Post-Rename Formatting Fixes

This commit is contained in:
Sebastian Hartte
2020-06-22 13:25:38 +02:00
parent b4471b1abb
commit 26bb08ddb5
98 changed files with 273 additions and 228 deletions
@@ -41,10 +41,10 @@ import appeng.api.storage.data.IAEFluidStack;
import appeng.api.util.IConfigManager;
import appeng.client.ActionKey;
import appeng.client.gui.AEBaseMEScreen;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.ISortSource;
import appeng.client.gui.widgets.Scrollbar;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.client.gui.widgets.ISortSource;
import appeng.client.gui.widgets.AETextField;
import appeng.client.me.FluidRepo;
import appeng.client.me.InternalFluidSlotME;
import appeng.client.me.SlotFluidME;
@@ -52,8 +52,8 @@ import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.InventoryActionPacket;
import appeng.core.sync.packets.ConfigValuePacket;
import appeng.core.sync.packets.InventoryActionPacket;
import appeng.fluids.container.FluidTerminalContainer;
import appeng.fluids.container.slots.IMEFluidSlot;
import appeng.helpers.InventoryAction;
@@ -65,7 +65,8 @@ import appeng.util.Platform;
* @version rv6 - 12/05/2018
* @since rv6 12/05/2018
*/
public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer> implements ISortSource, IConfigManagerHost {
public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer>
implements ISortSource, IConfigManagerHost {
private final List<SlotFluidME> meFluidSlots = new LinkedList<>();
private final FluidRepo repo;
private final IConfigManager configSrc;
@@ -79,7 +80,8 @@ public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer>
private SettingToggleButton<SortOrder> sortByBox;
private SettingToggleButton<SortDir> sortDirBox;
public FluidTerminalScreen(FluidTerminalContainer container, PlayerInventory playerInventory, ITextComponent title) {
public FluidTerminalScreen(FluidTerminalContainer container, PlayerInventory playerInventory,
ITextComponent title) {
super(container, playerInventory, title);
this.xSize = 185;
this.ySize = 222;
@@ -108,8 +110,8 @@ public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer>
getSortBy(), Platform::isSortOrderAvailable, this::toggleServerSetting));
offset += 20;
this.sortDirBox = this.addButton(new SettingToggleButton<>(this.guiLeft - 18, offset,
Settings.SORT_DIRECTION, getSortDir(), this::toggleServerSetting));
this.sortDirBox = this.addButton(new SettingToggleButton<>(this.guiLeft - 18, offset, Settings.SORT_DIRECTION,
getSortDir(), this::toggleServerSetting));
for (int y = 0; y < ROWS; y++) {
for (int x = 0; x < COLS; x++) {