Moving to source sets

This commit is contained in:
Sebastian Hartte
2020-07-01 23:36:51 +02:00
parent f2e3d81fd7
commit 2642ced86b
2924 changed files with 794 additions and 796 deletions
@@ -1,82 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.misc;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.container.ContainerLocator;
import appeng.container.ContainerOpener;
import appeng.container.implementations.SecurityStationContainer;
import appeng.tile.misc.SecurityStationBlockEntity;
public class SecurityStationBlock extends AEBaseTileBlock<SecurityStationBlockEntity> {
private static final BooleanProperty POWERED = BooleanProperty.of("powered");
public SecurityStationBlock() {
super(defaultProps(Material.METAL));
this.setDefaultState(this.getDefaultState().with(POWERED, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(POWERED);
}
@Override
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, SecurityStationBlockEntity te) {
return currentState.with(POWERED, te.isActive());
}
@Override
public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
final @Nullable ItemStack heldItem, final BlockHitResult hit) {
if (p.isInSneakingPose()) {
return ActionResult.PASS;
}
final SecurityStationBlockEntity tg = this.getBlockEntity(w, pos);
if (tg != null) {
if (w.isClient()) {
return ActionResult.SUCCESS;
}
ContainerOpener.openContainer(SecurityStationContainer.TYPE, p,
ContainerLocator.forTileEntitySide(tg, hit.getSide()));
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
}
}