Always use {} for statements
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@@ -91,10 +91,14 @@ public final class AECableBusFeatureHandler implements IFeatureHandler
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// register the block/item conversion...
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if( this.featured != null && this.definition.maybeItem().isPresent() )
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{
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GameData.getBlockItemMap().put( this.featured, this.definition.maybeItem().get() );
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}
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if( side == Side.CLIENT )
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{
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CommonHelper.proxy.configureIcon( this.featured, name );
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}
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}
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}
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}
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