Relocate Source to proper directory.
This commit is contained in:
@@ -0,0 +1,65 @@
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package appeng.client.render.effects;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.world.World;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.client.EffectType;
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import appeng.core.CommonHelper;
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import appeng.entity.EntityFloatingItem;
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public class AssemblerFX extends EntityFX
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{
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IAEItemStack item;
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EntityFloatingItem fi;
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float time = 0;
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float speed;
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public AssemblerFX(World w, double x, double y, double z, double r, double g, double b, float speed, IAEItemStack is) {
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super( w, x, y, z, r, g, b );
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motionX = 0;
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motionY = 0;
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motionZ = 0;
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item = is;
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this.speed = speed;
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fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() );
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w.spawnEntityInWorld( fi );
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particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
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}
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@Override
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public int getBrightnessForRender(float par1)
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{
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int j1 = 13;
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return j1 << 20 | j1 << 4;
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}
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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if ( isDead )
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fi.setDead();
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else
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{
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float lifeSpan = (float) this.particleAge / (float) this.particleMaxAge;
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fi.setProgress( lifeSpan );
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}
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}
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@Override
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public void renderParticle(Tessellator tess, float l, float rX, float rY, float rZ, float rYZ, float rXY)
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{
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time += l;
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if ( time > 4.0 )
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{
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time -= 4.0;
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// if ( CommonHelper.proxy.shouldAddParticles( r ) )
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for (int x = 0; x < (int) Math.ceil( speed / 5 ); x++)
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CommonHelper.proxy.spawnEffect( EffectType.Crafting, worldObj, posX, posY, posZ, null );
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}
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}
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}
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@@ -0,0 +1,25 @@
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package appeng.client.render.effects;
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import net.minecraft.client.particle.EntityReddustFX;
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import net.minecraft.world.World;
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public class ChargedOreFX extends EntityReddustFX
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{
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public ChargedOreFX(World w, double x, double y, double z, float r, float g, float b) {
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super( w, x, y, z, 0.21f, 0.61f, 1.0f );
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}
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@Override
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public int getBrightnessForRender(float par1)
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{
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int j1 = super.getBrightnessForRender( par1 );
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j1 = Math.max( j1 >> 20, j1 >> 4 );
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j1 += 3;
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if ( j1 > 15 )
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j1 = 15;
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return j1 << 20 | j1 << 4;
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}
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}
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@@ -0,0 +1,98 @@
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package appeng.client.render.effects;
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import net.minecraft.client.particle.EntityBreakingFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.Item;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.client.texture.ExtraBlockTextures;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class CraftingFx extends EntityBreakingFX
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{
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private IIcon particleTextureIndex;
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private int startBlkX;
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private int startBlkY;
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private int startBlkZ;
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public int getFXLayer()
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{
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return 1;
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}
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public CraftingFx(World par1World, double par2, double par4, double par6, Item par8Item) {
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super( par1World, par2, par4, par6, par8Item );
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particleGravity = 0;
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this.particleBlue = 1;
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this.particleGreen = 0.9f;
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this.particleRed = 1;
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this.particleAlpha = 1.3f;
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this.particleScale = 1.5f;
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this.particleTextureIndex = ExtraBlockTextures.BlockEnergyParticle.getIcon();
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particleMaxAge /= 1.2;
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startBlkX = MathHelper.floor_double( posX );
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startBlkY = MathHelper.floor_double( posY );
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startBlkZ = MathHelper.floor_double( posZ );
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}
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public void fromItem(ForgeDirection d)
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{
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this.posX += 0.2 * d.offsetX;
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this.posY += 0.2 * d.offsetY;
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this.posZ += 0.2 * d.offsetZ;
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this.particleScale *= 0.8f;
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}
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public void onUpdate()
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{
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super.onUpdate();
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this.particleScale *= 0.51f;
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this.particleAlpha *= 0.51f;
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}
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public void renderParticle(Tessellator par1Tessellator, float partialTick, float x, float y, float z, float rx, float rz)
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{
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if ( partialTick < 0 || partialTick > 1 )
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return;
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f8 = this.particleTextureIndex.getMinV();
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float f9 = this.particleTextureIndex.getMaxV();
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float scale = 0.1F * this.particleScale;
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float offx = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) partialTick);
