reworked how changes are propagated in the network
This commit is contained in:
@@ -24,6 +24,9 @@ import java.nio.BufferOverflowException;
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import javax.annotation.Nonnull;
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import appeng.container.slot.AppEngSlot;
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import appeng.container.slot.SlotPlayerHotBar;
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import appeng.container.slot.SlotPlayerInv;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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@@ -70,6 +73,7 @@ import appeng.me.helpers.ChannelPowerSrc;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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import appeng.util.Platform;
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import net.minecraftforge.items.IItemHandler;
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/**
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@@ -342,6 +346,89 @@ public class ContainerFluidTerminal extends AEBaseContainer implements IConfigMa
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}
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}
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@Override
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public ItemStack transferStackInSlot( final EntityPlayer p, final int idx )
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{
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if( Platform.isClient() )
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{
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return ItemStack.EMPTY;
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}
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EntityPlayerMP player = (EntityPlayerMP) p;
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if( this.inventorySlots.get( idx ) instanceof SlotPlayerInv || this.inventorySlots.get( idx ) instanceof SlotPlayerHotBar )
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{
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final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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ItemStack copy = itemStack.copy();
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copy.setCount( 1 );
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IFluidHandlerItem fh = FluidUtil.getFluidHandler( copy );
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if( fh == null )
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{
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// only fluid handlers items
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return ItemStack.EMPTY;
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}
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int heldAmount = itemStack.getCount();
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for( int i = 0; i < heldAmount; i++ )
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{
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copy = itemStack.copy();
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copy.setCount( 1 );
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fh = FluidUtil.getFluidHandler( copy );
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final FluidStack extract = fh.drain( Integer.MAX_VALUE, false );
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if( extract == null || extract.amount < 1 )
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{
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return ItemStack.EMPTY;
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}
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// Check if we can push into the system
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final IAEFluidStack notStorable = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ), this.getActionSource(), Actionable.SIMULATE );
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if( notStorable != null && notStorable.getStackSize() > 0 )
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{
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final int toStore = (int) ( extract.amount - notStorable.getStackSize() );
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final FluidStack storable = fh.drain( toStore, false );
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if( storable == null || storable.amount == 0 )
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{
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return ItemStack.EMPTY;
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}
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else
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{
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extract.amount = storable.amount;
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}
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}
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// Actually drain
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final FluidStack drained = fh.drain( extract, true );
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extract.amount = drained.amount;
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final IAEFluidStack notInserted = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ), this.getActionSource() );
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if( notInserted != null && notInserted.getStackSize() > 0 )
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{
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IAEFluidStack spill = this.monitor.injectItems( notInserted, Actionable.MODULATE, this.getActionSource() );
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if( spill != null && spill.getStackSize() > 0 )
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{
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fh.fill( spill.getFluidStack(), true );
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}
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}
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if( notInserted == null )
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{
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if( !player.inventory.addItemStackToInventory( fh.getContainer() ) )
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{
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player.dropItem( fh.getContainer(), false );
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}
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clickSlot.decrStackSize( 1 );
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}
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}
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this.detectAndSendChanges();
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return ItemStack.EMPTY;
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}
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return super.transferStackInSlot( p, idx );
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}
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@Override
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public void doAction( EntityPlayerMP player, InventoryAction action, int slot, long id )
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{
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@@ -352,13 +439,9 @@ public class ContainerFluidTerminal extends AEBaseContainer implements IConfigMa
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}
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final ItemStack held = player.inventory.getItemStack();
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if( held.getCount() != 1 )
