Effects should not collide with anything

This commit is contained in:
yueh
2015-01-02 20:34:00 +01:00
parent 59adde7c6b
commit 2f51568772
8 changed files with 101 additions and 68 deletions
@@ -18,19 +18,22 @@
package appeng.client.render.effects;
import net.minecraft.client.particle.EntityReddustFX;
import net.minecraft.world.World;
public class ChargedOreFX extends EntityReddustFX
{
public ChargedOreFX(World w, double x, double y, double z, float r, float g, float b) {
public ChargedOreFX( World w, double x, double y, double z, float r, float g, float b )
{
super( w, x, y, z, 0.21f, 0.61f, 1.0f );
}
@Override
public int getBrightnessForRender(float par1)
public int getBrightnessForRender( float par1 )
{
int j1 = super.getBrightnessForRender( par1 );
j1 = Math.max( j1 >> 20, j1 >> 4 );