appeng.core.AppEng;
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import appeng.core.sync.network.NetworkHandler;
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@@ -195,8 +192,8 @@ public class ClientHelper extends ServerHelper {
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final float y = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f;
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final float z = (float) (((Platform.getRandomInt() % 100) * 0.01) - 0.5) * 0.7f;
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Minecraft.getInstance().particles.addParticle(EnergyFx.TYPE, posX + x, posY + y, posZ + z, -x * 0.1, -y * 0.1,
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-z * 0.1);
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Minecraft.getInstance().particles.addParticle(EnergyParticleData.FOR_BLOCK, posX + x, posY + y, posZ + z,
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-x * 0.1, -y * 0.1, -z * 0.1);
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}
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private void spawnLightning(final World world, final double posX, final double posY, final double posZ) {
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@@ -23,6 +23,7 @@ import com.mojang.blaze3d.vertex.IVertexBuilder;
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import net.minecraft.client.particle.*;
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import net.minecraft.client.renderer.ActiveRenderInfo;
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import net.minecraft.particles.BasicParticleType;
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import net.minecraft.particles.ParticleType;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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@@ -34,7 +35,8 @@ import appeng.core.AppEng;
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@OnlyIn(Dist.CLIENT)
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public class EnergyFx extends SpriteTexturedParticle {
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public static final BasicParticleType TYPE = new BasicParticleType(false);
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public static final ParticleType<EnergyParticleData> TYPE = new ParticleType<>(false,
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EnergyParticleData.DESERIALIZER);
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static {
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TYPE.setRegistryName(AppEng.MOD_ID, "energy_fx");
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@@ -85,13 +87,6 @@ public class EnergyFx extends SpriteTexturedParticle {
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}
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}
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public void fromItem(final AEPartLocation d) {
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this.posX += 0.2 * d.xOffset;
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this.posY += 0.2 * d.yOffset;
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this.posZ += 0.2 * d.zOffset;
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this.particleScale *= 0.8f;
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}
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@Override
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public void tick() {
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super.tick();
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@@ -114,7 +109,7 @@ public class EnergyFx extends SpriteTexturedParticle {
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}
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@OnlyIn(Dist.CLIENT)
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public static class Factory implements IParticleFactory<BasicParticleType> {
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public static class Factory implements IParticleFactory<EnergyParticleData> {
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private final IAnimatedSprite spriteSet;
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public Factory(IAnimatedSprite spriteSet) {
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@@ -122,12 +117,18 @@ public class EnergyFx extends SpriteTexturedParticle {
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}
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@Override
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public Particle makeParticle(BasicParticleType typeIn, World worldIn, double x, double y, double z,
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public Particle makeParticle(EnergyParticleData data, World worldIn, double x, double y, double z,
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double xSpeed, double ySpeed, double zSpeed) {
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EnergyFx result = new EnergyFx(worldIn, x, y, z, spriteSet);
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result.setMotionX((float) xSpeed);
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result.setMotionY((float) ySpeed);
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result.setMotionZ((float) zSpeed);
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if (data.forItem) {
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result.posX += -0.2 * data.direction.xOffset;
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result.posY += -0.2 * data.direction.yOffset;
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result.posZ += -0.2 * data.direction.zOffset;
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result.particleScale *= 0.8f;
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}
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return result;
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}
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}
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@@ -0,0 +1,80 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.effects;
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import java.util.Locale;
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import com.mojang.brigadier.StringReader;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.particles.IParticleData;
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import net.minecraft.particles.ParticleType;
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import appeng.api.util.AEPartLocation;
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public class EnergyParticleData implements IParticleData {
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public static final EnergyParticleData FOR_BLOCK = new EnergyParticleData(false, AEPartLocation.INTERNAL);
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public final boolean forItem;
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public final AEPartLocation direction;
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public EnergyParticleData(boolean forItem, AEPartLocation direction) {
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this.forItem = forItem;
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this.direction = direction;
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}
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public static final IDeserializer<EnergyParticleData> DESERIALIZER = new IDeserializer<EnergyParticleData>() {
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@Override
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public EnergyParticleData deserialize(ParticleType<EnergyParticleData> particleTypeIn, StringReader reader)
