Reduced the amount of background rendering calls
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@@ -11,6 +11,7 @@ import java.util.WeakHashMap;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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@@ -125,8 +126,8 @@ public class GuiInterfaceTerminal extends AEBaseGui
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ClientDCInternalInv inv = (ClientDCInternalInv) lineObj;
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GL11.glColor4f( 1, 1, 1, 1 );
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for (int z = 0; z < inv.inv.getSizeInventory(); z++)
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this.drawTexturedModalRect( offsetX + z * 18 + 7, offsetY + offset, 7, 139, 18, 18 );
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int width = inv.inv.getSizeInventory() * 18;
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this.drawTexturedModalRect( offsetX + 7, offsetY + offset, 7, 139, width, 18 );
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}
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offset += 18;
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}
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