Add Sky stone, Block, Brick, Small Brick, and Sky Stone Block Chest.

Add All Sky Stone Crafting Recipes.
This commit is contained in:
AlgorithmX2
2014-02-28 21:45:30 -06:00
parent 768470512b
commit 27b30588a6
14 changed files with 199 additions and 74 deletions
+7 -7
View File
@@ -42,30 +42,30 @@ public class RenderQuartzTorch extends BaseBlockRender
float zOff = 0.0f;
renderer.setRenderBounds( Point3 + xOff, rbottom + yOff, Point3 + zOff, Point12 + xOff, rtop + yOff, Point12 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.setRenderBounds( Point3 + xOff, rtop + yOff, Point3 + zOff, Point3 + Onepx + xOff, rtop + Onepx + yOff, Point3 + Onepx + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.setRenderBounds( Point12 - Onepx + xOff, rbottom - Onepx + yOff, Point12 - Onepx + zOff, Point12 + xOff, rbottom + yOff, Point12 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
blk.getRendererInstance().setTemporaryRenderIcon( Blocks.hopper.getIcon( 0, 0 ) );
renderer.renderAllFaces = true;
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point12 + zOff, Point13 + xOff, top + yOff, Point13 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point3 + zOff, Point3 + xOff, top + yOff, Point12 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.setRenderBounds( Point12 + xOff, bottom + yOff, Point3 + zOff, Point13 + xOff, top + yOff, Point12 + zOff );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, tess, 0xffffff, renderer );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, tess, 0xffffff, renderer );
renderer.renderAllFaces = false;
blk.getRendererInstance().setTemporaryRenderIcon( null );