reworked how changes are propagated in the network
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@@ -24,7 +24,6 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import net.minecraft.item.ItemStack;
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import java.util.*;
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import java.util.stream.Collectors;
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/**
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@@ -102,7 +101,7 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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@Override
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public IAEItemStack extractItems( IAEItemStack request, Actionable mode, IActionSource src )
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{
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int remainingSize = Ints.saturatedCast(request.getStackSize());
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int remainingSize = Ints.saturatedCast( request.getStackSize() );
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final boolean simulate = ( mode == Actionable.SIMULATE );
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@@ -119,6 +118,7 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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if( !extracted.isEmpty() )
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{
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IAEItemStack extractedAEItemStack = AEItemStack.fromItemStack( extracted );
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if( mode == Actionable.MODULATE )
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{
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try
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@@ -130,7 +130,7 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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// meh
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}
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}
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return AEItemStack.fromItemStack( extracted );
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return extractedAEItemStack;
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}
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return null;
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}
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@@ -202,7 +202,7 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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private static class InventoryCache
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{
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private IAEItemStack[] cachedAeStacks = new IAEItemStack[0];
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private IItemList<IAEItemStack> currentlyCached = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
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private final IItemRepository iItemRepository;
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public InventoryCache( IItemRepository iItemRepository )
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@@ -212,7 +212,7 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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public IItemList<IAEItemStack> getAvailableItems( IItemList<IAEItemStack> out )
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{
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Arrays.stream( this.cachedAeStacks ).forEach( out::add );
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currentlyCached.iterator().forEachRemaining( out::add );
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return out;
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}
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@@ -220,95 +220,31 @@ class ItemRepositoryAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<
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{
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final List<IAEItemStack> changes = new ArrayList<>();
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List<IAEItemStack> out = this.iItemRepository.getAllItems().stream().map( s -> AEItemStack.fromItemStack( s.itemPrototype ).setStackSize( s.count ) ).collect( Collectors.toList() );
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IItemList<IAEItemStack> currentlyOnStorage = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
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this.iItemRepository.getAllItems().stream().map( s -> AEItemStack.fromItemStack( s.itemPrototype ).setStackSize( s.count ) ).forEach( currentlyOnStorage::add );
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final int size = out.size();
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// Make room for new slots
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if( size > this.cachedAeStacks.length )
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for ( final IAEItemStack is : currentlyCached )
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{
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this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, size );
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is.setStackSize( -is.getStackSize() );
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}
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for( int x = 0; x < size; x++ )
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for ( final IAEItemStack is : currentlyOnStorage )
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{
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// Save the old stuff
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final IAEItemStack oldAeIS = this.cachedAeStacks[x];
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final IAEItemStack newIS = out.get( x );
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this.handlePossibleSlotChanges( x, oldAeIS, newIS, changes );
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currentlyCached.add( is );
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}
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// Handle cases where the number of slots actually is lower now than before
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if( size < this.cachedAeStacks.length )
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for ( final IAEItemStack is : currentlyCached )
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{
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for( int x = 0; x < this.cachedAeStacks.length; x++ )
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if( is.getStackSize() != 0 )
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{
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final IAEItemStack aeStack = this.cachedAeStacks[x];
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if( aeStack != null )
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{
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final IAEItemStack a = aeStack.copy();
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a.setStackSize( -a.getStackSize() );
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changes.add( a );
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}
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changes.add( is );
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}
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// Reduce the cache size
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this.cachedAeStacks = Arrays.copyOf( this.cachedAeStacks, size );
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}
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currentlyCached = currentlyOnStorage;
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return changes;
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}
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private void handlePossibleSlotChanges( int slot, IAEItemStack oldAeIS, IAEItemStack newIS, List<IAEItemStack> changes )
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{
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if( oldAeIS != null && oldAeIS.isSameType( newIS ) )
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{
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this.handleStackSizeChanged( slot, oldAeIS, newIS, changes );
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}
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else
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{
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this.handleItemChanged( slot, oldAeIS, newIS, changes );
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}
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}
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private void handleStackSizeChanged( int slot, IAEItemStack oldAeIS, IAEItemStack newIS, List<IAEItemStack> changes )
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{
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// Still the same item, but amount might have changed
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final long diff = newIS.getStackSize() - oldAeIS.getStackSize();
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if( diff != 0 )
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{
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final IAEItemStack stack = oldAeIS.copy();
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stack.setStackSize( newIS.getStackSize() );
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this.cachedAeStacks[slot] = stack;
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final IAEItemStack a = stack.copy();
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a.setStackSize( diff );
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changes.add( a );
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}
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}
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private void handleItemChanged( int slot, IAEItemStack oldAeIS, IAEItemStack newIS, List<IAEItemStack> changes )
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{
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// Completely different item
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this.cachedAeStacks[slot] = newIS ;
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// If we had a stack previously in this slot, notify the network about its disappearance
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if( oldAeIS != null )
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{
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oldAeIS.setStackSize( -oldAeIS.getStackSize() );
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changes.add( oldAeIS );
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}
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// Notify the network about the new stack. Note that this is null if newIS was null
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if( this.cachedAeStacks[slot] != null )
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{
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changes.add( this.cachedAeStacks[slot] );
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}
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}
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}
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}
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