Relocate Source to proper directory.

This commit is contained in:
AlgorithmX2
2014-09-23 19:26:27 -05:00
parent fe927ce65d
commit 386d18a059
785 changed files with 35585 additions and 35580 deletions
@@ -0,0 +1,83 @@
package appeng.client.me;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import appeng.api.storage.data.IAEItemStack;
public class SlotME extends Slot
{
public InternalSlotME mySlot;
public SlotME(InternalSlotME me) {
super( null, 0, me.xPos, me.yPos );
mySlot = me;
}
@Override
public ItemStack getStack()
{
if ( mySlot.hasPower() )
return mySlot.getStack();
return null;
}
public IAEItemStack getAEStack()
{
if ( mySlot.hasPower() )
return mySlot.getAEStack();
return null;
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer)
{
return false;
}
@Override
public ItemStack decrStackSize(int par1)
{
return null;
}
@Override
public void putStack(ItemStack par1ItemStack)
{
}
@Override
public boolean getHasStack()
{
if ( mySlot.hasPower() )
return getStack() != null;
return false;
}
@Override
public boolean isItemValid(ItemStack par1ItemStack)
{
return false;
}
@Override
public int getSlotStackLimit()
{
return 0;
}
@Override
public boolean isSlotInInventory(IInventory par1iInventory, int par2)
{
return false;
}
@Override
public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
{
}
}