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throws CommandSyntaxException {
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reader.expect(' ');
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boolean forItem = reader.readBoolean();
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reader.expect(' ');
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AEPartLocation direction = AEPartLocation.valueOf(reader.readString().toUpperCase());
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return new EnergyParticleData(forItem, direction);
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}
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@Override
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public EnergyParticleData read(ParticleType<EnergyParticleData> particleTypeIn, PacketBuffer buffer) {
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boolean forItem = buffer.readBoolean();
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AEPartLocation direction = AEPartLocation.values()[buffer.readByte()];
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return new EnergyParticleData(forItem, direction);
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}
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};
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@Override
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public ParticleType<?> getType() {
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return EnergyFx.TYPE;
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}
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@Override
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public void write(PacketBuffer buffer) {
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buffer.writeBoolean(forItem);
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buffer.writeByte((byte) direction.ordinal());
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}
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@Override
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public String getParameters() {
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return String.format(Locale.ROOT, "%s %s", forItem ? "true" : "false", direction.name().toLowerCase());
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}
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}
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@@ -24,31 +24,7 @@ import java.util.function.Function;
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import net.minecraft.network.PacketBuffer;
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import appeng.core.sync.packets.PacketAssemblerAnimation;
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import appeng.core.sync.packets.PacketClick;
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import appeng.core.sync.packets.PacketCompassRequest;
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import appeng.core.sync.packets.PacketCompassResponse;
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import appeng.core.sync.packets.PacketCompressedNBT;
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import appeng.core.sync.packets.PacketConfigButton;
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import appeng.core.sync.packets.PacketCraftRequest;
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import appeng.core.sync.packets.PacketFluidSlot;
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import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.core.sync.packets.PacketJEIRecipe;
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import appeng.core.sync.packets.PacketLightning;
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import appeng.core.sync.packets.PacketMEFluidInventoryUpdate;
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import appeng.core.sync.packets.PacketMEInventoryUpdate;
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import appeng.core.sync.packets.PacketMatterCannon;
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import appeng.core.sync.packets.PacketMockExplosion;
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import appeng.core.sync.packets.PacketPaintedEntity;
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import appeng.core.sync.packets.PacketPartPlacement;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.core.sync.packets.PacketProgressBar;
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import appeng.core.sync.packets.PacketSwapSlots;
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import appeng.core.sync.packets.PacketSwitchGuis;
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import appeng.core.sync.packets.PacketTargetFluidStack;
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import appeng.core.sync.packets.PacketTargetItemStack;
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import appeng.core.sync.packets.PacketTransitionEffect;
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import appeng.core.sync.packets.PacketValueConfig;
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import appeng.core.sync.packets.*;
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public class AppEngPacketHandlerBase {
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private static final Map<Class<? extends AppEngPacket>, PacketTypes> REVERSE_LOOKUP = new HashMap<>();
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@@ -76,7 +52,9 @@ public class AppEngPacketHandlerBase {
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PACKET_VALUE_CONFIG(PacketValueConfig.class, PacketValueConfig::new),
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PACKET_TRANSITION_EFFECT(PacketTransitionEffect.class, PacketTransitionEffect::new),
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PACKET_ITEM_TRANSITION_EFFECT(PacketItemTransitionEffect.class, PacketItemTransitionEffect::new),
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PACKET_BLOCK_TRANSITION_EFFECT(PacketBlockTransitionEffect.class, PacketBlockTransitionEffect::new),
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PACKET_PROGRESS_VALUE(PacketProgressBar.class, PacketProgressBar::new),
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@@ -0,0 +1,156 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.sync.packets;
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import io.netty.buffer.Unpooled;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SoundType;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.SimpleSound;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.registries.GameData;
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import appeng.api.util.AEPartLocation;
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import appeng.client.render.effects.EnergyParticleData;
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import appeng.core.AELog;
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import appeng.core.AppEng;
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import appeng.core.sync.AppEngPacket;
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import appeng.core.sync.network.INetworkInfo;
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import appeng.util.Platform;
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/**
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* Plays the block breaking or fluid pickup sound and a transition particle
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* effect into the supplied direction. Used primarily by annihilation planes.
