Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.bootstrap;
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import java.util.function.BiFunction;
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import java.util.function.Predicate;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.color.block.BlockColorProvider;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.util.Identifier;
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/**
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* Allows for client-side rendering to be customized in the context of
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* block/item registration.
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*/
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public interface IBlockRendering {
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@Environment(EnvType.CLIENT)
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IBlockRendering modelCustomizer(BiFunction<Identifier, BakedModel, BakedModel> customizer);
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@Environment(EnvType.CLIENT)
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IBlockRendering blockColor(BlockColorProvider blockColor);
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@Environment(EnvType.CLIENT)
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IBlockRendering renderType(RenderLayer type);
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}
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