Removed usage of GL11 in favor of using GlStateManager.

This commit is contained in:
Sebastian Hartte
2016-10-03 00:23:45 +02:00
parent 62f224d77b
commit 2ab1fc0adf
16 changed files with 93 additions and 113 deletions
@@ -22,8 +22,6 @@ package appeng.parts.reporting;
import java.io.IOException;
import java.util.List;
import org.lwjgl.opengl.GL11;
import io.netty.buffer.ByteBuf;
import net.minecraft.client.renderer.GlStateManager;
@@ -252,7 +250,7 @@ public abstract class AbstractPartMonitor extends AbstractPartDisplay implements
}
GlStateManager.pushMatrix();
GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
GlStateManager.translate( x + 0.5, y + 0.5, z + 0.5 );
EnumFacing facing = this.getSide().getFacing();