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float offy = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) partialTick);
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float offz = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) partialTick);
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float f14 = 1.0F;
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int blkX = MathHelper.floor_double( offx );
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int blkY = MathHelper.floor_double( offy );
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int blkZ = MathHelper.floor_double( offz );
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if ( blkX == startBlkX && blkY == startBlkY && blkZ == startBlkZ )
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{
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offx -= interpPosX;
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offy -= interpPosY;
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offz -= interpPosZ;
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// AELog.info( "" + partialTick );
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par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
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par1Tessellator.addVertexWithUV( (double) (offx - x * scale - rx * scale), (double) (offy - y * scale), (double) (offz - z * scale - rz * scale),
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(double) f7, (double) f9 );
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par1Tessellator.addVertexWithUV( (double) (offx - x * scale + rx * scale), (double) (offy + y * scale), (double) (offz - z * scale + rz * scale),
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(double) f7, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (offx + x * scale + rx * scale), (double) (offy + y * scale), (double) (offz + z * scale + rz * scale),
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(double) f6, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (offx + x * scale - rx * scale), (double) (offy - y * scale), (double) (offz + z * scale - rz * scale),
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(double) f6, (double) f9 );
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}
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}
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}
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@@ -0,0 +1,90 @@
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package appeng.client.render.effects;
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import net.minecraft.client.particle.EntityBreakingFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.Item;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.client.texture.ExtraBlockTextures;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class EnergyFx extends EntityBreakingFX
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{
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private IIcon particleTextureIndex;
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private int startBlkX;
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private int startBlkY;
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private int startBlkZ;
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public int getFXLayer()
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{
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return 1;
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}
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public EnergyFx(World par1World, double par2, double par4, double par6, Item par8Item) {
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super( par1World, par2, par4, par6, par8Item );
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particleGravity = 0;
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this.particleBlue = 255;
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this.particleGreen = 255;
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this.particleRed = 255;
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this.particleAlpha = 1.4f;
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this.particleScale = 3.5f;
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this.particleTextureIndex = ExtraBlockTextures.BlockEnergyParticle.getIcon();
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startBlkX = MathHelper.floor_double( posX );
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startBlkY = MathHelper.floor_double( posY );
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startBlkZ = MathHelper.floor_double( posZ );
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}
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public void fromItem(ForgeDirection d)
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{
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this.posX += 0.2 * d.offsetX;
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this.posY += 0.2 * d.offsetY;
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this.posZ += 0.2 * d.offsetZ;
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this.particleScale *= 0.8f;
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}
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public void onUpdate()
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{
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super.onUpdate();
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this.particleScale *= 0.89f;
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this.particleAlpha *= 0.89f;
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}
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public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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float f6 = this.particleTextureIndex.getMinU();
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float f7 = this.particleTextureIndex.getMaxU();
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float f8 = this.particleTextureIndex.getMinV();
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float f9 = this.particleTextureIndex.getMaxV();
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float f10 = 0.1F * this.particleScale;
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float f11 = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) par2 - interpPosX);
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float f12 = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) par2 - interpPosY);
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float f13 = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) par2 - interpPosZ);
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float f14 = 1.0F;
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int blkX = MathHelper.floor_double( posX );
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int blkY = MathHelper.floor_double( posY );
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int blkZ = MathHelper.floor_double( posZ );
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if ( blkX == startBlkX && blkY == startBlkY && blkZ == startBlkZ )
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{
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par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
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par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 - par5 * f10 - par7 * f10),
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(double) f7, (double) f9 );
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par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 - par5 * f10 + par7 * f10),
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(double) f7, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 + par5 * f10 + par7 * f10),
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(double) f6, (double) f8 );
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par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 + par5 * f10 - par7 * f10),
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(double) f6, (double) f9 );
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}
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}
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}
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@@ -0,0 +1,38 @@
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package appeng.client.render.effects;
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import net.minecraft.world.World;
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public class LightningArcFX extends LightningFX
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{
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double rx, ry, rz;
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public LightningArcFX(World w, double x, double y, double z, double ex, double ey, double ez, double r, double g, double b) {
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super( w, x, y, z, r, g, b, 6 );
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this.rx = ex - x;
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this.ry = ey - y;
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this.rz = ez - z;
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regen();
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}
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@Override
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protected void regen()
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{
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double i = 1.0 / (steps - 1);
