Moving to source sets

This commit is contained in:
Sebastian Hartte
2020-07-01 23:36:51 +02:00
parent f2e3d81fd7
commit 2642ced86b
2924 changed files with 794 additions and 796 deletions
@@ -1,65 +0,0 @@
package appeng.fluids.client.gui;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.client.gui.widgets.TabButton;
import appeng.container.implementations.PriorityContainer;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.SwitchGuisPacket;
import appeng.fluids.client.gui.widgets.FluidSlotWidget;
import appeng.fluids.client.gui.widgets.OptionalFluidSlotWidget;
import appeng.fluids.container.FluidFormationPlaneContainer;
import appeng.fluids.util.IAEFluidTank;
public class FluidFormationPlaneScreen extends UpgradeableScreen<FluidFormationPlaneContainer> {
public FluidFormationPlaneScreen(FluidFormationPlaneContainer container, PlayerInventory playerInventory,
Text title) {
super(container, playerInventory, title);
this.ySize = 251;
}
@Override
public void init() {
super.init();
final int xo = 8;
final int yo = 23 + 6;
final IAEFluidTank config = container.getFluidConfigInventory();
for (int y = 0; y < 7; y++) {
for (int x = 0; x < 9; x++) {
final int idx = y * 9 + x;
if (y < 2) {
this.guiSlots.add(new FluidSlotWidget(config, idx, idx, xo + x * 18, yo + y * 18));
} else {
this.guiSlots.add(new OptionalFluidSlotWidget(config, container, idx, idx, y - 2, xo, yo, x, y));
}
}
}
}
@Override
protected void addButtons() {
this.addButton(new TabButton(this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(),
this.itemRenderer, btn -> openPriorityGui()));
}
private void openPriorityGui() {
NetworkHandler.instance().sendToServer(new SwitchGuisPacket(PriorityContainer.TYPE));
}
@Override
protected String getBackground() {
return "guis/storagebus.png";
}
@Override
protected GuiText getName() {
return GuiText.FluidFormationPlane;
}
}
@@ -1,67 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.gui;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.core.localization.GuiText;
import appeng.fluids.client.gui.widgets.FluidSlotWidget;
import appeng.fluids.client.gui.widgets.OptionalFluidSlotWidget;
import appeng.fluids.container.FluidIOContainer;
import appeng.fluids.parts.FluidImportBusPart;
import appeng.fluids.util.IAEFluidTank;
/**
* @author BrockWS
* @version rv5 - 1/05/2018
* @since rv5 1/05/2018
*/
public class FluidIOScreen extends UpgradeableScreen<FluidIOContainer> {
public FluidIOScreen(FluidIOContainer container, PlayerInventory playerInventory, Text title) {
super(container, playerInventory, title);
}
@Override
public void init() {
super.init();
final IAEFluidTank inv = this.container.getFluidConfigInventory();
final int y = 40;
final int x = 80;
this.guiSlots.add(new FluidSlotWidget(inv, 0, 0, x, y));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 1, 1, 1, x, y, -1, 0));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 2, 2, 1, x, y, 1, 0));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 3, 3, 1, x, y, 0, -1));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 4, 4, 1, x, y, 0, 1));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 5, 5, 2, x, y, -1, -1));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 6, 6, 2, x, y, 1, -1));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 7, 7, 2, x, y, -1, 1));
this.guiSlots.add(new OptionalFluidSlotWidget(inv, container, 8, 8, 2, x, y, 1, 1));
}
@Override
protected GuiText getName() {
return this.bc instanceof FluidImportBusPart ? GuiText.ImportBusFluids : GuiText.ExportBusFluids;
}
}
@@ -1,88 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.gui;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraftforge.fml.client.gui.GuiUtils;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.client.gui.widgets.TabButton;
import appeng.container.implementations.PriorityContainer;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.SwitchGuisPacket;
import appeng.fluids.client.gui.widgets.FluidSlotWidget;
import appeng.fluids.client.gui.widgets.FluidTankWidget;
import appeng.fluids.container.FluidInterfaceContainer;
import appeng.fluids.helper.DualityFluidInterface;
import appeng.fluids.util.IAEFluidTank;
public class FluidInterfaceScreen extends UpgradeableScreen<FluidInterfaceContainer> {
public FluidInterfaceScreen(FluidInterfaceContainer container, PlayerInventory playerInventory,
Text title) {
super(container, playerInventory, title);
this.ySize = 231;
}
@Override
public void init() {
super.init();
final IAEFluidTank configFluids = this.container.getFluidConfigInventory();
final IAEFluidTank fluidTank = this.container.getTanks();
