Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.cablebus;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Function;
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import com.google.common.collect.ImmutableMap;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.client.render.model.ModelBakeSettings;
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import net.minecraft.client.render.model.UnbakedModel;
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import net.minecraft.client.util.SpriteIdentifier;
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import net.minecraft.client.render.model.ModelLoader;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.util.Identifier;
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import appeng.api.util.AEColor;
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import appeng.core.AELog;
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import appeng.core.features.registries.PartModels;
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import javax.annotation.Nullable;
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/**
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* The built-in model for the cable bus block.
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*/
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public class CableBusModel implements UnbakedModel {
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private final PartModels partModels;
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public CableBusModel(PartModels partModels) {
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this.partModels = partModels;
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}
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@Override
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public Collection<Identifier> getModelDependencies() {
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return Collections.emptyList();
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}
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@Nullable
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@Override
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public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
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Map<Identifier, BakedModel> partModels = this.loadPartModels(loader, rotationContainer);
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CableBuilder cableBuilder = new CableBuilder(textureGetter);
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FacadeBuilder facadeBuilder = new FacadeBuilder();
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// This should normally not be used, but we *have* to provide a particle texture
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// or otherwise damage models will
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// crash
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Sprite particleTexture = cableBuilder.getCoreTexture(CableCoreType.GLASS, AEColor.TRANSPARENT);
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return new CableBusBakedModel(cableBuilder, facadeBuilder, partModels, particleTexture);
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}
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@Override
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public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter, Set<Pair<String, String>> unresolvedTextureReferences) {
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return Collections.unmodifiableList(CableBuilder.getTextures());
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}
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private Map<Identifier, BakedModel> loadPartModels(ModelLoader loader,
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ModelBakeSettings rotationContainer) {
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ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
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for (Identifier location : this.partModels.getModels()) {
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BakedModel bakedModel = loader.bake(location, rotationContainer);
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if (bakedModel == null) {
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AELog.warn("Failed to bake part model {}", location);
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} else {
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result.put(location, bakedModel);
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}
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}
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return result.build();
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}
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}
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