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{
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// only support stacksize 1 for now
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return;
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}
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final IFluidHandlerItem fh = FluidUtil.getFluidHandler( held );
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ItemStack heldCopy = held.copy();
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heldCopy.setCount( 1 );
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IFluidHandlerItem fh = FluidUtil.getFluidHandler( heldCopy );
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if( fh == null )
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{
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// only fluid handlers items
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@@ -372,88 +455,122 @@ public class ContainerFluidTerminal extends AEBaseContainer implements IConfigMa
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// Check how much we can store in the item
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stack.setStackSize( Integer.MAX_VALUE );
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int amountAllowed = fh.fill( stack.getFluidStack(), false );
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stack.setStackSize( amountAllowed );
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// Check if we can pull out of the system
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final IAEFluidStack canPull = Platform.poweredExtraction( this.getPowerSource(), this.monitor, stack, this.getActionSource(), Actionable.SIMULATE );
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if( canPull == null || canPull.getStackSize() < 1 )
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int heldAmount = held.getCount();
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for( int i = 0; i < heldAmount; i++ )
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{
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return;
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}
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ItemStack copiedFluidContainer = held.copy();
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copiedFluidContainer.setCount( 1 );
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fh = FluidUtil.getFluidHandler( copiedFluidContainer );
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// How much could fit into the container
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final int canFill = fh.fill( canPull.getFluidStack(), false );
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if( canFill == 0 )
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{
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return;
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}
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// Now actually pull out of the system
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stack.setStackSize( canFill );
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final IAEFluidStack pulled = Platform.poweredExtraction( this.getPowerSource(), this.monitor, stack, this.getActionSource() );
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if( pulled == null || pulled.getStackSize() < 1 )
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{
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// Something went wrong
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AELog.error( "Unable to pull fluid out of the ME system even though the simulation said yes " );
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return;
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}
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// Actually fill
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final int used = fh.fill( pulled.getFluidStack(), true );
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if( used != canFill )
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{
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AELog.error( "Fluid item [%s] reported a different possible amount than it actually accepted.", held.getDisplayName() );
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}
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player.inventory.setItemStack( fh.getContainer() );
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this.updateHeld( player );
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}
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else if( action == InventoryAction.EMPTY_ITEM )
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{
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// See how much we can drain from the item
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final FluidStack extract = fh.drain( Integer.MAX_VALUE, false );
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if( extract == null || extract.amount < 1 )
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{
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return;
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}
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// Check if we can push into the system
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final IAEFluidStack notStorable = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ),
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this.getActionSource(), Actionable.SIMULATE );
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if( notStorable != null && notStorable.getStackSize() > 0 )
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{
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final int toStore = (int) ( extract.amount - notStorable.getStackSize() );
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final FluidStack storable = fh.drain( toStore, false );
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if( storable == null || storable.amount == 0 )
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// Check if we can pull out of the system
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final IAEFluidStack canPull = Platform.poweredExtraction( this.getPowerSource(), this.monitor, stack.setStackSize( amountAllowed ), this.getActionSource(), Actionable.SIMULATE );
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if( canPull == null || canPull.getStackSize() < 1 )
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{
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return;
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}
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// How much could fit into the container
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final int canFill = fh.fill( canPull.getFluidStack(), false );
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if( canFill == 0 )
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{
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return;
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}
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// Now actually pull out of the system
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final IAEFluidStack pulled = Platform.poweredExtraction( this.getPowerSource(), this.monitor, stack.setStackSize( canFill ), this.getActionSource() );
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if( pulled == null || pulled.getStackSize() < 1 )
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{
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// Something went wrong
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AELog.error( "Unable to pull fluid out of the ME system even though the simulation said yes " );
