Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-28 00:45:33 +02:00
parent b79cd732b2
commit 37ce6b262e
102 changed files with 650 additions and 591 deletions
@@ -28,7 +28,7 @@ import java.util.function.Function;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import net.minecraft.util.Identifier;
@@ -42,18 +42,18 @@ import appeng.core.AppEng;
class CableBuilder {
// Textures for the cable core types, one per type/color pair
private final EnumMap<CableCoreType, EnumMap<AEColor, TextureAtlasSprite>> coreTextures;
private final EnumMap<CableCoreType, EnumMap<AEColor, Sprite>> coreTextures;
// Textures for rendering the actual connection cubes, one per type/color pair
private final EnumMap<AECableType, EnumMap<AEColor, TextureAtlasSprite>> connectionTextures;
private final EnumMap<AECableType, EnumMap<AEColor, Sprite>> connectionTextures;
private final SmartCableTextures smartCableTextures;
CableBuilder(Function<Material, TextureAtlasSprite> bakedTextureGetter) {
CableBuilder(Function<Material, Sprite> bakedTextureGetter) {
this.coreTextures = new EnumMap<>(CableCoreType.class);
for (CableCoreType type : CableCoreType.values()) {
EnumMap<AEColor, TextureAtlasSprite> colorTextures = new EnumMap<>(AEColor.class);
EnumMap<AEColor, Sprite> colorTextures = new EnumMap<>(AEColor.class);
for (AEColor color : AEColor.values()) {
colorTextures.put(color, bakedTextureGetter.apply(type.getTexture(color)));
@@ -65,7 +65,7 @@ class CableBuilder {
this.connectionTextures = new EnumMap<>(AECableType.class);
for (AECableType type : AECableType.VALIDCABLES) {
EnumMap<AEColor, TextureAtlasSprite> colorTextures = new EnumMap<>(AEColor.class);
EnumMap<AEColor, Sprite> colorTextures = new EnumMap<>(AEColor.class);
for (AEColor color : AEColor.values()) {
colorTextures.put(color, bakedTextureGetter.apply(getConnectionTexture(type, color)));
@@ -128,7 +128,7 @@ class CableBuilder {
public void addCableCore(CableCoreType coreType, AEColor color, List<BakedQuad> quadsOut) {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.coreTextures.get(coreType).get(color);
Sprite texture = this.coreTextures.get(coreType).get(color);
cubeBuilder.setTexture(texture);
switch (coreType) {
@@ -153,13 +153,13 @@ class CableBuilder {
// For to-machine connections, use a thicker end-cap for the connection
if (connectionType != AECableType.GLASS && !cableBusAdjacent) {
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
this.addBigCoveredCableSizedCube(facing, cubeBuilder);
}
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
cubeBuilder.setTexture(texture);
switch (facing) {
@@ -192,7 +192,7 @@ class CableBuilder {
// and its ends will always be covered by something
cubeBuilder.setDrawFaces(EnumSet.complementOf(EnumSet.of(facing, facing.getOpposite())));
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
cubeBuilder.setTexture(texture);
switch (facing) {
@@ -221,7 +221,7 @@ class CableBuilder {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.GLASS).get(cableColor);
cubeBuilder.setTexture(texture);
switch (facing) {
@@ -254,7 +254,7 @@ class CableBuilder {
// We render all faces except the one on the connection side
cubeBuilder.setDrawFaces(EnumSet.complementOf(EnumSet.of(facing)));
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
// Draw a covered connection, if anything but glass is requested
@@ -268,7 +268,7 @@ class CableBuilder {
public void addStraightCoveredConnection(Direction facing, AEColor cableColor, List<BakedQuad> quadsOut) {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
setStraightCableUVs(cubeBuilder, facing, 5, 11);
@@ -312,7 +312,7 @@ class CableBuilder {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
addCoveredCableSizedCube(facing, distanceFromEdge, cubeBuilder);
@@ -330,11 +330,11 @@ class CableBuilder {
// We render all faces except the one on the connection side
cubeBuilder.setDrawFaces(EnumSet.complementOf(EnumSet.of(facing)));
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
cubeBuilder.setTexture(texture);
TextureAtlasSprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
TextureAtlasSprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
Sprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
Sprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
// For to-machine connections, use a thicker end-cap for the connection
if (connectionType != AECableType.GLASS && !cableBusAdjacent) {
@@ -374,15 +374,15 @@ class CableBuilder {
List<BakedQuad> quadsOut) {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
cubeBuilder.setTexture(texture);
setStraightCableUVs(cubeBuilder, facing, 5, 11);
addStraightCoveredCableSizedCube(facing, cubeBuilder);
TextureAtlasSprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
TextureAtlasSprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
Sprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
Sprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
// Render the channel indicators brightly lit at night
cubeBuilder.setRenderFullBright(true);
@@ -407,13 +407,13 @@ class CableBuilder {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.SMART).get(cableColor);
cubeBuilder.setTexture(texture);
addCoveredCableSizedCube(facing, distanceFromEdge, cubeBuilder);
TextureAtlasSprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
TextureAtlasSprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
Sprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
Sprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
// Render the channel indicators brightly lit at night
cubeBuilder.setRenderFullBright(true);
@@ -442,7 +442,7 @@ class CableBuilder {
// We render all faces except the one on the connection side
cubeBuilder.setDrawFaces(EnumSet.complementOf(EnumSet.of(facing)));
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.DENSE_COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.DENSE_COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
addDenseCableSizedCube(facing, cubeBuilder);
@@ -472,7 +472,7 @@ class CableBuilder {
// We render all faces except the one on the connection side
cubeBuilder.setDrawFaces(EnumSet.complementOf(EnumSet.of(facing)));
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.DENSE_SMART).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.DENSE_SMART).get(cableColor);
cubeBuilder.setTexture(texture);
addDenseCableSizedCube(facing, cubeBuilder);
@@ -480,8 +480,8 @@ class CableBuilder {
// Dense cables show used channels in groups of 4, rounded up
channels = (channels + 3) / 4;
TextureAtlasSprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
TextureAtlasSprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
Sprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
Sprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
// Render the channel indicators brightly lit at night
cubeBuilder.setRenderFullBright(true);
@@ -502,7 +502,7 @@ class CableBuilder {
public void addStraightDenseCoveredConnection(Direction facing, AEColor cableColor, List<BakedQuad> quadsOut) {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.DENSE_COVERED).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.DENSE_COVERED).get(cableColor);
cubeBuilder.setTexture(texture);
setStraightCableUVs(cubeBuilder, facing, 5, 11);
@@ -514,7 +514,7 @@ class CableBuilder {
List<BakedQuad> quadsOut) {
CubeBuilder cubeBuilder = new CubeBuilder(quadsOut);
TextureAtlasSprite texture = this.connectionTextures.get(AECableType.DENSE_SMART).get(cableColor);
Sprite texture = this.connectionTextures.get(AECableType.DENSE_SMART).get(cableColor);
cubeBuilder.setTexture(texture);
setStraightCableUVs(cubeBuilder, facing, 5, 11);
@@ -524,8 +524,8 @@ class CableBuilder {
// Dense cables show used channels in groups of 4, rounded up
channels = (channels + 3) / 4;
TextureAtlasSprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
TextureAtlasSprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
Sprite oddChannel = this.smartCableTextures.getOddTextureForChannels(channels);
Sprite evenChannel = this.smartCableTextures.getEvenTextureForChannels(channels);
// Render the channel indicators brightly lit at night
cubeBuilder.setRenderFullBright(true);
@@ -721,7 +721,7 @@ class CableBuilder {
return locations;
}
public TextureAtlasSprite getCoreTexture(CableCoreType coreType, AEColor color) {
public Sprite getCoreTexture(CableCoreType coreType, AEColor color) {
return this.coreTextures.get(coreType).get(color);
}
}
@@ -34,15 +34,15 @@ import net.minecraft.block.BlockState;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ItemCameraTransforms;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.renderer.texture.MissingTextureSprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.data.IModelData;
import appeng.api.parts.IPartModel;
import appeng.api.util.AECableType;
@@ -58,10 +58,10 @@ public class CableBusBakedModel implements BakedModel {
private final Map<Identifier, BakedModel> partModels;
private final TextureAtlasSprite particleTexture;
private final Sprite particleTexture;
CableBusBakedModel(CableBuilder cableBuilder, FacadeBuilder facadeBuilder,
Map<Identifier, BakedModel> partModels, TextureAtlasSprite particleTexture) {
Map<Identifier, BakedModel> partModels, Sprite particleTexture) {
this.cableBuilder = cableBuilder;
this.facadeBuilder = facadeBuilder;
this.partModels = partModels;
@@ -267,11 +267,11 @@ public class CableBusBakedModel implements BakedModel {
* Gets a list of texture sprites appropriate for particles (digging, etc.)