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*/
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public class PacketBlockTransitionEffect extends AppEngPacket {
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private final BlockPos pos;
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private final BlockState blockState;
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private final AEPartLocation direction;
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private final SoundMode soundMode;
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public enum SoundMode {
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BLOCK, FLUID, NONE
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}
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public PacketBlockTransitionEffect(BlockPos pos, BlockState blockState, AEPartLocation direction,
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SoundMode soundMode) {
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this.pos = pos;
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this.blockState = blockState;
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this.direction = direction;
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this.soundMode = soundMode;
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final PacketBuffer data = new PacketBuffer(Unpooled.buffer());
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data.writeInt(this.getPacketID());
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data.writeBlockPos(pos);
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int blockStateId = GameData.getBlockStateIDMap().get(blockState);
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if (blockStateId == -1) {
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AELog.warn("Failed to find numeric id for block state %s", blockState);
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}
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data.writeInt(blockStateId);
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data.writeByte(this.direction.ordinal());
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data.writeByte((byte) soundMode.ordinal());
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this.configureWrite(data);
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}
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public PacketBlockTransitionEffect(final PacketBuffer stream) {
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this.pos = stream.readBlockPos();
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int blockStateId = stream.readInt();
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BlockState blockState = GameData.getBlockStateIDMap().getByValue(blockStateId);
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if (blockState == null) {
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AELog.warn("Received invalid blockstate id %d from server", blockStateId);
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blockState = Blocks.AIR.getDefaultState();
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}
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this.blockState = blockState;
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this.direction = AEPartLocation.fromOrdinal(stream.readByte());
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this.soundMode = SoundMode.values()[stream.readByte()];
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void clientPacketData(final INetworkInfo network, final PlayerEntity player) {
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spawnParticles();
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playBreakOrPickupSound();
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}
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private void spawnParticles() {
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EnergyParticleData data = new EnergyParticleData(false, direction);
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for (int zz = 0; zz < 32; zz++) {
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if (AppEng.proxy.shouldAddParticles(Platform.getRandom())) {
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// Distribute the spawn point across the entire block's area
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double x = pos.getX() + Platform.getRandomFloat();
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double y = pos.getY() + Platform.getRandomFloat();
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double z = pos.getZ() + Platform.getRandomFloat();
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double speedX = 0.1f * this.direction.xOffset;
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double speedY = 0.1f * this.direction.yOffset;
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double speedZ = 0.1f * this.direction.zOffset;
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Minecraft.getInstance().particles.addParticle(data, x, y, z, speedX, speedY, speedZ);
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}
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}
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}
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private void playBreakOrPickupSound() {
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SoundEvent soundEvent;
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float volume;
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float pitch;
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if (soundMode == SoundMode.FLUID) {
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// This code is based on what BucketItem does
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Fluid fluid = blockState.getFluidState().getFluid();
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soundEvent = fluid.getAttributes().getFillSound();
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if (soundEvent == null) {
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if (fluid.isIn(FluidTags.LAVA)) {
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soundEvent = SoundEvents.ITEM_BUCKET_FILL_LAVA;
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} else {
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soundEvent = SoundEvents.ITEM_BUCKET_FILL;
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}
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}
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volume = 1;
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pitch = 1;
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} else if (soundMode == SoundMode.BLOCK) {
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SoundType soundType = blockState.getSoundType();
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soundEvent = soundType.getBreakSound();
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volume = soundType.volume;
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pitch = soundType.pitch;
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} else {
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return;
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}
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SimpleSound sound = new SimpleSound(soundEvent, SoundCategory.BLOCKS, (volume + 1.0F) / 2.0F, pitch * 0.8F,
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pos);
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Minecraft.getInstance().getSoundHandler().play(sound);
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}
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}
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@@ -0,0 +1,92 @@
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/*
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* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
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package appeng.core.sync.packets;
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import io.netty.buffer.Unpooled;
|
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.api.util.AEPartLocation;
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import appeng.client.render.effects.EnergyParticleData;
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import appeng.core.AppEng;
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import appeng.core.sync.AppEngPacket;
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import appeng.core.sync.network.INetworkInfo;
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import appeng.util.Platform;
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/**
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* Plays a transition particle effect into the supplied direction. Used
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* primarily by annihilation planes.
