Orientation Fixes when Placing Blocks with Tile Entities
Sky Compass Rendering (no rotation yet)
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@@ -20,15 +20,14 @@ package appeng.tile.misc;
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import appeng.tile.AEBaseTile;
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import net.minecraft.tileentity.TileEntityType;
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public class TileSkyCompass extends AEBaseTile
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{
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@Override
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public boolean hasFastRenderer()
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{
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return true;
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public TileSkyCompass(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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}
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}
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