cut crafting tree earlier if the item is available
fix job byte size to 8 per crafting + 1 per item used/stored
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@@ -124,18 +124,43 @@ public class CraftingTreeNode
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final List<IAEItemStack> thingsUsed = new ArrayList<>();
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this.what.setStackSize( l );
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if( this.getSlot() >= 0 && this.parent != null && this.parent.details.isCraftable() )
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IAEItemStack available = inv.extractItems( this.what, Actionable.MODULATE, src );
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if( available != null )
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{
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if( !this.exhausted )
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{
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final IAEItemStack is = this.job.checkUse( available );
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if( is != null )
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{
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thingsUsed.add( is.copy() );
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this.used.add( is );
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}
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}
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this.bytes += available.getStackSize();
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l -= available.getStackSize();
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if( l == 0 )
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{
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return available;
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}
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}
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else if( this.getSlot() >= 0 && this.parent != null && this.parent.details.isCraftable() )
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{
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final Collection<IAEItemStack> itemList;
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final IItemList<IAEItemStack> inventoryList = inv.getItemList();
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if( this.parent.details.canSubstitute() )
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{
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final List<IAEItemStack> substitutes = this.parent.details.getSubstituteInputs(this.slot);
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itemList = new ArrayList<>(substitutes.size());
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final List<IAEItemStack> substitutes = this.parent.details.getSubstituteInputs( this.slot );
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itemList = new ArrayList<>( substitutes.size() );
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for (IAEItemStack stack : substitutes) {
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itemList.addAll(inventoryList.findFuzzy(stack, FuzzyMode.IGNORE_ALL));
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for( IAEItemStack stack : substitutes )
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{
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itemList.addAll( inventoryList.findFuzzy( stack, FuzzyMode.IGNORE_ALL ) );
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}
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}
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else
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@@ -157,7 +182,7 @@ public class CraftingTreeNode
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fuzz = fuzz.copy();
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fuzz.setStackSize( l );
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final IAEItemStack available = inv.extractItems( fuzz, Actionable.MODULATE, src );
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available = inv.extractItems( fuzz, Actionable.MODULATE, src );
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if( available != null )
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{
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@@ -183,32 +208,6 @@ public class CraftingTreeNode
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}
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}
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}
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else
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{
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final IAEItemStack available = inv.extractItems( this.what, Actionable.MODULATE, src );
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if( available != null )
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{
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if( !this.exhausted )
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{
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final IAEItemStack is = this.job.checkUse( available );
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if( is != null )
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{
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thingsUsed.add( is.copy() );
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this.used.add( is );
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}
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}
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this.bytes += available.getStackSize();
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l -= available.getStackSize();
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if( l == 0 )
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{
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return available;
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}
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}
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}
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if( this.canEmit )
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{
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@@ -227,7 +226,7 @@ public class CraftingTreeNode
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{
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final CraftingTreeProcess pro = this.nodes.get( 0 );
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while( pro.possible && l > 0 )
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while ( pro.possible && l > 0 )
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{
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final IAEItemStack madeWhat = pro.getAmountCrafted( this.what );
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@@ -235,7 +234,7 @@ public class CraftingTreeNode
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madeWhat.setStackSize( l );
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final IAEItemStack available = inv.extractItems( madeWhat, Actionable.MODULATE, src );
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available = inv.extractItems( madeWhat, Actionable.MODULATE, src );
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if( available != null )
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{
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@@ -259,13 +258,13 @@ public class CraftingTreeNode
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{
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try
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{
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while( pro.possible && l > 0 )
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while ( pro.possible && l > 0 )
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{
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final MECraftingInventory subInv = new MECraftingInventory( inv, true, true, true );
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pro.request( subInv, 1, src );
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this.what.setStackSize( l );
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final IAEItemStack available = subInv.extractItems( this.what, Actionable.MODULATE, src );
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available = subInv.extractItems( this.what, Actionable.MODULATE, src );
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if( available != null )
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{
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@@ -322,7 +321,7 @@ public class CraftingTreeNode
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}
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// missing = 0;
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job.addBytes( 8 + this.bytes );
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job.addBytes( this.bytes );
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for( final CraftingTreeProcess pro : this.nodes )
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{
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