Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.entity;
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import appeng.api.AEApi;
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import appeng.api.features.AEFeature;
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import appeng.core.AEConfig;
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import appeng.core.sync.packets.ICustomEntity;
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import appeng.core.sync.packets.SpawnEntityPacket;
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import appeng.util.Platform;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Material;
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import net.minecraft.entity.*;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.network.Packet;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.world.World;
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import net.minecraft.world.explosion.Explosion;
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import javax.annotation.Nullable;
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import java.util.List;
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public final class TinyTNTPrimedEntity extends TntEntity implements ICustomEntity {
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public static EntityType<TinyTNTPrimedEntity> TYPE;
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private LivingEntity causingEntity;
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public TinyTNTPrimedEntity(EntityType<? extends TinyTNTPrimedEntity> type, World worldIn) {
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super(type, worldIn);
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this.inanimate = true;
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}
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public TinyTNTPrimedEntity(final World world, final double x, final double y, final double z,
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final LivingEntity igniter) {
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super(TYPE, world);
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this.updatePosition(x, y, z);
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double d = world.random.nextDouble() * 6.2831854820251465D;
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this.setVelocity(-Math.sin(d) * 0.02D, 0.20000000298023224D, -Math.cos(d) * 0.02D);
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this.setFuse(80);
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this.prevX = x;
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this.prevY = y;
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this.prevZ = z;
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this.causingEntity = igniter;
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}
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@Nullable
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@Override
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public LivingEntity getCausingEntity() {
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return causingEntity;
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void tick() {
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if (!this.hasNoGravity()) {
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this.setVelocity(this.getVelocity().add(0.0D, -0.04D, 0.0D));
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}
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this.move(MovementType.SELF, this.getVelocity());
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this.setVelocity(this.getVelocity().multiply(0.98D));
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if (this.onGround) {
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// Bounce up
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this.setVelocity(this.getVelocity().multiply(0.7D, -0.5D, 0.7D));
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}
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if (this.getFuse() <= 0) {
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this.remove();
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if (!this.world.isClient) {
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this.explode();
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}
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} else {
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this.updateWaterState();
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if (this.isSubmergedInWater() && Platform.isServer()) // put out the fuse.
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{
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack(1).ifPresent(tntStack -> {
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final ItemEntity item = new ItemEntity(this.world, this.getX(), this.getY(), this.getZ(),
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tntStack);
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item.setVelocity(this.getVelocity());
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item.prevX = this.prevX;
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item.prevY = this.prevY;
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item.prevZ = this.prevZ;
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this.world.spawnEntity(item);
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this.remove();
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});
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}
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this.world.addParticle(ParticleTypes.SMOKE, this.getX(), this.getY(), this.getZ(), 0.0D, 0.0D,
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0.0D);
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}
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this.setFuse(this.getFuse() - 1);
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}
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private void explode() {
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this.world.playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.ENTITY_GENERIC_EXPLODE,
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SoundCategory.BLOCKS, 4.0F,
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(1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 32.9F);
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if (this.isSubmergedInWater()) {
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return;
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}
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final Explosion ex = new Explosion(this.world, this, this.getX(), this.getY(), this.getZ(), 0.2f,
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false, Explosion.DestructionType.BREAK);
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final Box area = new Box(this.getX() - 1.5, this.getY() - 1.5f, this.getZ() - 1.5,
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this.getX() + 1.5, this.getY() + 1.5, this.getZ() + 1.5);
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final List<Entity> list = this.world.getEntities(this, area);
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for (final Entity e : list) {
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e.damage(DamageSource.explosion(ex), 6);
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}
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if (AEConfig.instance().isFeatureEnabled(AEFeature.TINY_TNT_BLOCK_DAMAGE)) {
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this.updatePosition(this.getX(), this.getY() - 0.25, this.getZ());
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// For reference see Explosion.affectWorld
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for (int x = (int) (this.getX() - 2); x <= this.getX() + 2; x++) {
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for (int y = (int) (this.getY() - 2); y <= this.getY() + 2; y++) {
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for (int z = (int) (this.getZ() - 2); z <= this.getZ() + 2; z++) {
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final BlockPos blockPos = new BlockPos(x, y, z);
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final BlockState state = this.world.getBlockState(blockPos);
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final Block block = state.getBlock();
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if (block != null && !state.isAir()) {
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float strength = (float) (2.3f
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- (((x + 0.5f) - this.getX()) * ((x + 0.5f) - this.getX())
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+ ((y + 0.5f) - this.getY()) * ((y + 0.5f) - this.getY())
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+ ((z + 0.5f) - this.getZ()) * ((z + 0.5f) - this.getZ())));
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final float resistance = block.getBlastResistance();
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strength -= (resistance + 0.3F) * 0.11f;
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if (strength > 0.01) {
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if (state.getMaterial() != Material.AIR) {
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if (block.shouldDropItemsOnExplosion(ex)) {
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Block.dropStacks(state, this.world, blockPos);
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}
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this.world.setBlockState(blockPos, Blocks.AIR.getDefaultState(), 3);
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block.onDestroyedByExplosion(this.world, blockPos, ex);
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}
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}
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}
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}
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}
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}
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}
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this.world.addParticle(ParticleTypes.EXPLOSION, this.getX(), this.getY(), this.getZ(), 1.0D, 0.0D, 0.0D);
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}
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@Override
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public Packet<?> createSpawnPacket() {
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return SpawnEntityPacket.create(this);
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}
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@Override
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public void writeAdditionalSpawnData(PacketByteBuf buf) {
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buf.writeByte(this.getFuse());
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}
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@Override
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public void readAdditionalSpawnData(PacketByteBuf buf) {
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this.setFuse(buf.readByte());
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}
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}
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