Add Sky stone, Block, Brick, Small Brick, and Sky Stone Block Chest.

Add All Sky Stone Crafting Recipes.
This commit is contained in:
AlgorithmX2
2014-02-28 21:45:30 -06:00
parent 768470512b
commit 27b30588a6
14 changed files with 199 additions and 74 deletions
@@ -42,12 +42,12 @@ public class RenderBlockWireless extends BaseBlockRender
IIcon r = CableBusTextures.PartMonitorSidesStatus.getIcon();
ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
r = CableBusTextures.PartMonitorSides.getIcon();
ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), ExtraTextures.BlockChargerInside.getIcon(), r, r );
renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
tess.startDrawingQuads();
ri.setTemporaryRenderIcon( null );
@@ -67,7 +67,7 @@ public class RenderBlockWireless extends BaseBlockRender
+ (side.offsetZ != 0 ? side.offsetZ * 2 : -1) + s, 8 + (side.offsetX != 0 ? side.offsetX * 4 : 2),
8 + (side.offsetY != 0 ? side.offsetY * 4 : 2), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP,
ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
}
s = 3;
@@ -78,7 +78,7 @@ public class RenderBlockWireless extends BaseBlockRender
8 + (side.offsetY != 0 ? side.offsetY * 5 : 1), 2 + (side.offsetZ != 0 ? side.offsetZ * 5 : 1) + s, ForgeDirection.EAST, ForgeDirection.UP,
ForgeDirection.SOUTH );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
}
}