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return;
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}
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// Actually fill
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final int used = fh.fill( pulled.getFluidStack(), true );
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if( used != canFill )
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{
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AELog.error( "Fluid item [%s] reported a different possible amount than it actually accepted.", held.getDisplayName() );
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}
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if( held.getCount() == 1 )
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{
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player.inventory.setItemStack( fh.getContainer() );
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}
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else
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{
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extract.amount = storable.amount;
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player.inventory.getItemStack().shrink( 1 );
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if( !player.inventory.addItemStackToInventory( fh.getContainer() ) )
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{
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player.dropItem( fh.getContainer(), false );
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}
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}
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}
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this.updateHeld( player );
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// Actually drain
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final FluidStack drained = fh.drain( extract, true );
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extract.amount = drained.amount;
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final IAEFluidStack notInserted = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ),
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this.getActionSource() );
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if( notInserted != null && notInserted.getStackSize() > 0 )
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}
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else if( action == InventoryAction.EMPTY_ITEM )
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{
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int heldAmount = held.getCount();
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for( int i = 0; i < heldAmount; i++ )
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{
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IAEFluidStack spill = this.monitor.injectItems( notInserted, Actionable.MODULATE, this.getActionSource() );
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if( spill != null && spill.getStackSize() > 0 )
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ItemStack copiedFluidContainer = held.copy();
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copiedFluidContainer.setCount( 1 );
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fh = FluidUtil.getFluidHandler( copiedFluidContainer );
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// See how much we can drain from the item
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final FluidStack extract = fh.drain( Integer.MAX_VALUE, false );
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if( extract == null || extract.amount < 1 )
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{
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fh.fill( spill.getFluidStack(), true );
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return;
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}
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// Check if we can push into the system
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final IAEFluidStack notStorable = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ), this.getActionSource(), Actionable.SIMULATE );
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if( notStorable != null && notStorable.getStackSize() > 0 )
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{
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final int toStore = (int) ( extract.amount - notStorable.getStackSize() );
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final FluidStack storable = fh.drain( toStore, false );
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if( storable == null || storable.amount == 0 )
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{
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return;
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}
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else
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{
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extract.amount = storable.amount;
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}
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}
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// Actually drain
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final FluidStack drained = fh.drain( extract, true );
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extract.amount = drained.amount;
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final IAEFluidStack notInserted = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ), this.getActionSource() );
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if( notInserted != null && notInserted.getStackSize() > 0 )
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{
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IAEFluidStack spill = this.monitor.injectItems( notInserted, Actionable.MODULATE, this.getActionSource() );
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if( spill != null && spill.getStackSize() > 0 )
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{
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fh.fill( spill.getFluidStack(), true );
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}
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}
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if( held.getCount() == 1 )
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{
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player.inventory.setItemStack( fh.getContainer() );
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}
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else
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{
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player.inventory.getItemStack().shrink( 1 );
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if( !player.inventory.addItemStackToInventory( fh.getContainer() ) )
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{
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player.dropItem( fh.getContainer(), false );
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}
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}
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}
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player.inventory.setItemStack( fh.getContainer() );
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this.updateHeld( player );
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}
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}
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@@ -20,7 +20,6 @@ package appeng.fluids.parts;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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@@ -28,6 +27,7 @@ import java.util.Map;