* given the render state for a cable bus.
*/
public List<TextureAtlasSprite> getParticleTextures(CableBusRenderState renderState) {
public List<Sprite> getParticleTextures(CableBusRenderState renderState) {
CableCoreType coreType = CableCoreType.fromCableType(renderState.getCableType());
AEColor cableColor = renderState.getCableColor();
List<TextureAtlasSprite> result = new ArrayList<>();
List<Sprite> result = new ArrayList<>();
if (coreType != null) {
result.add(this.cableBuilder.getCoreTexture(coreType, cableColor));
@@ -288,7 +288,7 @@ public class CableBusBakedModel implements BakedModel {
throw new IllegalStateException("Trying to use an unregistered part model: " + model);
}
TextureAtlasSprite particleTexture = bakedModel.getParticleTexture();
Sprite particleTexture = bakedModel.getSprite();
// If a part sub-model has no particle texture (indicated by it being the
// missing texture),
@@ -302,43 +302,43 @@ public class CableBusBakedModel implements BakedModel {
return result;
}
private boolean isMissingTexture(TextureAtlasSprite particleTexture) {
private boolean isMissingTexture(Sprite particleTexture) {
return particleTexture instanceof MissingTextureSprite;
}
@Override
public boolean isAmbientOcclusion() {
public boolean useAmbientOcclusion() {
return true;
}
@Override
public boolean isGui3d() {
public boolean hasDepth() {
return false;
}
@Override
public boolean func_230044_c_() {
public boolean isSideLit() {
return false;// TODO
}
@Override
public boolean isBuiltInRenderer() {
public boolean isBuiltin() {
return false;
}
@Override
public TextureAtlasSprite getParticleTexture() {
public Sprite getSprite() {
return this.particleTexture;
}
@Override
public ItemCameraTransforms getItemCameraTransforms() {
return ItemCameraTransforms.DEFAULT;
public ModelTransformation getTransformation() {
return ModelTransformation.DEFAULT;
}
@Override
public ItemOverrideList getOverrides() {
return ItemOverrideList.EMPTY;
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
public static void clearCache() {
@@ -2,7 +2,7 @@ package appeng.client.render.cablebus;
import net.minecraft.client.particle.IParticleRenderType;
import net.minecraft.client.particle.SpriteTexturedParticle;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.world.World;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@@ -16,7 +16,7 @@ public class CableBusBreakingParticle extends SpriteTexturedParticle {
private final float field_217572_F;
public CableBusBreakingParticle(World world, double x, double y, double z, double speedX, double speedY,
double speedZ, TextureAtlasSprite sprite) {
double speedZ, Sprite sprite) {
super(world, x, y, z, speedX, speedY, speedZ);
this.setSprite(sprite);
this.particleGravity = 1.0F;
@@ -25,7 +25,7 @@ public class CableBusBreakingParticle extends SpriteTexturedParticle {
this.field_217572_F = this.rand.nextFloat() * 3.0F;
}
public CableBusBreakingParticle(World world, double x, double y, double z, TextureAtlasSprite sprite) {
public CableBusBreakingParticle(World world, double x, double y, double z, Sprite sprite) {
this(world, x, y, z, 0, 0, 0, sprite);
}
@@ -30,10 +30,10 @@ import com.mojang.datafixers.util.Pair;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.IModelTransform;
import net.minecraft.client.render.model.IUnbakedModel;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.geometry.IModelGeometry;
@@ -55,8 +55,8 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
@Override
public BakedModel bake(IModelConfiguration owner, ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, Identifier modelLocation) {
Function<Material, Sprite> spriteGetter, IModelTransform modelTransform,
ModelOverrideList overrides, Identifier modelLocation) {