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*/
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public class PacketItemTransitionEffect extends AppEngPacket {
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private final double x;
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private final double y;
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private final double z;
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private final AEPartLocation d;
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public PacketItemTransitionEffect(double x, double y, double z, AEPartLocation direction) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.d = direction;
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final PacketBuffer data = new PacketBuffer(Unpooled.buffer());
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data.writeInt(this.getPacketID());
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data.writeFloat((float) x);
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data.writeFloat((float) y);
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data.writeFloat((float) z);
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data.writeByte(this.d.ordinal());
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this.configureWrite(data);
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}
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public PacketItemTransitionEffect(final PacketBuffer stream) {
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this.x = stream.readFloat();
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this.y = stream.readFloat();
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this.z = stream.readFloat();
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this.d = AEPartLocation.fromOrdinal(stream.readByte());
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void clientPacketData(final INetworkInfo network, final PlayerEntity player) {
|
||||
final World world = AppEng.proxy.getWorld();
|
||||
|
||||
EnergyParticleData data = new EnergyParticleData(true, this.d);
|
||||
for (int zz = 0; zz < 8; zz++) {
|
||||
if (AppEng.proxy.shouldAddParticles(Platform.getRandom())) {
|
||||
// Distribute the spawn point around the item's position
|
||||
double x = this.x + Platform.getRandomFloat() * 0.5 - 0.25;
|
||||
double y = this.y + Platform.getRandomFloat() * 0.5 - 0.25;
|
||||
double z = this.z + Platform.getRandomFloat() * 0.5 - 0.25;
|
||||
double speedX = 0.1f * this.d.xOffset;
|
||||
double speedY = 0.1f * this.d.yOffset;
|
||||
double speedZ = 0.1f * this.d.zOffset;
|
||||
Minecraft.getInstance().particles.addParticle(data, x, y, z, speedX, speedY, speedZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -29,7 +29,6 @@ import java.util.zip.GZIPOutputStream;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import appeng.fluids.client.gui.GuiFluidTerminal;
|
||||
import io.netty.buffer.Unpooled;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -45,6 +44,7 @@ import appeng.api.storage.data.IAEFluidStack;
|
||||
import appeng.core.AELog;
|
||||
import appeng.core.sync.AppEngPacket;
|
||||
import appeng.core.sync.network.INetworkInfo;
|
||||
import appeng.fluids.client.gui.GuiFluidTerminal;
|
||||
import appeng.fluids.util.AEFluidStack;
|
||||
|
||||
/**
|
||||
@@ -137,9 +137,8 @@ public class PacketMEFluidInventoryUpdate extends AppEngPacket {
