Moving to source sets
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.hooks;
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import net.minecraft.block.DispenserBlock;
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import net.minecraft.block.dispenser.ItemDispenserBehavior;
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import net.minecraft.util.math.BlockPointer;
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import net.minecraft.item.AutomaticItemPlacementContext;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import net.minecraft.server.world.ServerWorld;
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public final class BlockToolDispenseItemBehavior extends ItemDispenserBehavior {
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@Override
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protected ItemStack dispenseSilently(final BlockPointer dispenser, final ItemStack dispensedItem) {
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final Item i = dispensedItem.getItem();
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if (i instanceof IBlockTool) {
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final Direction direction = dispenser.getBlockState().get(DispenserBlock.FACING);
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final IBlockTool tm = (IBlockTool) i;
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final World w = dispenser.getWorld();
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if (w instanceof ServerWorld) {
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ItemUsageContext context = new AutomaticItemPlacementContext(w, dispenser.getBlockPos().offset(direction),
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direction, dispensedItem, direction.getOpposite());
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tm.onItemUse(context);
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}
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}
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return dispensedItem;
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}
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}
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