Post-Rename Formatting Fixes

This commit is contained in:
Sebastian Hartte
2020-06-22 13:25:38 +02:00
parent b4471b1abb
commit 26bb08ddb5
98 changed files with 273 additions and 228 deletions
@@ -48,8 +48,8 @@ public class CrankTESR extends TileEntityRenderer<CrankTileEntity> {
}
@Override
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers, int combinedLightIn,
int combinedOverlayIn) {
public void render(CrankTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
// Apply GL transformations relative to the center of the block: 1) TE rotation
// and 2) crank rotation
@@ -69,7 +69,7 @@ public class DriveLedTileEntityRenderer extends TileEntityRenderer<DriveTileEnti
@Override
public void render(DriveTileEntity drive, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
int combinedLightIn, int combinedOverlayIn) {
if (drive.getCellCount() != 10) {
throw new IllegalStateException("Expected drive to have 10 slots");
@@ -44,7 +44,7 @@ public final class InscriberTESR extends TileEntityRenderer<InscriberTileEntity>
@Override
public void render(InscriberTileEntity tile, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLight, int combinedOverlay) {
int combinedLight, int combinedOverlay) {
// render inscriber
@@ -69,7 +69,7 @@ public class SkyChestTESR extends TileEntityRenderer<SkyChestTileEntity> {
@Override
public void render(SkyChestTileEntity tileEntityIn, float partialTicks, MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn) {
IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn) {
matrixStackIn.push();
float f = tileEntityIn.getForward().getHorizontalAngle();
matrixStackIn.translate(0.5D, 0.5D, 0.5D);
@@ -49,7 +49,7 @@ public class SkyCompassTESR extends TileEntityRenderer<SkyCompassTileEntity> {
@Override
public void render(SkyCompassTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffers,
int combinedLightIn, int combinedOverlayIn) {
int combinedLightIn, int combinedOverlayIn) {
if (blockRenderer == null) {
blockRenderer = Minecraft.getInstance().getBlockRendererDispatcher();