Removed usage of GL11 in favor of using GlStateManager.
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@@ -22,8 +22,6 @@ package appeng.parts.reporting;
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import java.io.IOException;
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import java.util.List;
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import org.lwjgl.opengl.GL11;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.client.renderer.GlStateManager;
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@@ -252,7 +250,7 @@ public abstract class AbstractPartMonitor extends AbstractPartDisplay implements
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}
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GlStateManager.pushMatrix();
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GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
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GlStateManager.translate( x + 0.5, y + 0.5, z + 0.5 );
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EnumFacing facing = this.getSide().getFacing();
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