|
||||
public void clientPacketData(final INetworkInfo network, final PlayerEntity player) {
|
||||
final Screen gs = Minecraft.getInstance().currentScreen;
|
||||
|
||||
if( gs instanceof GuiFluidTerminal)
|
||||
{
|
||||
( (GuiFluidTerminal) gs ).postUpdate( this.list );
|
||||
if (gs instanceof GuiFluidTerminal) {
|
||||
((GuiFluidTerminal) gs).postUpdate(this.list);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,116 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.core.sync.packets;
|
||||
|
||||
import io.netty.buffer.Unpooled;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.client.render.effects.EnergyFx;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.sync.AppEngPacket;
|
||||
import appeng.core.sync.network.INetworkInfo;
|
||||
import appeng.util.Platform;
|
||||
|
||||
public class PacketTransitionEffect extends AppEngPacket {
|
||||
|
||||
private final boolean mode;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
private final AEPartLocation d;
|
||||
|
||||
public PacketTransitionEffect(final PacketBuffer stream) {
|
||||
this.x = stream.readFloat();
|
||||
this.y = stream.readFloat();
|
||||
this.z = stream.readFloat();
|
||||
this.d = AEPartLocation.fromOrdinal(stream.readByte());
|
||||
this.mode = stream.readBoolean();
|
||||
}
|
||||
|
||||
// api
|
||||
public PacketTransitionEffect(final double x, final double y, final double z, final AEPartLocation dir,
|
||||
final boolean wasBlock) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.d = dir;
|
||||
this.mode = wasBlock;
|
||||
|
||||
final PacketBuffer data = new PacketBuffer(Unpooled.buffer());
|
||||
|
||||
data.writeInt(this.getPacketID());
|
||||
data.writeFloat((float) x);
|
||||
data.writeFloat((float) y);
|
||||
data.writeFloat((float) z);
|
||||
data.writeByte(this.d.ordinal());
|
||||
data.writeBoolean(wasBlock);
|
||||
|
||||
this.configureWrite(data);
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void clientPacketData(final INetworkInfo network, final PlayerEntity player) {
|
||||
final World world = AppEng.proxy.getWorld();
|
||||
|
||||
for (int zz = 0; zz < (this.mode ? 32 : 8); zz++) {
|
||||
if (AppEng.proxy.shouldAddParticles(Platform.getRandom())) {
|
||||
double x = this.x + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
|
||||
: (Platform.getRandomInt() % 100) * 0.005 - 0.25);
|
||||
double y = this.y + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
|
||||
: (Platform.getRandomInt() % 100) * 0.005 - 0.25);
|
||||
double z = this.z + (this.mode ? (Platform.getRandomInt() % 100) * 0.01
|
||||
: (Platform.getRandomInt() % 100) * 0.005 - 0.25);
|
||||
double speedX = -0.1f * this.d.xOffset;
|
||||
double speedY = -0.1f * this.d.yOffset;
|
||||
double speedZ = -0.1f * this.d.zOffset;
|
||||
|
||||
EnergyFx fx = (EnergyFx) Minecraft.getInstance().particles.addParticle(EnergyFx.TYPE, x, y, z, speedX,
|
||||
speedY, speedZ);
|
||||
// FIXME: *sigh* custom particle data for this one thing :|
|
||||
if (!this.mode) {
|
||||
fx.fromItem(this.d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.mode) {
|
||||
final BlockPos pos = new BlockPos((int) this.x, (int) this.y, (int) this.z);
|
||||
final BlockState state = world.getBlockState(pos);
|
||||
final SoundType sound = state.getSoundType(world, pos, null);
|
||||
|
||||