for (int i = 0; i < DualityFluidInterface.NUMBER_OF_TANKS; ++i) {
final FluidTankWidget guiTank = new FluidTankWidget(fluidTank, i, this.getGuiLeft() + 35 + 18 * i,
this.getGuiTop() + 53, 16, 68);
this.addButton(guiTank);
this.guiSlots.add(new FluidSlotWidget(configFluids, i, i, 35 + 18 * i, 35));
}
this.addButton(new TabButton(this.getGuiLeft() + 154, this.getGuiTop(), 2 + 4 * 16, GuiText.Priority.getLocal(),
this.itemRenderer, btn -> openPriorityGui()));
}
@Override
protected void addButtons() {
}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY) {
this.font.drawString(this.getGuiDisplayName(GuiText.FluidInterface.getLocal()), 8, 6, 4210752);
this.font.drawString(GuiText.Config.getLocal(), 35, 6 + 11 + 7, 4210752);
this.font.drawString(GuiText.StoredFluids.getLocal(), 35, 6 + 112 + 7, 4210752);
this.font.drawString(GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752);
}
@Override
public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY, float partialTicks) {
this.bindTexture("guis/interfacefluid.png");
GuiUtils.drawTexturedModalRect(offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0 /* FIXME ZINDEX */ );
}
private void openPriorityGui() {
NetworkHandler.instance().sendToServer(new SwitchGuisPacket(PriorityContainer.TYPE));
}
@Override
protected boolean drawUpgrades() {
return false;
}
}
@@ -1,180 +0,0 @@
package appeng.fluids.client.gui;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import appeng.api.config.RedstoneMode;
import appeng.api.config.Settings;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.client.gui.widgets.NumberBox;
import appeng.client.gui.widgets.ServerSettingToggleButton;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.fluids.client.gui.widgets.FluidSlotWidget;
import appeng.fluids.container.FluidLevelEmitterContainer;
public class FluidLevelEmitterScreen extends UpgradeableScreen<FluidLevelEmitterContainer> {
private NumberBox level;
public FluidLevelEmitterScreen(FluidLevelEmitterContainer container, PlayerInventory playerInventory,
Text title) {
super(container, playerInventory, title);
}
@Override
public void init() {
super.init();
this.level = new NumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT,
Long.class);
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(0xFFFFFF);
this.level.setVisible(true);
this.level.changeFocus(true);
container.setTextField(this.level);
final int y = 40;
final int x = 80 + 44;
this.guiSlots.add(new FluidSlotWidget(this.container.getFluidConfigInventory(), 0, 0, x, y));
}
@Override
protected void addButtons() {
this.redstoneMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 28,
Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL);
final int a = AEConfig.instance().levelByMillyBuckets(0);
final int b = AEConfig.instance().levelByMillyBuckets(1);
final int c = AEConfig.instance().levelByMillyBuckets(2);
final int d = AEConfig.instance().levelByMillyBuckets(3);
this.addButton(new Button(this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a, btn -> addQty(a)));
this.addButton(new Button(this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b, btn -> addQty(b)));
this.addButton(new Button(this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c, btn -> addQty(c)));
this.addButton(new Button(this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d, btn -> addQty(d)));
this.addButton(new Button(this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a, btn -> addQty(-a)));
this.addButton(new Button(this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b, btn -> addQty(-b)));
this.addButton(new Button(this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c, btn -> addQty(-c)));
this.addButton(new Button(this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d, btn -> addQty(-d)));
this.addButton(this.redstoneMode);
}
@Override
public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) {
super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks);
this.level.render(mouseX, mouseY, partialTicks);
}
@Override
protected boolean drawUpgrades() {
return false;
}
@Override
protected String getBackground() {
return "guis/lvlemitter.png";
}
@Override
protected GuiText getName() {
return GuiText.FluidLevelEmitter;
}
@Override
protected void handleButtonVisibility() {
}
private void addQty(final long i) {
try {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
long result = Long.parseLong(Out);
result += i;
if (result < 0) {
result = 0;
}
this.level.setText(Out = Long.toString(result));
NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out));
} catch (final NumberFormatException e) {
// nope..
