Splits AEBaseBlock into AEBaseBlock + AEBaseTileBlock

This commit is contained in:
yueh
2015-05-09 12:18:43 +02:00
parent 523548373d
commit 2d7917de14
71 changed files with 1048 additions and 719 deletions
@@ -19,24 +19,45 @@
package appeng.block.misc;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderQuartzTorch;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends BlockQuartzTorch
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
{
public BlockLightDetector()
{
super( Material.circuits );
this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 );
this.isFullSize = false;
this.isOpaque = false;
this.setTileEntity( TileLightDetector.class );
this.setFeature( EnumSet.of( AEFeature.LightDetector ) );
}
@@ -70,4 +91,82 @@ public class BlockLightDetector extends BlockQuartzTorch
{
// cancel out lightning
}
@Override
protected Class<? extends RenderQuartzTorch> getRenderer()
{
return RenderQuartzTorch.class;
}
@Override
public boolean isValidOrientation( World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up )
{
return this.canPlaceAt( w, x, y, z, up.getOpposite() );
}
private boolean canPlaceAt( World w, int x, int y, int z, ForgeDirection dir )
{
return w.isSideSolid( x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
{
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
double xOff = -0.3 * up.offsetX;
double yOff = -0.3 * up.offsetY;
double zOff = -0.3 * up.offsetZ;
return Collections.singletonList( AxisAlignedBB.getBoundingBox( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
}
@Override
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e )
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, zOff
* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
*/
}
@Override
public void onNeighborBlockChange( World w, int x, int y, int z, Block id )
{
ForgeDirection up = this.getOrientable( w, x, y, z ).getUp();
if( !this.canPlaceAt( w, x, y, z, up.getOpposite() ) )
{
this.dropTorch( w, x, y, z );
}
}
private void dropTorch( World w, int x, int y, int z )
{
w.func_147480_a( x, y, z, true );
// w.destroyBlock( x, y, z, true );
w.markBlockForUpdate( x, y, z );
}
@Override
public boolean canPlaceBlockAt( World w, int x, int y, int z )
{
for( ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS )
{
if( this.canPlaceAt( w, x, y, z, dir ) )
{
return true;
}
}
return false;
}
@Override
public boolean usesMetadata()
{
return true;
}
@Override
public IOrientable getOrientable( final IBlockAccess w, final int x, final int y, final int z )
{
return new MetaRotation( w, x, y, z );
}
}