Added fluid models (#3543)
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@@ -0,0 +1,75 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.fluids.container;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.implementations.IUpgradeableHost;
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import appeng.container.implementations.ContainerUpgradeable;
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import appeng.container.slot.OptionalSlotFakeFluid;
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import appeng.container.slot.SlotFakeFluid;
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/**
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* @author BrockWS
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* @version rv5 - 1/05/2018
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* @since rv5 1/05/2018
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*/
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public class ContainerFluidIO extends ContainerUpgradeable
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{
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public ContainerFluidIO( InventoryPlayer ip, IUpgradeableHost te )
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{
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super( ip, te );
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}
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@Override
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protected void setupConfig()
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{
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this.setupUpgrades();
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final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" );
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final int y = 40;
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final int x = 80;
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this.addSlotToContainer( new SlotFakeFluid( inv, 0, x, y ) );
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if( this.supportCapacity() )
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{
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 1, x, y, -1, 0, 1 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 2, x, y, 1, 0, 1 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 3, x, y, 0, -1, 1 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 4, x, y, 0, 1, 1 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 5, x, y, -1, -1, 2 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 6, x, y, 1, -1, 2 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 7, x, y, -1, 1, 2 ) );
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this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 8, x, y, 1, 1, 2 ) );
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}
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}
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@Override
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public boolean isValidForSlot( Slot s, ItemStack i )
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{
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return s instanceof SlotFakeFluid ? i.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) : super.isValidForSlot( s, i );
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}
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}
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