Rename IRenderHelper to ModelGenerator

This commit is contained in:
thatsIch
2015-06-22 18:16:25 +02:00
parent cc78153fe4
commit 28c30c44c5
62 changed files with 231 additions and 235 deletions
@@ -31,7 +31,7 @@ import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.IRenderHelper;
import appeng.client.render.ModelGenerator;
import appeng.tile.AEBaseTile;
@@ -44,7 +44,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
}
@Override
public void renderInventory( AEBaseBlock blk, ItemStack is, IRenderHelper renderer, ItemRenderType type, Object[] obj )
public void renderInventory( AEBaseBlock blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
{
float Point2 = 6.0f / 16.0f;
float Point3 = 7.0f / 16.0f;
@@ -93,7 +93,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
}
@Override
public boolean renderInWorld( AEBaseBlock blk, IBlockAccess world, BlockPos pos, IRenderHelper renderer )
public boolean renderInWorld( AEBaseBlock blk, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
{
IOrientable te = ( (IOrientableBlock) blk ).getOrientable( world, pos );