Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.misc;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.SecurityStationContainer;
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import appeng.tile.misc.SecurityStationBlockEntity;
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public class SecurityStationBlock extends AEBaseTileBlock<SecurityStationBlockEntity> {
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private static final BooleanProperty POWERED = BooleanProperty.of("powered");
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public SecurityStationBlock() {
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super(defaultProps(Material.METAL));
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this.setDefaultState(this.getDefaultState().with(POWERED, false));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder);
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builder.add(POWERED);
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}
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@Override
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protected BlockState updateBlockStateFromTileEntity(BlockState currentState, SecurityStationBlockEntity te) {
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return currentState.with(POWERED, te.isActive());
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}
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@Override
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public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
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final @Nullable ItemStack heldItem, final BlockHitResult hit) {
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if (p.isInSneakingPose()) {
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return ActionResult.PASS;
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}
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final SecurityStationBlockEntity tg = this.getBlockEntity(w, pos);
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if (tg != null) {
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if (w.isClient()) {
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return ActionResult.SUCCESS;
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}
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ContainerOpener.openContainer(SecurityStationContainer.TYPE, p,
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ContainerLocator.forTileEntitySide(tg, hit.getSide()));
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return ActionResult.SUCCESS;
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}
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return ActionResult.PASS;
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}
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}
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