Javastyle array
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@@ -386,8 +386,17 @@ public class ModelGenerator
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{
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return MinecraftForgeClient.getRenderLayer() == EnumWorldBlockLayer.TRANSLUCENT;
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}
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final float quadsUV[] = new float[] { 0,0,1,1,0,0,1,1};
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final float[] quadsUV = new float[] {
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0,
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0,
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1,
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1,
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0,
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0,
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1,
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1
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};
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public EnumSet<EnumFacing> renderFaces = EnumSet.allOf(EnumFacing.class);
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public boolean flipTexture=false;
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private List<SMFace> faces = new ArrayList();
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