Delay Block Updates, and save the world!
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@@ -437,7 +437,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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// update the neighbors
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if ( worldObj != null )
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{
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worldObj.notifyBlocksOfNeighborChange( xCoord, yCoord, zCoord, Platform.air );
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Platform.notifyBlocksOfNeighbors( worldObj, xCoord, yCoord, zCoord );
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markForUpdate();
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}
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}
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