Minecraft.getInstance().getSoundHandler()
|
||||
.play(new SimpleSound(sound.getBreakSound(), SoundCategory.BLOCKS,
|
||||
(sound.getVolume() + 1.0F) / 2.0F, sound.getPitch() * 0.8F, (float) this.x + 0.5F,
|
||||
(float) this.y + 0.5F, (float) this.z + 0.5F));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -44,7 +44,7 @@ import appeng.api.util.AECableType;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.settings.TickRates;
|
||||
import appeng.core.sync.packets.PacketTransitionEffect;
|
||||
import appeng.core.sync.packets.PacketBlockTransitionEffect;
|
||||
import appeng.fluids.util.AEFluidStack;
|
||||
import appeng.items.parts.PartModels;
|
||||
import appeng.me.GridAccessException;
|
||||
@@ -243,7 +243,8 @@ public class PartFluidAnnihilationPlane extends PartBasicState implements IGridT
|
||||
true);
|
||||
|
||||
AppEng.proxy.sendToAllNearExcept(null, pos.getX(), pos.getY(), pos.getZ(), 64, w,
|
||||
new PacketTransitionEffect(pos.getX(), pos.getY(), pos.getZ(), this.getSide(), true));
|
||||
new PacketBlockTransitionEffect(pos, blockstate, this.getSide().getOpposite(),
|
||||
PacketBlockTransitionEffect.SoundMode.FLUID));
|
||||
|
||||
return TickRateModulation.URGENT;
|
||||
}
|
||||
|
||||
@@ -23,25 +23,27 @@ import java.util.List;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.tags.ItemTags;
|
||||
import net.minecraft.tags.Tag;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootParameters;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import net.minecraftforge.common.ToolType;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.common.util.FakePlayerFactory;
|
||||
|
||||
import appeng.api.AEApi;
|
||||
@@ -67,7 +69,8 @@ import appeng.api.util.AECableType;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.core.AppEng;
|
||||
import appeng.core.settings.TickRates;
|
||||
import appeng.core.sync.packets.PacketTransitionEffect;
|
||||
import appeng.core.sync.packets.PacketBlockTransitionEffect;
|
||||
import appeng.core.sync.packets.PacketItemTransitionEffect;
|
||||
import appeng.hooks.TickHandler;
|
||||
import appeng.items.parts.PartModels;
|
||||
import appeng.me.GridAccessException;
|
||||
@@ -79,6 +82,9 @@ import appeng.util.item.AEItemStack;
|
||||
|
||||
public class PartAnnihilationPlane extends PartBasicState implements IGridTickable, IWorldCallable<TickRateModulation> {
|
||||
|
||||
public static final ResourceLocation TAG_BLACKLIST = new ResourceLocation(AppEng.MOD_ID,
|
||||
"blacklisted/annihilation_plane");
|
||||
|
||||
private static final PlaneModels MODELS = new PlaneModels("part/annihilation_plane", "part/annihilation_plane_on");
|
||||
|
||||
@PartModels
|
||||
@@ -218,6 +224,12 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
public void onEntityCollision(final Entity entity) {
|
||||
if (this.isAccepting && entity instanceof ItemEntity && entity.isAlive() && Platform.isServer()
|
||||
&& this.getProxy().isActive()) {
|
||||
|
||||
ItemEntity itemEntity = (ItemEntity) entity;
|
||||
if (isItemBlacklisted(itemEntity.getItem().getItem())) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean capture = false;
|
||||
final BlockPos pos = this.getTile().getPos();
|
||||
|
||||
@@ -267,12 +279,12 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
}
|
||||
|
||||
if (capture) {
|
||||
final boolean changed = this.storeEntityItem((ItemEntity) entity);
|
||||
