Merge branch '8.0.x-1.16.1'

This commit is contained in:
Sebastian Hartte
2020-08-29 22:18:12 +02:00
4 changed files with 30 additions and 33 deletions
@@ -8,19 +8,18 @@ import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.SlotItemHandler;
/**
* A proxy for a slot that will always return an itemstack with size 1, if there
* is an item in the slot. Used to prevent the default item count from
* rendering.
*/
class Size1Slot extends SlotItemHandler {
class Size1Slot extends Slot {
private final SlotItemHandler delegate;
private final Slot delegate;
public Size1Slot(SlotItemHandler delegate) {
super(delegate.getItemHandler(), delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
public Size1Slot(Slot delegate) {
super(delegate.inventory, delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
this.delegate = delegate;
}
@@ -41,11 +41,6 @@ import appeng.fluids.util.FluidSorters;
import appeng.util.Platform;
import appeng.util.prioritylist.IPartitionList;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class FluidRepo {
private final IItemList<IAEFluidStack> list = Api.instance().storage().getStorageChannel(IFluidStorageChannel.class)
.createList();
+11 -12
View File
@@ -21,23 +21,22 @@ package appeng.client.me;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import appeng.api.storage.data.IAEFluidStack;
import appeng.fluids.container.slots.IMEFluidSlot;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
public class SlotFluidME extends Slot implements IMEFluidSlot {
private InternalFluidSlotME slot;
private static final IInventory EMPTY_INVENTORY = new Inventory(0);
private final InternalFluidSlotME slot;
public SlotFluidME(InternalFluidSlotME slot) {
super(null, 0, slot.getxPosition(), slot.getyPosition());
super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
this.slot = slot;
}
@@ -50,7 +49,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public boolean isItemValid(final ItemStack par1ItemStack) {
public boolean isItemValid(final ItemStack stack) {
return false;
}
@@ -69,7 +68,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public void putStack(final ItemStack par1ItemStack) {
public void putStack(final ItemStack stack) {
}
@@ -85,7 +84,7 @@ public class SlotFluidME extends SlotItemHandler implements IMEFluidSlot {
}
@Override
public boolean canTakeStack(final PlayerEntity par1PlayerEntity) {
public boolean canTakeStack(final PlayerEntity player) {
return false;
}
}
+15 -11
View File
@@ -19,23 +19,27 @@
package appeng.client.me;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.SlotItemHandler;
import appeng.api.storage.data.IAEItemStack;
public class SlotME extends SlotItemHandler {
public class SlotME extends Slot {
private final InternalSlotME mySlot;
private static final IInventory EMPTY_INVENTORY = new Inventory(0);
public SlotME(final InternalSlotME me) {
super(null, 0, me.getxPosition(), me.getyPosition());
this.mySlot = me;
private final InternalSlotME slot;
public SlotME(final InternalSlotME slot) {
super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
this.slot = slot;
}
public IAEItemStack getAEStack() {
if (this.mySlot.hasPower()) {
return this.mySlot.getAEStack();
if (this.slot.hasPower()) {
return this.slot.getAEStack();
}
return null;
}
@@ -47,15 +51,15 @@ public class SlotME extends SlotItemHandler {
@Override
public ItemStack getStack() {
if (this.mySlot.hasPower()) {
return this.mySlot.getStack();
if (this.slot.hasPower()) {
return this.slot.getStack();
}
return ItemStack.EMPTY;
}
@Override
public boolean getHasStack() {
if (this.mySlot.hasPower()) {
if (this.slot.hasPower()) {
return !this.getStack().isEmpty();
}
return false;