this.level.setText("0");
}
}
@Override
public boolean charTyped(char character, int keyCode) {
if (level.charTyped(character, keyCode)) {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out));
return true;
}
return super.charTyped(character, keyCode);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
if (!this.checkHotbarKeys(InputMappings.getInputByCode(keyCode, scanCode))) {
if ((keyCode == 211 || keyCode == 205 || keyCode == 203 || keyCode == 14)
&& this.level.keyPressed(keyCode, scanCode, p_keyPressed_3_)) {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out));
return true;
}
}
return super.keyPressed(keyCode, scanCode, p_keyPressed_3_);
}
}
@@ -1,138 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.gui;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import appeng.api.config.AccessRestriction;
import appeng.api.config.ActionItems;
import appeng.api.config.FuzzyMode;
import appeng.api.config.Settings;
import appeng.api.config.StorageFilter;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.client.gui.widgets.ActionButton;
import appeng.client.gui.widgets.ServerSettingToggleButton;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.client.gui.widgets.TabButton;
import appeng.container.implementations.PriorityContainer;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.core.sync.packets.SwitchGuisPacket;
import appeng.fluids.client.gui.widgets.FluidSlotWidget;
import appeng.fluids.client.gui.widgets.OptionalFluidSlotWidget;
import appeng.fluids.container.FluidStorageBusContainer;
import appeng.fluids.util.IAEFluidTank;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class FluidStorageBusScreen extends UpgradeableScreen<FluidStorageBusContainer> {
private SettingToggleButton<AccessRestriction> rwMode;
private SettingToggleButton<StorageFilter> storageFilter;
public FluidStorageBusScreen(FluidStorageBusContainer container, PlayerInventory playerInventory,
Text title) {
super(container, playerInventory, title);
this.ySize = 251;
}
@Override
public void init() {
super.init();
final int xo = 8;
final int yo = 23 + 6;
final IAEFluidTank config = this.container.getFluidConfigInventory();
for (int y = 0; y < 7; y++) {
for (int x = 0; x < 9; x++) {
final int idx = y * 9 + x;
if (y < 2) {
this.guiSlots.add(new FluidSlotWidget(config, idx, idx, xo + x * 18, yo + y * 18));
} else {
this.guiSlots.add(new OptionalFluidSlotWidget(config, container, idx, idx, y - 2, xo, yo, x, y));
}
}
}
}
@Override
protected void addButtons() {
addButton(new ActionButton(this.guiLeft - 18, this.guiTop + 8, ActionItems.CLOSE, btn -> clear()));
addButton(new ActionButton(this.guiLeft - 18, this.guiTop + 28, ActionItems.WRENCH, btn -> partition()));
this.rwMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.ACCESS,
AccessRestriction.READ_WRITE);
this.storageFilter = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 68,
Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY);
this.fuzzyMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 88, Settings.FUZZY_MODE,
FuzzyMode.IGNORE_ALL);
addButton(this.addButton(new TabButton(this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(),
this.itemRenderer, btn -> openPriorityGui())));
this.addButton(this.storageFilter);
this.addButton(this.fuzzyMode);
this.addButton(this.rwMode);
}
@Override
public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.font.drawString(this.getGuiDisplayName(this.getName().getLocal()), 8, 6, 4210752);
this.font.drawString(GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752);
if (this.fuzzyMode != null) {
this.fuzzyMode.set(this.cvb.getFuzzyMode());
}
if (this.storageFilter != null) {
this.storageFilter.set(((FluidStorageBusContainer) this.cvb).getStorageFilter());
}
if (this.rwMode != null) {
this.rwMode.set(((FluidStorageBusContainer) this.cvb).getReadWriteMode());