final boolean changed = this.storeEntityItem(itemEntity);
|
||||
|
||||
if (changed) {
|
||||
AppEng.proxy.sendToAllNearExcept(null, pos.getX(), pos.getY(), pos.getZ(), 64,
|
||||
this.getTile().getWorld(), new PacketTransitionEffect(entity.getPosX(), entity.getPosY(),
|
||||
entity.getPosZ(), this.getSide(), false));
|
||||
this.getTile().getWorld(), new PacketItemTransitionEffect(entity.getPosX(),
|
||||
entity.getPosY(), entity.getPosZ(), this.getSide().getOpposite()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -381,7 +393,9 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
final BlockPos pos = te.getPos().offset(this.getSide().getFacing());
|
||||
final IEnergyGrid energy = this.getProxy().getEnergy();
|
||||
|
||||
if (this.canHandleBlock(w, pos)) {
|
||||
final BlockState blockState = w.getBlockState(pos);
|
||||
if (this.canHandleBlock(w, pos, blockState)) {
|
||||
// Query the loot-table and get a potential outcome of the loot-table evaluation
|
||||
final List<ItemStack> items = this.obtainBlockDrops(w, pos);
|
||||
final float requiredPower = this.calculateEnergyUsage(w, pos, items);
|
||||
|
||||
@@ -391,11 +405,7 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
|
||||
if (hasPower && canStore) {
|
||||
if (modulate) {
|
||||
energy.extractAEPower(requiredPower, Actionable.MODULATE, PowerMultiplier.CONFIG);
|
||||
this.breakBlockAndStoreItems(w, pos);
|
||||
AppEng.proxy.sendToAllNearExcept(null, pos.getX(), pos.getY(), pos.getZ(), 64, w,
|
||||
new PacketTransitionEffect(pos.getX(), pos.getY(), pos.getZ(), this.getSide(),
|
||||
true));
|
||||
performBreakBlock(w, pos, blockState, energy, requiredPower, items);
|
||||
} else {
|
||||
this.breaking = true;
|
||||
TickHandler.INSTANCE.addCallable(this.getTile().getWorld(), this);
|
||||
@@ -412,6 +422,31 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
return TickRateModulation.IDLE;
|
||||
}
|
||||
|
||||
private void performBreakBlock(ServerWorld w, BlockPos pos, BlockState blockState, IEnergyGrid energy,
|
||||
float requiredPower, List<ItemStack> items) {
|
||||
|
||||
if (!this.breakBlockAndStoreExtraItems(w, pos)) {
|
||||
// We failed to actually replace the block with air or it already was the case
|
||||
return;
|
||||
}
|
||||
|
||||
for (ItemStack item : items) {
|
||||
IAEItemStack overflow = storeItemStack(item);
|
||||
// If inserting the item fully was not possible, drop it as an item entity
|
||||
// instead
|
||||
// if the storage clears up, we'll pick it up that way
|
||||
if (overflow != null) {
|
||||
Platform.spawnDrops(w, pos, Collections.singletonList(overflow.createItemStack()));
|
||||
}
|
||||
}
|
||||
|
||||
energy.extractAEPower(requiredPower, Actionable.MODULATE, PowerMultiplier.CONFIG);
|
||||
|
||||
AppEng.proxy.sendToAllNearExcept(null, pos.getX(), pos.getY(), pos.getZ(), 64, w,
|
||||
new PacketBlockTransitionEffect(pos, blockState, this.getSide().getOpposite(),
|
||||
PacketBlockTransitionEffect.SoundMode.NONE));
|
||||
}
|
||||
|
||||
@Override
|
||||
public TickingRequest getTickingRequest(final IGridNode node) {
|
||||
return new TickingRequest(TickRates.AnnihilationPlane.getMin(), TickRates.AnnihilationPlane.getMax(), false,
|
||||
@@ -431,36 +466,44 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
/**
|
||||
* Checks if this plane can handle the block at the specific coordinates.