Map<Identifier, BakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
CableBuilder cableBuilder = new CableBuilder(spriteGetter);
@@ -65,7 +65,7 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
// This should normally not be used, but we *have* to provide a particle texture
// or otherwise damage models will
// crash
TextureAtlasSprite particleTexture = cableBuilder.getCoreTexture(CableCoreType.GLASS, AEColor.TRANSPARENT);
Sprite particleTexture = cableBuilder.getCoreTexture(CableCoreType.GLASS, AEColor.TRANSPARENT);
return new CableBusBakedModel(cableBuilder, facadeBuilder, partModels, particleTexture);
}
@@ -77,7 +77,7 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
}
private Map<Identifier, BakedModel> loadPartModels(ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
Function<Material, Sprite> spriteGetterIn, IModelTransform transformIn) {
ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
for (Identifier location : this.partModels.getModels()) {
@@ -29,7 +29,7 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.data.ModelProperty;
import appeng.api.parts.IPartModel;
@@ -27,7 +27,7 @@ import com.google.common.base.Preconditions;
import net.minecraft.client.renderer.Vector4f;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.math.Direction;
@@ -40,7 +40,7 @@ public class CubeBuilder {
private final List<BakedQuad> output;
private final EnumMap<Direction, TextureAtlasSprite> textures = new EnumMap<>(Direction.class);
private final EnumMap<Direction, Sprite> textures = new EnumMap<>(Direction.class);
private EnumSet<Direction> drawFaces = EnumSet.allOf(Direction.class);
@@ -88,7 +88,7 @@ public class CubeBuilder {
private void putFace(Direction face, float x1, float y1, float z1, float x2, float y2, float z2) {
TextureAtlasSprite texture = this.textures.get(face);
Sprite texture = this.textures.get(face);
BakedQuadBuilder builder = new BakedQuadBuilder(texture);
builder.setQuadOrientation(face);
@@ -152,8 +152,8 @@ public class CubeBuilder {
this.output.add(builder.build());
}
private UvVector getDefaultUv(Direction face, TextureAtlasSprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
private UvVector getDefaultUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
UvVector uv = new UvVector();
@@ -199,8 +199,8 @@ public class CubeBuilder {
return uv;
}
private UvVector getStandardUv(Direction face, TextureAtlasSprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
private UvVector getStandardUv(Direction face, Sprite texture, float x1, float y1, float z1, float x2,
float y2, float z2) {
UvVector uv = new UvVector();
switch (face) {
case DOWN:
@@ -394,14 +394,14 @@ public class CubeBuilder {
}
}
public void setTexture(TextureAtlasSprite texture) {
public void setTexture(Sprite texture) {
for (Direction face : Direction.values()) {
this.textures.put(face, texture);
}
}
public void setTextures(TextureAtlasSprite up, TextureAtlasSprite down, TextureAtlasSprite north,
TextureAtlasSprite south, TextureAtlasSprite east, TextureAtlasSprite west) {
public void setTextures(Sprite up, Sprite down, Sprite north,
Sprite south, Sprite east, Sprite west) {
this.textures.put(Direction.UP, up);
this.textures.put(Direction.DOWN, down);
this.textures.put(Direction.NORTH, north);
@@ -410,7 +410,7 @@ public class CubeBuilder {
this.textures.put(Direction.WEST, west);
}
public void setTexture(Direction facing, TextureAtlasSprite sprite) {
public void setTexture(Direction facing, Sprite sprite) {
this.textures.put(facing, sprite);
}
@@ -47,7 +47,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.client.model.data.IModelData;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