}
}
@Override
protected String getBackground() {
return "guis/storagebus.png";
}
private void partition() {
NetworkHandler.instance().sendToServer(new ConfigValuePacket("StorageBus.Action", "Partition"));
}
private void clear() {
NetworkHandler.instance().sendToServer(new ConfigValuePacket("StorageBus.Action", "Clear"));
}
private void openPriorityGui() {
NetworkHandler.instance().sendToServer(new SwitchGuisPacket(PriorityContainer.TYPE));
}
@Override
protected GuiText getName() {
return GuiText.StorageBusFluids;
}
}
@@ -1,336 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.gui;
import java.text.NumberFormat;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import net.minecraft.client.util.InputUtil;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.text.Text;
import net.minecraftforge.fml.client.gui.GuiUtils;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.util.IConfigManager;
import appeng.client.ActionKey;
import appeng.client.gui.AEBaseMEScreen;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.ISortSource;
import appeng.client.gui.widgets.Scrollbar;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.client.me.FluidRepo;
import appeng.client.me.InternalFluidSlotME;
import appeng.client.me.SlotFluidME;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.core.sync.packets.InventoryActionPacket;
import appeng.fluids.container.FluidTerminalContainer;
import appeng.fluids.container.slots.IMEFluidSlot;
import appeng.helpers.InventoryAction;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
/**
* @author BrockWS
* @version rv6 - 12/05/2018
* @since rv6 12/05/2018
*/
public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer>
implements ISortSource, IConfigManagerHost {
private final List<SlotFluidME> meFluidSlots = new LinkedList<>();
private final FluidRepo repo;
private final IConfigManager configSrc;
private static final int GRID_OFFSET_X = 9;
private static final int GRID_OFFSET_Y = 18;
private static final int ROWS = 6;
private static final int COLS = 9;
private AETextField searchField;
private SettingToggleButton<SortOrder> sortByBox;
private SettingToggleButton<SortDir> sortDirBox;
public FluidTerminalScreen(FluidTerminalContainer container, PlayerInventory playerInventory,
Text title) {
super(container, playerInventory, title);
this.xSize = 185;
this.ySize = 222;
final Scrollbar scrollbar = new Scrollbar();
this.setScrollBar(scrollbar);
this.repo = new FluidRepo(scrollbar, this);
this.configSrc = container.getConfigManager();
this.container.setGui(this);
}
@Override
public void init() {
this.guiLeft = (this.width - this.xSize) / 2;
this.guiTop = (this.height - this.ySize) / 2;
this.searchField = new AETextField(this.font, this.guiLeft + 80, this.guiTop + 4, 90, 12);
this.searchField.setEnableBackgroundDrawing(false);
this.searchField.setMaxStringLength(25);
this.searchField.setTextColor(0xFFFFFF);
this.searchField.setSelectionColor(0xFF99FF99);
this.searchField.setVisible(true);
int offset = this.guiTop;
this.sortByBox = this.addButton(new SettingToggleButton<>(this.guiLeft - 18, offset, Settings.SORT_BY,
getSortBy(), Platform::isSortOrderAvailable, this::toggleServerSetting));
offset += 20;
this.sortDirBox = this.addButton(new SettingToggleButton<>(this.guiLeft - 18, offset, Settings.SORT_DIRECTION,
getSortDir(), this::toggleServerSetting));
for (int y = 0; y < ROWS; y++) {
for (int x = 0; x < COLS; x++) {
SlotFluidME slot = new SlotFluidME(new InternalFluidSlotME(this.repo, x + y * COLS,
GRID_OFFSET_X + x * 18, GRID_OFFSET_Y + y * 18));
this.getMeFluidSlots().add(slot);
this.container.inventorySlots.add(slot);
}
}
this.setScrollBar();
}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY) {
this.font.drawString(this.getGuiDisplayName("Fluid Terminal"), 8, 6, 4210752);