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import appeng.api.config.Settings;
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import appeng.api.config.StorageFilter;
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import appeng.me.GridAccessException;
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import appeng.parts.misc.PartStorageBus;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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@@ -45,7 +45,6 @@ import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.api.storage.data.IItemList;
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import appeng.fluids.util.AEFluidStack;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.IGridProxyable;
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import appeng.me.storage.ITickingMonitor;
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@@ -123,6 +122,7 @@ public class FluidHandlerAdapter implements IMEInventory<IAEFluidStack>, IBaseMo
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return null;
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}
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IAEFluidStack gatheredAEFluidstack = AEFluidStack.fromFluidStack( gathered );
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if( mode == Actionable.MODULATE )
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{
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try
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@@ -134,7 +134,7 @@ public class FluidHandlerAdapter implements IMEInventory<IAEFluidStack>, IBaseMo
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// meh
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}
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}
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return AEFluidStack.fromFluidStack( gathered );
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return gatheredAEFluidstack;
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}
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@Override
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@@ -202,9 +202,9 @@ public class FluidHandlerAdapter implements IMEInventory<IAEFluidStack>, IBaseMo
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private static class InventoryCache
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{
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private IAEFluidStack[] cachedAeStacks = new IAEFluidStack[0];
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private final IFluidHandler fluidHandler;
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private final StorageFilter mode;
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IItemList<IAEFluidStack> currentlyCached = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
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public InventoryCache( IFluidHandler fluidHandler, StorageFilter mode )
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{
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@@ -216,19 +216,12 @@ public class FluidHandlerAdapter implements IMEInventory<IAEFluidStack>, IBaseMo
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{
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final List<IAEFluidStack> changes = new ArrayList<>();
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final IFluidTankProperties[] tankProperties = this.fluidHandler.getTankProperties();
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final int slots = tankProperties.length;
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// Make room for new slots
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if( slots > this.cachedAeStacks.length )
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{
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this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, slots );
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}
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IItemList<IAEFluidStack> currentlyOnStorage = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
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for( int slot = 0; slot < slots; slot++ )
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for( IFluidTankProperties tankProperty : tankProperties )
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{
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// Save the old stuff
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final IAEFluidStack oldAEFS = this.cachedAeStacks[slot];
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FluidStack newFS = tankProperties[slot].getContents();
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FluidStack newFS = tankProperty.getContents();
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if( this.mode == StorageFilter.EXTRACTABLE_ONLY && newFS != null )
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{
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if( this.fluidHandler.drain( 1, false ) == null )
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@@ -236,82 +229,40 @@ public class FluidHandlerAdapter implements IMEInventory<IAEFluidStack>, IBaseMo
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newFS = null;
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}
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}
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this.handlePossibleSlotChanges( slot, oldAEFS, newFS, changes );
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}
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// Handle cases where the number of slots actually is lower now than before
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if( slots < this.cachedAeStacks.length )
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{
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for( int slot = slots; slot < this.cachedAeStacks.length; slot++ )
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if( newFS != null )
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{
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final IAEFluidStack aeStack = this.cachedAeStacks[slot];
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if( aeStack != null )
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{
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final IAEFluidStack a = aeStack.copy();
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a.setStackSize( -a.getStackSize() );
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changes.add( a );
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}
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currentlyOnStorage.add( AEFluidStack.fromFluidStack( newFS ) );
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}
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this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, slots );
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}
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for ( final IAEFluidStack is : currentlyCached )
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{
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is.setStackSize( -is.getStackSize() );
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}
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for ( final IAEFluidStack is : currentlyOnStorage )
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{
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currentlyCached.add( is );
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}
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for ( final IAEFluidStack is : currentlyCached )
