Moving to source sets

This commit is contained in:
Sebastian Hartte
2020-07-01 23:36:51 +02:00
parent f2e3d81fd7
commit 2642ced86b
2924 changed files with 794 additions and 796 deletions
@@ -1,167 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.storage;
import com.mojang.authlib.GameProfile;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.SecurityPermissions;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.me.GridAccessException;
import appeng.tile.misc.SecurityStationBlockEntity;
public class SecurityStationInventory implements IMEInventoryHandler<IAEItemStack> {
private final IItemList<IAEItemStack> storedItems = AEApi.instance().storage()
.getStorageChannel(IItemStorageChannel.class).createList();
private final SecurityStationBlockEntity securityTile;
public SecurityStationInventory(final SecurityStationBlockEntity ts) {
this.securityTile = ts;
}
@Override
public IAEItemStack injectItems(final IAEItemStack input, final Actionable type, final IActionSource src) {
if (this.hasPermission(src)) {
if (AEApi.instance().definitions().items().biometricCard().isSameAs(input.createItemStack())) {
if (this.canAccept(input)) {
if (type == Actionable.SIMULATE) {
return null;
}
this.getStoredItems().add(input);
this.securityTile.inventoryChanged();
return null;
}
}
}
return input;
}
private boolean hasPermission(final IActionSource src) {
if (src.player().isPresent()) {
try {
return this.securityTile.getProxy().getSecurity().hasPermission(src.player().get(),
SecurityPermissions.SECURITY);
} catch (final GridAccessException e) {
// :P
}
}
return false;
}
@Override
public IAEItemStack extractItems(final IAEItemStack request, final Actionable mode, final IActionSource src) {
if (this.hasPermission(src)) {
final IAEItemStack target = this.getStoredItems().findPrecise(request);
if (target != null) {
final IAEItemStack output = target.copy();
if (mode == Actionable.SIMULATE) {
return output;
}
target.setStackSize(0);
this.securityTile.inventoryChanged();
return output;
}
}
return null;
}
@Override
public IItemList<IAEItemStack> getAvailableItems(final IItemList out) {
for (final IAEItemStack ais : this.getStoredItems()) {
out.add(ais);
}
return out;
}
@Override
public IStorageChannel getChannel() {
return AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class);
}
@Override
public AccessRestriction getAccess() {
return AccessRestriction.READ_WRITE;
}
@Override
public boolean isPrioritized(final IAEItemStack input) {
return false;
}
@Override
public boolean canAccept(final IAEItemStack input) {
if (input.getItem() instanceof IBiometricCard) {
final IBiometricCard tbc = (IBiometricCard) input.getItem();
final GameProfile newUser = tbc.getProfile(input.createItemStack());
final int PlayerID = AEApi.instance().registries().players().getID(newUser);
if (this.securityTile.getOwner() == PlayerID) {
return false;
}
for (final IAEItemStack ais : this.getStoredItems()) {
if (ais.isMeaningful()) {
final GameProfile thisUser = tbc.getProfile(ais.createItemStack());
if (thisUser == newUser) {
return false;
}
if (thisUser != null && thisUser.equals(newUser)) {
return false;
}
}
}
return true;
}
return false;
}
@Override
public int getPriority() {
return 0;
}
@Override
public int getSlot() {
return 0;
}
@Override
public boolean validForPass(final int i) {
return true;
}
public IItemList<IAEItemStack> getStoredItems() {
return this.storedItems;
}
}