Sky Chest TESR / Tile Entity Registration Changes
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.bootstrap;
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import appeng.tile.AEBaseTile;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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/**
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* A callback that allows the rendering of a tile entity to be customized. Sadly this class is required and no lambdas
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* can be used due to them not being able to be annotated with @OnlyIn(CLIENT).
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*/
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public abstract class TileEntityRenderingCustomizer<T extends AEBaseTile>
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{
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@OnlyIn( Dist.CLIENT )
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public abstract void customize( TileEntityRendering<T> rendering );
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}
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