Fixes #1118 Does not crash with invalid ItemStacks anymore
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@@ -67,6 +67,8 @@ public class RenderMEChest extends BaseBlockRender
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TileChest sp = imb.getTileEntity( world, x, y, z );
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renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );
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if ( sp == null ) return false;
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ForgeDirection up = sp.getUp();
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ForgeDirection forward = sp.getForward();
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ForgeDirection west = Platform.crossProduct( forward, up );
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