Delay Block Updates, and save the world!
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@@ -259,7 +259,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
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forward = inForward;
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up = inUp;
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markForUpdate();
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worldObj.notifyBlocksOfNeighborChange( xCoord, yCoord, zCoord, Platform.air );
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Platform.notifyBlocksOfNeighbors( worldObj, xCoord, yCoord, zCoord );
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}
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public void onPlacement(ItemStack stack, EntityPlayer player, int side)
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