Removed usage of GL11 in favor of using GlStateManager.

This commit is contained in:
Sebastian Hartte
2016-10-03 00:23:45 +02:00
parent 62f224d77b
commit 2ab1fc0adf
16 changed files with 93 additions and 113 deletions
@@ -24,9 +24,8 @@ import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
@@ -252,7 +251,7 @@ public class ClientHelper extends ServerHelper
final float r = 0xff & ( col.mediumVariant >> 16 );
final float g = 0xff & ( col.mediumVariant >> 8 );
final float b = 0xff & ( col.mediumVariant );
GL11.glColor3f( r / 255.0f, g / 255.0f, b / 255.0f );
GlStateManager.color( r / 255.0f, g / 255.0f, b / 255.0f );
}
}