this.font.drawString(GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752);
}
@Override
public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY, float partialTicks) {
this.bindTexture(this.getBackground());
final int x_width = 197;
GuiUtils.drawTexturedModalRect(offsetX, offsetY, 0, 0, x_width, 18, getBlitOffset());
for (int x = 0; x < 6; x++) {
GuiUtils.drawTexturedModalRect(offsetX, offsetY + 18 + x * 18, 0, 18, x_width, 18, getBlitOffset());
}
GuiUtils.drawTexturedModalRect(offsetX, offsetY + 16 + 6 * 18, 0, 106 - 18 - 18, x_width, 99 + 77,
getBlitOffset());
if (this.searchField != null) {
this.searchField.render(mouseX, mouseY, partialTicks);
}
}
@Override
public void tick() {
this.repo.setPower(this.container.isPowered());
super.tick();
}
@Override
protected void renderHoveredToolTip(int mouseX, int mouseY) {
final Slot slot = this.getSlot(mouseX, mouseY);
if (slot instanceof IMEFluidSlot && slot.isEnabled()) {
final IMEFluidSlot fluidSlot = (IMEFluidSlot) slot;
if (fluidSlot.getAEFluidStack() != null && fluidSlot.shouldRenderAsFluid()) {
final IAEFluidStack fluidStack = fluidSlot.getAEFluidStack();
final String formattedAmount = NumberFormat.getNumberInstance(Locale.US)
.format(fluidStack.getStackSize() / 1000.0) + " B";
final String modName = Platform.getModName(Platform.getModId(fluidStack));
final List<String> list = new ArrayList<>();
list.add(fluidStack.getFluidStack().getName().getFormattedText());
list.add(formattedAmount);
list.add(modName);
this.renderTooltip(list, mouseX, mouseY);
return;
}
}
super.renderHoveredToolTip(mouseX, mouseY);
}
private <S extends Enum<S>> void toggleServerSetting(SettingToggleButton<S> btn, boolean backwards) {
S next = btn.getNextValue(backwards);
NetworkHandler.instance().sendToServer(new ConfigValuePacket(btn.getSetting().name(), next.name()));
btn.set(next);
}
@Override
protected void handleMouseClick(Slot slot, int slotIdx, int mouseButton, ClickType clickType) {
if (slot instanceof SlotFluidME) {
final SlotFluidME meSlot = (SlotFluidME) slot;
if (clickType == ClickType.PICKUP) {
// TODO: Allow more options
if (mouseButton == 0 && meSlot.getHasStack()) {
this.container.setTargetStack(meSlot.getAEFluidStack());
AELog.debug("mouse0 GUI STACK SIZE %s", meSlot.getAEFluidStack().getStackSize());
NetworkHandler.instance()
.sendToServer(new InventoryActionPacket(InventoryAction.FILL_ITEM, slot.slotNumber, 0));
} else {
this.container.setTargetStack(meSlot.getAEFluidStack());
if (meSlot.getAEFluidStack() != null) {
AELog.debug("mouse1 GUI STACK SIZE %s", meSlot.getAEFluidStack().getStackSize());
}
NetworkHandler.instance()
.sendToServer(new InventoryActionPacket(InventoryAction.EMPTY_ITEM, slot.slotNumber, 0));
}
}
return;
}
super.handleMouseClick(slot, slotIdx, mouseButton, clickType);
}
@Override
public boolean charTyped(char character, int p_charTyped_2_) {
if (character == ' ' && this.searchField.getText().isEmpty()) {
return true;
}
if (this.searchField.isFocused() && this.searchField.charTyped(character, p_charTyped_2_)) {
this.repo.setSearchString(this.searchField.getText());
this.repo.updateView();
this.setScrollBar();
return true;
}
return false;
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
InputUtil.Key input = InputMappings.getInputByCode(keyCode, scanCode);
if (keyCode != GLFW.GLFW_KEY_ESCAPE && !this.checkHotbarKeys(input)) {
if (AppEng.instance().isActionKey(ActionKey.TOGGLE_FOCUS, input)) {
this.searchField.setFocused2(!this.searchField.isFocused());
return true;
}
if (this.searchField.isFocused()) {
if (keyCode == GLFW.GLFW_KEY_ENTER) {
this.searchField.setFocused2(false);
return true;
}
if (this.searchField.keyPressed(keyCode, scanCode, p_keyPressed_3_)) {
this.repo.setSearchString(this.searchField.getText());
this.repo.updateView();
this.setScrollBar();
}
// We need to swallow key presses if the field is focused because typing 'e'
