Moving to source sets
This commit is contained in:
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* This file is part of Applied Energistics 2.
|
||||
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
||||
*
|
||||
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
||||
*/
|
||||
|
||||
package appeng.block.qnb;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Material;
|
||||
import net.minecraft.util.math.Box;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import net.minecraft.util.shape.VoxelShapes;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
import appeng.tile.qnb.QuantumBridgeBlockEntity;
|
||||
|
||||
public class QuantumRingBlock extends QuantumBaseBlock {
|
||||
|
||||
private static final VoxelShape SHAPE = createShape(2.0 / 16.0);
|
||||
private static final VoxelShape SHAPE_CORNER = createShape(4.0 / 16.0);
|
||||
private static final VoxelShape SHAPE_FORMED = createShape(1.0 / 16.0);
|
||||
|
||||
public QuantumRingBlock() {
|
||||
super(defaultProps(Material.METAL));
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getOutlineShape(BlockState state, BlockView w, BlockPos pos, ShapeContext context) {
|
||||
final QuantumBridgeBlockEntity bridge = this.getBlockEntity(w, pos);
|
||||
if (bridge != null && bridge.isCorner()) {
|
||||
return SHAPE_CORNER;
|
||||
} else if (bridge != null && bridge.isFormed()) {
|
||||
return SHAPE_FORMED;
|
||||
}
|
||||
return SHAPE;
|
||||
}
|
||||
|
||||
private static VoxelShape createShape(double onePixel) {
|
||||
return VoxelShapes.cuboid(
|
||||
new Box(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user