|
||||
*/
|
||||
private boolean canHandleBlock(final ServerWorld w, final BlockPos pos) {
|
||||
final BlockState state = w.getBlockState(pos);
|
||||
private boolean canHandleBlock(final ServerWorld w, final BlockPos pos, final BlockState state) {
|
||||
if (state.isAir(w, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isBlockBlacklisted(state.getBlock())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final Material material = state.getMaterial();
|
||||
final float hardness = state.getBlockHardness(w, pos);
|
||||
final boolean ignoreMaterials = material == Material.AIR || material == Material.LAVA
|
||||
|| material == Material.WATER || material.isLiquid();
|
||||
final boolean ignoreBlocks = state.getBlock() == Blocks.BEDROCK || state.getBlock() == Blocks.END_PORTAL
|
||||
|| state.getBlock() == Blocks.END_PORTAL_FRAME || state.getBlock() == Blocks.COMMAND_BLOCK;
|
||||
|
||||
return !ignoreMaterials && !ignoreBlocks && hardness >= 0f && !w.isAirBlock(pos) && w.isBlockLoaded(pos)
|
||||
return !ignoreMaterials && hardness >= 0f && w.isBlockLoaded(pos)
|
||||
&& w.canMineBlockBody(Platform.getPlayer(w), pos);
|
||||
}
|
||||
|
||||
protected List<ItemStack> obtainBlockDrops(final ServerWorld w, final BlockPos pos) {
|
||||
final FakePlayer fakePlayer = FakePlayerFactory.getMinecraft(w);
|
||||
|
||||
Entity fakePlayer = FakePlayerFactory.getMinecraft(w);
|
||||
|
||||
final BlockState state = w.getBlockState(pos);
|
||||
|
||||
ItemStack harvestTool = createHarvestTool(state);
|
||||
|
||||
// In case the block does NOT allow us to harvest it without a tool, or the
|
||||
// proper tool,
|
||||
// do not return anything.
|
||||
if (harvestTool == null && !state.getMaterial().isToolNotRequired()) {
|
||||
return Collections.emptyList();
|
||||
if (harvestTool == null) {
|
||||
if (!state.getMaterial().isToolNotRequired()) {
|
||||
harvestTool = ItemStack.EMPTY;
|
||||
} else {
|
||||
// In case the block does NOT allow us to harvest it without a tool, or the
|
||||
// proper tool, do not return anything.
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
|
||||
LootContext.Builder lootContext = new LootContext.Builder(w).withRandom(w.rand)
|
||||
.withParameter(LootParameters.POSITION, pos).withNullableParameter(LootParameters.TOOL, harvestTool)
|
||||
.withNullableParameter(LootParameters.THIS_ENTITY, fakePlayer)
|
||||
.withNullableParameter(LootParameters.BLOCK_ENTITY, w.getTileEntity(pos));
|
||||
return state.getDrops(lootContext);
|
||||
TileEntity te = w.getTileEntity(pos);
|
||||
return Block.getDrops(state, w, pos, te, fakePlayer, harvestTool);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -511,9 +554,16 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
return canStore;
|
||||
}
|
||||
|
||||
private void breakBlockAndStoreItems(final ServerWorld w, final BlockPos pos) {
|
||||
w.destroyBlock(pos, true);
|
||||
private boolean breakBlockAndStoreExtraItems(final ServerWorld w, final BlockPos pos) {
|
||||
// Kill the block, but signal no drops
|
||||
if (!w.destroyBlock(pos, false)) {
|
||||
// The block was no longer there
|
||||
return false;
|
||||
}
|
||||
|
||||
// This handles items that do not spawn via loot-tables but rather normal block
|
||||
// breaking
|
||||
// i.e. our cable-buses do this (bad practice, really)
|
||||
final AxisAlignedBB box = new AxisAlignedBB(pos).grow(0.2);
|
||||
for (final Object ei : w.getEntitiesWithinAABB(ItemEntity.class, box)) {
|
||||
if (ei instanceof ItemEntity) {
|
||||
@@ -521,6 +571,7 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
this.storeEntityItem(entityItem);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void refresh() {
|
||||
@@ -566,4 +617,14 @@ public class PartAnnihilationPlane extends PartBasicState implements IGridTickab
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isBlockBlacklisted(Block b) {
|
||||
Tag<Block> tag = BlockTags.getCollection().getOrCreate(TAG_BLACKLIST);
|
||||
return b.isIn(tag);
|
||||
}
|
||||
|
||||
public static boolean isItemBlacklisted(Item i) {
|
||||
Tag<Item> tag = ItemTags.getCollection().getOrCreate(TAG_BLACKLIST);
|
||||
return i.isIn(tag);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user