Fabric port in progress
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@@ -33,7 +33,7 @@ import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleManager;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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@@ -212,7 +212,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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CableBusRenderState renderState = cb.getRenderState();
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// Spawn a particle for one of the particle textures
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TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
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Sprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
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if (texture != null) {
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double x = target.getHitVec().x;
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double y = target.getHitVec().y;
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@@ -244,7 +244,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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CableBusRenderState renderState = cb.getRenderState();
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List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState);
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List<Sprite> textures = cableBusModel.getParticleTextures(renderState);
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if (!textures.isEmpty()) {
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// Shamelessly inspired by ParticleManager.addBlockDestroyEffects
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@@ -253,7 +253,7 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusBlockEntity> implemen
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for (int l = 0; l < 4; ++l) {
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// Randomly select one of the textures if the cable bus has more than just one
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// possibility here
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final TextureAtlasSprite texture = Platform.pickRandom(textures);
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final Sprite texture = Platform.pickRandom(textures);
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final double x = pos.getX() + (j + 0.5D) / 4.0D;
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final double y = pos.getY() + (k + 0.5D) / 4.0D;
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