We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. (#3071)
Adjust rendering code to use ItemStack with size 1 where required.
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@@ -203,15 +203,4 @@ public interface IAEStack<StackType extends IAEStack>
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* @return ITEM or FLUID
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*/
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StorageChannel getChannel();
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/**
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* @return true if it should show the crafting label.
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*/
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boolean getShowCraftingLabel();
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/**
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* Used internally to show that it should show a Crafting label instead of a "1"
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*/
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void setShowCraftingLabel( boolean showCraftingLabel );
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}
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