// would otherwise close
// the screen
return true;
}
}
return super.keyPressed(keyCode, scanCode, p_keyPressed_3_);
}
@Override
public boolean mouseClicked(final double xCoord, final double yCoord, final int btn) {
if (this.searchField.mouseClicked(xCoord, yCoord, btn)) {
if (btn == 1 && this.searchField.isMouseOver(xCoord, yCoord)) {
this.searchField.setText("");
this.repo.setSearchString("");
this.repo.updateView();
this.setScrollBar();
}
return true;
}
return super.mouseClicked(xCoord, yCoord, btn);
}
public void postUpdate(final List<IAEFluidStack> list) {
for (final IAEFluidStack is : list) {
this.repo.postUpdate(is);
}
this.repo.updateView();
this.setScrollBar();
}
private void setScrollBar() {
this.getScrollBar().setTop(18).setLeft(175).setHeight(ROWS * 18 - 2);
this.getScrollBar().setRange(0, (this.repo.size() + COLS - 1) / COLS - ROWS, ROWS / 6);
}
@Override
public SortOrder getSortBy() {
return (SortOrder) this.configSrc.getSetting(Settings.SORT_BY);
}
@Override
public SortDir getSortDir() {
return (SortDir) this.configSrc.getSetting(Settings.SORT_DIRECTION);
}
@Override
public ViewItems getSortDisplay() {
return (ViewItems) this.configSrc.getSetting(Settings.VIEW_MODE);
}
@Override
public void updateSetting(IConfigManager manager, Settings settingName, Enum<?> newValue) {
if (this.sortByBox != null) {
this.sortByBox.set(getSortBy());
}
if (this.sortDirBox != null) {
this.sortDirBox.set(getSortDir());
}
this.repo.updateView();
}
protected List<SlotFluidME> getMeFluidSlots() {
return this.meFluidSlots;
}
@Override
protected boolean isPowered() {
return this.repo.hasPower();
}
protected String getBackground() {
return "guis/terminal.png";
}
}
@@ -1,101 +0,0 @@
package appeng.fluids.client.gui.widgets;
import java.util.Collections;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fluids.FluidAttributes;
import alexiil.mc.lib.attributes.fluid.volume.FluidVolume;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.widgets.CustomSlotWidget;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.FluidSlotPacket;
import appeng.fluids.util.AEFluidStack;
import appeng.fluids.util.IAEFluidTank;
public class FluidSlotWidget extends CustomSlotWidget {
private final IAEFluidTank fluids;
private final int slot;
public FluidSlotWidget(final IAEFluidTank fluids, final int slot, final int id, final int x, final int y) {
super(id, x, y);
this.fluids = fluids;
this.slot = slot;
}
@Override
public void drawContent(final MinecraftClient mc, final int mouseX, final int mouseY, final float partialTicks) {
final IAEFluidStack fs = this.getFluidStack();
if (fs != null) {
RenderSystem.disableBlend();
final Fluid fluid = fs.getFluid();
final FluidAttributes attributes = fluid.getAttributes();
mc.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX);
final Sprite sprite = mc.getAtlasSpriteGetter(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(attributes.getStillTexture(fs.getFluidStack()));
// Set color for dynamic fluids
// Convert int color to RGB
final float red = (attributes.getColor() >> 16 & 255) / 255.0F;
final float green = (attributes.getColor() >> 8 & 255) / 255.0F;
final float blue = (attributes.getColor() & 255) / 255.0F;
RenderSystem.color3f(red, green, blue);
blit(xPos(), yPos(), this.getBlitOffset(), getWidth(), getHeight(), sprite);
}
}
@Override
public boolean canClick(final PlayerEntity player) {
final ItemStack mouseStack = player.inventory.getItemStack();
return mouseStack.isEmpty()
|| mouseStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY).isPresent();
}
@Override
public void slotClicked(final ItemStack clickStack, int mouseButton) {
if (clickStack.isEmpty() || mouseButton == 1) {
this.setFluidStack(null);
} else if (mouseButton == 0) {
final LazyOptional<FluidVolume> fluidOpt = FluidUtil.getFluidContained(clickStack);
