Fixes #1118 Does not crash with invalid ItemStacks anymore
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@@ -40,10 +40,9 @@ public class RenderBlockInterface extends BaseBlockRender
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public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
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{
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TileInterface ti = block.getTileEntity( world, x, y, z );
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BlockRenderInfo info = block.getRendererInstance();
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if ( ti.getForward() != ForgeDirection.UNKNOWN )
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if ( ti != null && ti.getForward() != ForgeDirection.UNKNOWN )
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{
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IIcon side = ExtraBlockTextures.BlockInterfaceAlternateArrow.getIcon();
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info.setTemporaryRenderIcons( ExtraBlockTextures.BlockInterfaceAlternate.getIcon(), block.getIcon( 0, 0 ), side, side, side, side );
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