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{
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if( is.getStackSize() != 0 )
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{
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changes.add( is );
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}
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}
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currentlyCached = currentlyOnStorage;
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return changes;
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}
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public IItemList<IAEFluidStack> getAvailableItems( IItemList<IAEFluidStack> out )
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{
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Arrays.stream( this.cachedAeStacks ).forEach( out::add );
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currentlyCached.iterator().forEachRemaining( out::add );
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return out;
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}
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private void handlePossibleSlotChanges( int slot, IAEFluidStack oldAeFS, FluidStack newFS, List<IAEFluidStack> changes )
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{
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if( oldAeFS != null && oldAeFS.getFluidStack().isFluidEqual( newFS ) )
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{
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this.handleStackSizeChanged( slot, oldAeFS, newFS, changes );
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}
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else
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{
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this.handleFluidChanged( slot, oldAeFS, newFS, changes );
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}
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}
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private void handleStackSizeChanged( int slot, IAEFluidStack oldAeFS, FluidStack newFS, List<IAEFluidStack> changes )
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{
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// Still the same fluid, but amount might have changed
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final long diff = newFS.amount - oldAeFS.getStackSize();
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if( diff != 0 )
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{
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||||
final IAEFluidStack stack = oldAeFS.copy();
|
||||
stack.setStackSize( newFS.amount );
|
||||
|
||||
this.cachedAeStacks[slot] = stack;
|
||||
|
||||
final IAEFluidStack a = stack.copy();
|
||||
a.setStackSize( diff );
|
||||
changes.add( a );
|
||||
}
|
||||
}
|
||||
|
||||
private void handleFluidChanged( int slot, IAEFluidStack oldAeFS, FluidStack newFS, List<IAEFluidStack> changes )
|
||||
{
|
||||
// Completely different fluid
|
||||
this.cachedAeStacks[slot] = AEFluidStack.fromFluidStack( newFS );
|
||||
|
||||
// If we had a stack previously in this slot, notify the network about its disappearance
|
||||
if( oldAeFS != null )
|
||||
{
|
||||
oldAeFS.setStackSize( -oldAeFS.getStackSize() );
|
||||
changes.add( oldAeFS );
|
||||
}
|
||||
|
||||
// Notify the network about the new stack. Note that this is null if newFS was null
|
||||
if( this.cachedAeStacks[slot] != null )
|
||||
{
|
||||
changes.add( this.cachedAeStacks[slot] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,9 @@ package appeng.fluids.parts;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import appeng.api.networking.events.MENetworkChannelChanged;
|
||||
import appeng.fluids.helper.IConfigurableFluidInventory;
|
||||
import appeng.me.cache.NetworkMonitor;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@@ -34,7 +36,6 @@ import appeng.api.storage.IStorageChannel;
|
||||
import appeng.api.storage.channels.IFluidStorageChannel;
|
||||
import appeng.api.storage.data.IAEFluidStack;
|
||||
import appeng.api.storage.data.IAEStack;
|
||||
import appeng.api.storage.data.IItemList;
|
||||
import appeng.api.util.AECableType;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.api.util.IConfigManager;
|
||||
@@ -112,11 +113,11 @@ public class PartFluidLevelEmitter extends PartUpgradeable implements IStackWatc
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStackChange( IItemList<?> o, IAEStack<?> fullStack, IAEStack<?> diffStack, IActionSource src, IStorageChannel<?> chan )
|
||||
public void onStackChange( IAEStack<?> diffStack, IStorageChannel<?> chan )
|
||||
{
|
||||
if( chan == AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) && fullStack.equals( this.config.getFluidInSlot( 0 ) ) )
|
||||
if( chan == AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) && diffStack.equals( this.config.getFluidInSlot( 0 ) ) )
|
||||
{
|
||||
this.lastReportedValue = fullStack.getStackSize();
|
||||
this.lastReportedValue += diffStack.getStackSize();
|
||||
this.updateState();
|
||||
}
|
||||
}
|
||||
@@ -128,14 +129,22 @@ public class PartFluidLevelEmitter extends PartUpgradeable implements IStackWatc
|
||||
}
|
||||
|
||||
@MENetworkEventSubscribe
|
||||
public void channelChanged( final MENetworkChannelsChanged c )
|
||||
public void powerStatusChange( final MENetworkPowerStatusChange powerEvent )
|
||||
{
|
||||
if (this.getProxy().isActive())
|
||||
{
|
||||
onListUpdate();
|
||||
}
|
||||
this.updateState();
|
||||
}
|
||||
|
||||
@MENetworkEventSubscribe
|
||||
public void powerChanged( final MENetworkPowerStatusChange c )
|
||||
public void channelChanged( final MENetworkChannelsChanged c )
|
||||
{
|
||||
if (this.getProxy().isActive())
|
||||
{
|
||||
onListUpdate();
|
||||
}
|
||||
this.updateState();
|
||||
}
|
||||
|
||||
@@ -247,10 +256,9 @@ public class PartFluidLevelEmitter extends PartUpgradeable implements IStackWatc
|
||||
|
||||
if( myStack == null )
|
||||
{
|
||||
this.lastReportedValue = 0;
|
||||
for( final IAEFluidStack st : monitor.getStorageList() )
|
||||
if( monitor instanceof NetworkMonitor )
|
||||
{
|
||||
this.lastReportedValue += st.getStackSize();
|
||||
this.lastReportedValue = ( (NetworkMonitor<IAEFluidStack>) monitor ).getGridCurrentCount();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -264,7 +264,7 @@ public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMoni
|
||||
@Override
|
||||
public void postChange( final IBaseMonitor<IAEFluidStack> monitor, final Iterable<IAEFluidStack> change, final IActionSource source )
|
||||
{
|
||||
if( source == this.source || source.machine().map( machine -> machine == this ).orElse( false ) )
|
||||
if( this.source == source || this.source.machine().map( machine -> machine == this ).orElse( false ) )
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -272,8 +272,7 @@ public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMoni
|
||||
{
|
||||
this.getProxy().getStorage().postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ), change, this.source );
|
||||
}
|
||||
}
|
||||
catch( final GridAccessException e )
|
||||
} catch ( final GridAccessException e )
|
||||
{
|
||||
// :(
|
||||
}
|
||||
@@ -415,7 +414,7 @@ public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMoni
|
||||
{
|
||||
if( channel == this.getStorageChannel() )
|
||||
{
|
||||
final IMEInventoryHandler<IAEFluidStack> out = this.getProxy().isActive() ? this.getInternalHandler() : null;
|
||||
final IMEInventoryHandler<IAEFluidStack> out = this.getInternalHandler();
|
||||
if( out != null )
|
||||
{
|
||||
return Collections.singletonList( out );
|
||||
|
||||
Reference in New Issue
Block a user