fluidOpt.ifPresent(fluid -> {
this.setFluidStack(AEFluidStack.fromFluidStack(fluid));
});
}
}
@Override
public String getMessage() {
final IAEFluidStack fluid = this.getFluidStack();
if (fluid != null) {
return I18n.format(fluid.getFluidStack().getTranslationKey());
}
return null;
}
@Override
public boolean isVisible() {
return true;
}
public IAEFluidStack getFluidStack() {
return this.fluids.getFluidInSlot(this.slot);
}
public void setFluidStack(final IAEFluidStack stack) {
this.fluids.setFluidInSlot(this.slot, stack);
NetworkHandler.instance()
.sendToServer(new FluidSlotPacket(Collections.singletonMap(this.getId(), this.getFluidStack())));
}
}
@@ -1,124 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.gui.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import net.fabricmc.api.EnvType;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.Fluid;
import net.fabricmc.api.Environment;
import net.minecraftforge.fluids.FluidAttributes;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.util.AEColor;
import appeng.client.gui.widgets.ITooltip;
import appeng.fluids.util.IAEFluidTank;
@Environment(EnvType.CLIENT)
public class FluidTankWidget extends Widget implements ITooltip {
private final IAEFluidTank tank;
private final int slot;
public FluidTankWidget(IAEFluidTank tank, int slot, int x, int y, int w, int h) {
super(x, y, w, h, "");
this.tank = tank;
this.slot = slot;
}
@Override
public void renderButton(int mouseX, int mouseY, float partialTicks) {
if (this.visible) {
RenderSystem.disableBlend();
fill(this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000);
final IAEFluidStack fluidStack = this.tank.getFluidInSlot(this.slot);
if (fluidStack != null && fluidStack.getStackSize() > 0) {
Fluid fluid = fluidStack.getFluid();
FluidAttributes attributes = fluid.getAttributes();
float red = (attributes.getColor() >> 16 & 255) / 255.0F;
float green = (attributes.getColor() >> 8 & 255) / 255.0F;
float blue = (attributes.getColor() & 255) / 255.0F;
RenderSystem.color3f(red, green, blue);
MinecraftClient mc = MinecraftClient.getInstance();
mc.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX);
final Sprite sprite = mc.getAtlasSpriteGetter(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(attributes.getStillTexture(fluidStack.getFluidStack()));
final int scaledHeight = (int) (this.height
* ((float) fluidStack.getStackSize() / this.tank.getTankCapacity(this.slot)));
int iconHeightRemainder = scaledHeight % 16;
if (iconHeightRemainder > 0) {
blit(this.x, this.y + this.height - iconHeightRemainder, getBlitOffset(), 16, iconHeightRemainder,
sprite);
}
for (int i = 0; i < scaledHeight / 16; i++) {
blit(this.x, this.y + this.height - iconHeightRemainder - (i + 1) * 16, getBlitOffset(), 16, 16,
sprite);
}
}
}
}
@Override
public String getMessage() {
final IAEFluidStack fluid = this.tank.getFluidInSlot(this.slot);
if (fluid != null && fluid.getStackSize() > 0) {
String desc = fluid.getFluid().getAttributes().getName(fluid.getFluidStack()).getFormattedText();
String amountToText = fluid.getStackSize() + "mB";
return desc + "\n" + amountToText;
}
return null;
}
@Override
public int xPos() {
return this.x - 2;
}
@Override
public int yPos() {
return this.y - 2;
}
@Override
public int getWidth() {
return this.width + 4;
}
@Override
public int getHeight() {
return this.height + 4;
}
@Override
public boolean isVisible() {
return true;
}
}
@@ -1,54 +0,0 @@
package appeng.fluids.client.gui.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraftforge.fml.client.gui.GuiUtils;
import appeng.api.storage.data.IAEFluidStack;
import appeng.container.slot.IOptionalSlotHost;
import appeng.fluids.util.IAEFluidTank;
public class OptionalFluidSlotWidget extends FluidSlotWidget {
private final IOptionalSlotHost containerBus;
