Rename IRenderHelper to ModelGenerator

This commit is contained in:
thatsIch
2015-06-22 18:16:25 +02:00
parent cc78153fe4
commit 28c30c44c5
62 changed files with 231 additions and 235 deletions
@@ -42,7 +42,7 @@ import appeng.api.util.IOrientable;
import appeng.block.AEBaseBlock;
import appeng.block.misc.BlockInscriber;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.IRenderHelper;
import appeng.client.render.ModelGenerator;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.IAESprite;
import appeng.core.AELog;
@@ -66,7 +66,7 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
}
@Override
public void renderInventory( BlockInscriber blk, ItemStack is, IRenderHelper renderer, ItemRenderType type, Object[] obj )
public void renderInventory( BlockInscriber blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
{
renderer.renderAllFaces = true;
this.setInvRenderBounds( renderer, 6, 1, 0, 10, 15, 2 );
@@ -105,7 +105,7 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
}
@Override
public boolean renderInWorld( BlockInscriber block, IBlockAccess world, BlockPos pos, IRenderHelper renderer )
public boolean renderInWorld( BlockInscriber block, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
{
this.preRenderInWorld( block, world, pos, renderer );
@@ -150,7 +150,7 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
}
@Override
public void renderTile( BlockInscriber block, TileInscriber tile, WorldRenderer tess, double x, double y, double z, float f, IRenderHelper renderer )
public void renderTile( BlockInscriber block, TileInscriber tile, WorldRenderer tess, double x, double y, double z, float f, ModelGenerator renderer )
{
TileInscriber inv = tile;
@@ -264,7 +264,7 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
}
}
public void renderItem( ItemStack sis, float o, AEBaseBlock block, AEBaseTile tile, WorldRenderer tess, double x, double y, double z, float f, IRenderHelper renderer )
public void renderItem( ItemStack sis, float o, AEBaseBlock block, AEBaseTile tile, WorldRenderer tess, double x, double y, double z, float f, ModelGenerator renderer )
{
if( sis != null )
{