Fabric port in progress

This commit is contained in:
Sebastian Hartte
2020-06-28 00:45:33 +02:00
parent b79cd732b2
commit 37ce6b262e
102 changed files with 650 additions and 591 deletions
@@ -32,7 +32,7 @@ import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.item.Item;
import net.minecraft.util.math.Direction;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.client.model.pipeline.BakedQuadBuilder;
import appeng.api.definitions.IItems;
@@ -89,7 +89,7 @@ public class DriveBakedModel extends DelegateBakedModel {
}
@Override
public boolean isAmbientOcclusion() {
public boolean useAmbientOcclusion() {
// We have faces inside the chassis that are facing east, but should not receive
// ambient occlusion from the east-side, but sadly this cannot be fine-tuned on
// a