reworked how changes are propagated in the network

This commit is contained in:
Salomão
2021-07-16 14:13:48 -03:00
parent f9c274fb48
commit 24750f00b1
20 changed files with 591 additions and 618 deletions
@@ -44,7 +44,6 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import java.util.*;
@@ -83,6 +82,8 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
stackCache = null;
ItemStack orgInput;
int slotCount = this.itemHandler.getSlots();
if( currentCached != null && iox.isSameType( currentCached ) )
{
// Cache is suitable, just update the count
@@ -94,10 +95,16 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
// We need a new stack :-(
orgInput = iox.createItemStack();
}
ItemStack remaining = ItemHandlerHelper.insertItem( this.itemHandler, orgInput, type == Actionable.SIMULATE );
ItemStack remaining = orgInput;
for ( int i = 0; i < slotCount && !remaining.isEmpty(); i++ )
{
remaining = this.itemHandler.insertItem( i, remaining, type == Actionable.SIMULATE );
}
// Store the stack in the cache for next time.
if (!remaining.isEmpty() && remaining != orgInput)
if( !remaining.isEmpty() && remaining != orgInput )
{
stackCache = remaining;
}
@@ -128,18 +135,17 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
@Override
public IAEItemStack extractItems( IAEItemStack request, Actionable mode, IActionSource src )
{
int remainingSize = Ints.saturatedCast(request.getStackSize());
int remainingSize = Ints.saturatedCast( request.getStackSize() );
// Use this to gather the requested items
ItemStack gathered = ItemStack.EMPTY;
final boolean simulate = ( mode == Actionable.SIMULATE );
for( int i = 0; i < this.itemHandler.getSlots(); i++ )
for ( int i = 0; i < this.itemHandler.getSlots(); i++ )
{
ItemStack stackInInventorySlot = this.itemHandler.getStackInSlot( i );
if (!request.isSameType(stackInInventorySlot))
if( !request.isSameType( stackInInventorySlot ) )
{
continue;
}
@@ -191,6 +197,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
if( !gathered.isEmpty() )
{
IAEItemStack gatheredAEItemStack = AEItemStack.fromItemStack( gathered );
if( mode == Actionable.MODULATE )
{
try
@@ -203,7 +210,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
}
}
return AEItemStack.fromItemStack( gathered );
return gatheredAEItemStack;
}
return null;
@@ -274,9 +281,9 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
private static class InventoryCache implements Iterable<ItemSlot>
{
private IAEItemStack[] cachedAeStacks = new IAEItemStack[0];
private final IItemHandler itemHandler;
private final StorageFilter mode;
IItemList<IAEItemStack> currentlyCached = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
public InventoryCache( IItemHandler itemHandler, StorageFilter mode )
{
@@ -286,7 +293,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
public IItemList<IAEItemStack> getAvailableItems( IItemList<IAEItemStack> out )
{
Arrays.stream( this.cachedAeStacks ).forEach( out::add );
currentlyCached.iterator().forEachRemaining( out::add );
return out;
}
@@ -298,93 +305,41 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
public List<IAEItemStack> update()
{
final List<IAEItemStack> changes = new ArrayList<>();
final int slots = this.itemHandler.getSlots();
// Make room for new slots
if( slots > this.cachedAeStacks.length )
{
this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, slots );
}
IItemList<IAEItemStack> currentlyOnStorage = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
for( final ItemSlot is : this )
for ( final ItemSlot is : this )
{
// Save the old stuff
final IAEItemStack oldAeIS = this.cachedAeStacks[is.getSlot()];
final ItemStack newIS = !is.isExtractable() && this.getMode() == StorageFilter.EXTRACTABLE_ONLY ? ItemStack.EMPTY : is.getItemStack();
this.handlePossibleSlotChanges( is.getSlot(), oldAeIS, newIS, changes );
}
// Handle cases where the number of slots actually is lower now than before
if( slots < this.cachedAeStacks.length )
{
for( int slot = slots; slot < this.cachedAeStacks.length; slot++ )
if( !newIS.isEmpty() )
{
final IAEItemStack aeStack = this.cachedAeStacks[slot];
if( aeStack != null )
{
final IAEItemStack a = aeStack.copy();
a.setStackSize( -a.getStackSize() );
changes.add( a );
}
currentlyOnStorage.add( is.getAEItemStack() );
}
// Reduce the cache size
this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, slots );
}
for ( final IAEItemStack is : currentlyCached )
{
is.setStackSize( -is.getStackSize() );
}
for ( final IAEItemStack is : currentlyOnStorage )
{
currentlyCached.add( is );
}
for ( final IAEItemStack is : currentlyCached )
{
if( is.getStackSize() != 0 )
{
changes.add( is );
}
}
currentlyCached = currentlyOnStorage;
return changes;
}
private void handlePossibleSlotChanges( int slot, IAEItemStack oldAeIS, ItemStack newIS, List<IAEItemStack> changes )
{
if( oldAeIS != null && oldAeIS.isSameType( newIS ) )
{
this.handleStackSizeChanged( slot, oldAeIS, newIS, changes );
}
else
{
this.handleItemChanged( slot, oldAeIS, newIS, changes );
}
}
private void handleStackSizeChanged( int slot, IAEItemStack oldAeIS, ItemStack newIS, List<IAEItemStack> changes )
{
// Still the same item, but amount might have changed
final long diff = newIS.getCount() - oldAeIS.getStackSize();
if( diff != 0 )
{
final IAEItemStack stack = oldAeIS.copy();
stack.setStackSize( newIS.getCount() );
this.cachedAeStacks[slot] = stack;
final IAEItemStack a = stack.copy();
a.setStackSize( diff );
changes.add( a );
}
}
private void handleItemChanged( int slot, IAEItemStack oldAeIS, ItemStack newIS, List<IAEItemStack> changes )
{
// Completely different item
this.cachedAeStacks[slot] = AEItemStack.fromItemStack( newIS );
// If we had a stack previously in this slot, notify the network about its disappearance
if( oldAeIS != null )
{
oldAeIS.setStackSize( -oldAeIS.getStackSize() );
changes.add( oldAeIS );
}
// Notify the network about the new stack. Note that this is null if newIS was null
if( this.cachedAeStacks[slot] != null )
{
changes.add( this.cachedAeStacks[slot] );
}
}
@Override
public Iterator<ItemSlot> iterator()
{