Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-28 00:45:33 +02:00
parent b79cd732b2
commit 37ce6b262e
102 changed files with 650 additions and 591 deletions
@@ -30,10 +30,10 @@ import com.mojang.datafixers.util.Pair;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.IModelTransform;
import net.minecraft.client.render.model.IUnbakedModel;
import net.minecraft.client.render.model.ItemOverrideList;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.geometry.IModelGeometry;
@@ -55,8 +55,8 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
@Override
public BakedModel bake(IModelConfiguration owner, ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, Identifier modelLocation) {
Function<Material, Sprite> spriteGetter, IModelTransform modelTransform,
ModelOverrideList overrides, Identifier modelLocation) {
Map<Identifier, BakedModel> partModels = this.loadPartModels(bakery, spriteGetter, modelTransform);
CableBuilder cableBuilder = new CableBuilder(spriteGetter);
@@ -65,7 +65,7 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
// This should normally not be used, but we *have* to provide a particle texture
// or otherwise damage models will
// crash
TextureAtlasSprite particleTexture = cableBuilder.getCoreTexture(CableCoreType.GLASS, AEColor.TRANSPARENT);
Sprite particleTexture = cableBuilder.getCoreTexture(CableCoreType.GLASS, AEColor.TRANSPARENT);
return new CableBusBakedModel(cableBuilder, facadeBuilder, partModels, particleTexture);
}
@@ -77,7 +77,7 @@ public class CableBusModel implements IModelGeometry<CableBusModel> {
}
private Map<Identifier, BakedModel> loadPartModels(ModelLoader bakery,
Function<Material, TextureAtlasSprite> spriteGetterIn, IModelTransform transformIn) {
Function<Material, Sprite> spriteGetterIn, IModelTransform transformIn) {
ImmutableMap.Builder<Identifier, BakedModel> result = ImmutableMap.builder();
for (Identifier location : this.partModels.getModels()) {