private final int groupNum;
private final int srcX;
private final int srcY;
public OptionalFluidSlotWidget(IAEFluidTank fluids, final IOptionalSlotHost containerBus, int slot, int id,
int groupNum, int x, int y, int xoffs, int yoffs) {
super(fluids, slot, id, x + xoffs * 18, y + yoffs * 18);
this.containerBus = containerBus;
this.groupNum = groupNum;
this.srcX = x;
this.srcY = y;
}
@Override
public boolean isSlotEnabled() {
if (this.containerBus == null) {
return false;
}
return this.containerBus.isSlotEnabled(this.groupNum);
}
@Override
public IAEFluidStack getFluidStack() {
if (!this.isSlotEnabled() && super.getFluidStack() != null) {
this.setFluidStack(null);
}
return super.getFluidStack();
}
@Override
public void drawBackground(int guileft, int guitop, int currentZIndex) {
RenderSystem.enableBlend();
if (this.isSlotEnabled()) {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
} else {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 0.4F);
}
GuiUtils.drawTexturedModalRect(guileft + this.xPos() - 1, guitop + this.yPos() - 1, this.srcX - 1,
this.srcY - 1, this.getWidth() + 2, this.getHeight() + 2, currentZIndex);
}
}
@@ -1,96 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.client.render;
import java.math.RoundingMode;
import java.text.DecimalFormat;
import java.text.DecimalFormatSymbols;
import net.minecraft.client.gui.FontRenderer;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.render.StackSizeRenderer;
import appeng.core.AEConfig;
import appeng.util.ISlimReadableNumberConverter;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.ReadableNumberConverter;
/**
* @author AlgorithmX2
* @author thatsIch
* @author yueh
* @version rv6
* @since rv6
*/
public class FluidStackSizeRenderer {
private static final String[] NUMBER_FORMATS = new String[] { "#.000", "#.00", "#.0", "#" };
private static final ISlimReadableNumberConverter SLIM_CONVERTER = ReadableNumberConverter.INSTANCE;
private static final IWideReadableNumberConverter WIDE_CONVERTER = ReadableNumberConverter.INSTANCE;
public void renderStackSize(FontRenderer fontRenderer, IAEFluidStack aeStack, int xPos, int yPos) {
if (aeStack != null && aeStack.getStackSize() > 0) {
final String stackSize = this.getToBeRenderedStackSize(aeStack.getStackSize());
StackSizeRenderer.renderSizeLabel(fontRenderer, xPos, yPos, stackSize);
}
}
private String getToBeRenderedStackSize(final long originalSize) {
// Handle any value below 100 (large font) or 1000 (small font) Buckets with a
// custom formatter,
// otherwise pass it to the normal number converter
if (originalSize < 1000 * 100 && AEConfig.instance().isUseLargeFonts()) {
return this.getSlimRenderedStacksize(originalSize);
} else if (originalSize < 1000 * 1000 && !AEConfig.instance().isUseLargeFonts()) {
return this.getWideRenderedStacksize(originalSize);
}
if (AEConfig.instance().isUseLargeFonts()) {
return SLIM_CONVERTER.toSlimReadableForm(originalSize / 1000);
} else {
return WIDE_CONVERTER.toWideReadableForm(originalSize / 1000);
}
}
private String getSlimRenderedStacksize(final long originalSize) {
final int log = 1 + (int) Math.floor(Math.log10(originalSize)) / 2;
return this.getRenderedFluidStackSize(originalSize, log);
}
private String getWideRenderedStacksize(final long originalSize) {
final int log = (int) Math.floor(Math.log10(originalSize)) / 2;
return this.getRenderedFluidStackSize(originalSize, log);
}
private String getRenderedFluidStackSize(final long originalSize, final int log) {
final int index = Math.max(0, Math.min(3, log));
final DecimalFormatSymbols symbols = new DecimalFormatSymbols();
symbols.setDecimalSeparator('.');
final DecimalFormat format = new DecimalFormat(NUMBER_FORMATS[index]);
format.setDecimalFormatSymbols(symbols);
format.setRoundingMode(RoundingMode.DOWN);
return format.format(originalSize / 1000d);
}
}