@@ -11,24 +11,24 @@ import com.google.common.cache.CacheBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.math.Direction;
import net.minecraftforge.client.model.data.IDynamicBakedModel;
import net.minecraftforge.client.model.data.IModelData;
import appeng.api.util.AEColor;
import appeng.util.Platform;
public class P2PTunnelFrequencyBakedModel implements IDynamicBakedModel {
private final TextureAtlasSprite texture;
private final Sprite texture;
private final static Cache<Long, List<BakedQuad>> modelCache = CacheBuilder.newBuilder().maximumSize(100).build();
private static final int[][] QUAD_OFFSETS = new int[][] { { 4, 10, 2 }, { 10, 10, 2 }, { 4, 4, 2 }, { 10, 4, 2 } };
public P2PTunnelFrequencyBakedModel(final TextureAtlasSprite texture) {
public P2PTunnelFrequencyBakedModel(final Sprite texture) {
this.texture = texture;
}
@@ -86,32 +86,32 @@ public class P2PTunnelFrequencyBakedModel implements IDynamicBakedModel {
}
@Override
public boolean isAmbientOcclusion() {
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean isGui3d() {
public boolean hasDepth() {
return false;
}
@Override
public boolean func_230044_c_() {
public boolean isSideLit() {
return false;// TODO
}
@Override
public boolean isBuiltInRenderer() {
public boolean isBuiltin() {
return true;
}
@Override
public TextureAtlasSprite getParticleTexture() {
public Sprite getSprite() {
return this.texture;
}
@Override
public ItemOverrideList getOverrides() {
return ItemOverrideList.EMPTY;
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
}
@@ -10,11 +10,11 @@ import com.mojang.datafixers.util.Pair;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.IModelTransform;
import net.minecraft.client.render.model.IUnbakedModel;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.geometry.IModelGeometry;
@@ -27,10 +27,10 @@ public class P2PTunnelFrequencyModel implements IModelGeometry<P2PTunnelFrequenc
@Override
public BakedModel bake(IModelConfiguration owner, ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, Identifier modelLocation) {
Function<Material, Sprite> spriteGetter, IModelTransform modelTransform,
ModelOverrideList overrides, Identifier modelLocation) {
try {
final TextureAtlasSprite texture = spriteGetter.apply(TEXTURE);
final Sprite texture = spriteGetter.apply(TEXTURE);
return new P2PTunnelFrequencyBakedModel(texture);
} catch (Exception e) {
throw new RuntimeException(e);
@@ -23,7 +23,7 @@ import java.util.function.Function;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import appeng.core.AppEng;
@@ -49,18 +49,18 @@ public class SmartCableTextures {
// Textures used to display channels on smart cables. There's two sets of 5
// textures each, and
// one of each set are composed together to get even/odd colored channels
private final TextureAtlasSprite[] textures;
private final Sprite[] textures;
public SmartCableTextures(Function<Material, TextureAtlasSprite> bakedTextureGetter) {
public SmartCableTextures(Function<Material, Sprite> bakedTextureGetter) {
this.textures = Arrays.stream(SMART_CHANNELS_TEXTURES)//
.map(bakedTextureGetter)//
.toArray(TextureAtlasSprite[]::new);
.toArray(Sprite[]::new);
}
/**
* The odd variant is used for displaying channels 1-4 as in use.
*/
public TextureAtlasSprite getOddTextureForChannels(int channels) {
public Sprite getOddTextureForChannels(int channels) {
if (channels < 0) {
return this.textures[0];
} else if (channels <= 4) {
@@ -73,7 +73,7 @@ public class SmartCableTextures {
/**
* The odd variant is used for displaying channels 5-8 as in use.
*/
public TextureAtlasSprite getEvenTextureForChannels(int channels) {
public Sprite getEvenTextureForChannels(int channels) {
if (channels < 5) {
return this.textures[5];
} else if (channels <= 8) {