Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.screen.ScreenHandlerType;
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import net.minecraft.network.PacketByteBuf;
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import appeng.api.config.SecurityPermissions;
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import appeng.container.AEBaseContainer;
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import appeng.container.ContainerLocator;
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import appeng.container.slot.RestrictedInputSlot;
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import appeng.tile.qnb.QuantumBridgeBlockEntity;
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public class QNBContainer extends AEBaseContainer {
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public static ScreenHandlerType<QNBContainer> TYPE;
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private static final ContainerHelper<QNBContainer, QuantumBridgeBlockEntity> helper = new ContainerHelper<>(
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QNBContainer::new, QuantumBridgeBlockEntity.class, SecurityPermissions.BUILD);
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public static QNBContainer fromNetwork(int windowId, PlayerInventory inv, PacketByteBuf buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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public QNBContainer(int id, final PlayerInventory ip, final QuantumBridgeBlockEntity quantumBridge) {
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super(TYPE, id, ip, quantumBridge, null);
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this.addSlot((new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.QE_SINGULARITY,
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quantumBridge.getInternalInventory(), 0, 80, 37, this.getPlayerInventory())).setStackLimit(1));
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this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */82);
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}
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}
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