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double lastDirectionX = rx * i;
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double lastDirectionY = ry * i;
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double lastDirectionZ = rz * i;
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double len = Math.sqrt( lastDirectionX * lastDirectionX + lastDirectionY * lastDirectionY + lastDirectionZ * lastDirectionZ );
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for (int s = 0; s < steps; s++)
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{
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Steps[s][0] = (lastDirectionX + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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Steps[s][1] = (lastDirectionY + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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Steps[s][2] = (lastDirectionZ + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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}
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}
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}
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@@ -0,0 +1,199 @@
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package appeng.client.render.effects;
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import java.util.Random;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public class LightningFX extends EntityFX
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{
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final int steps = getSteps();
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static Random rng = new Random();
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double[][] Steps;
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protected LightningFX(World w, double x, double y, double z, double r, double g, double b, int maxAge) {
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super( w, x, y, z, r, g, b );
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Steps = new double[steps][3];
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motionX = 0;
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motionY = 0;
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motionZ = 0;
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particleMaxAge = maxAge;
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}
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private int getSteps()
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{
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return 5;
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}
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public LightningFX(World w, double x, double y, double z, double r, double g, double b) {
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this( w, x, y, z, r, g, b, 6 );
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regen();
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}
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float currentPoint = 0;
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@Override
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public int getBrightnessForRender(float par1)
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{
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int j1 = 13;
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return j1 << 20 | j1 << 4;
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}
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protected void regen()
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{
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double lastDirectionX = (rng.nextDouble() - 0.5) * 0.9;
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double lastDirectionY = (rng.nextDouble() - 0.5) * 0.9;
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double lastDirectionZ = (rng.nextDouble() - 0.5) * 0.9;
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for (int s = 0; s < steps; s++)
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{
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Steps[s][0] = lastDirectionX = (lastDirectionX + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
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Steps[s][1] = lastDirectionY = (lastDirectionY + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
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Steps[s][2] = lastDirectionZ = (lastDirectionZ + (rng.nextDouble() - 0.5) * 0.9) / 2.0;
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}
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}
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@Override
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public void renderParticle(Tessellator tess, float l, float rX, float rY, float rZ, float rYZ, float rXY)
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{
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float j = 1.0f;
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tess.setColorRGBA_F( this.particleRed * j * 0.9f, this.particleGreen * j * 0.95f, this.particleBlue * j, this.particleAlpha );
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if ( particleAge == 3 )
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{
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regen();
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}
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double f6 = this.particleTextureIndexX / 16.0;
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double f7 = f6 + 0.0324375F;
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double f8 = this.particleTextureIndexY / 16.0;
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double f9 = f8 + 0.0324375F;
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f6 = f7;
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f8 = f9;
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double scale = 0.02;// 0.02F * this.particleScale;
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double a[] = new double[3];
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double b[] = new double[3];
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double ox = 0;
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double oy = 0;
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double oz = 0;
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EntityPlayer p = Minecraft.getMinecraft().thePlayer;
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double offX = -rZ;
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double offY = MathHelper.cos( (float) (Math.PI / 2.0f + p.rotationPitch * 0.017453292F) );
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double offZ = rX;
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for (int layer = 0; layer < 2; layer++)
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{
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if ( layer == 0 )
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{
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scale = 0.04;
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offX *= 0.001;
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offY *= 0.001;
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offZ *= 0.001;
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tess.setColorRGBA_F( this.particleRed * j * 0.4f, this.particleGreen * j * 0.25f, this.particleBlue * j * 0.45f, this.particleAlpha );
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}
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else
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{
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offX = 0;
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offY = 0;
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offZ = 0;
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scale = 0.02;
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tess.setColorRGBA_F( this.particleRed * j * 0.9f, this.particleGreen * j * 0.65f, this.particleBlue * j * 0.85f, this.particleAlpha );
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}
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for (int cycle = 0; cycle < 3; cycle++)
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{
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clear();
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double x = (this.prevPosX + (this.posX - this.prevPosX) * (double) l - interpPosX) - offX;
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double y = (this.prevPosY + (this.posY - this.prevPosY) * (double) l - interpPosY) - offY;
|
||||
double z = (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) l - interpPosZ) - offZ;
|
||||
|
||||
for (int s = 0; s < steps; s++)
|
||||
{
|
||||
double xN = x + Steps[s][0];
|
||||
double yN = y + Steps[s][1];
|
||||
double zN = z + Steps[s][2];
|
||||
|
||||
double xD = xN - x;
|
||||
double yD = yN - y;
|
||||
double zD = zN - z;
|
||||
|
||||
if ( cycle == 0 )
|
||||
{
|
||||
ox = (yD * 0) - (1 * zD);
|
||||
oy = (zD * 0) - (0 * xD);
|
||||
oz = (xD * 1) - (0 * yD);
|
||||
}
|
||||
if ( cycle == 1 )
|
||||
{
|
||||
ox = (yD * 1) - (0 * zD);
|
||||
oy = (zD * 0) - (1 * xD);
|
||||
oz = (xD * 0) - (0 * yD);
|
||||
}
|
||||
if ( cycle == 2 )
|
||||
{
|
||||
ox = (yD * 0) - (0 * zD);
|
||||
oy = (zD * 1) - (0 * xD);
|
||||
oz = (xD * 0) - (1 * yD);
|
||||
}
|
||||
|
||||
double ss = Math.sqrt( ox * ox + oy * oy + oz * oz ) / ((((double) steps - (double) s) / (double) steps) * scale);
|
||||
ox /= ss;
|
||||
oy /= ss;
|
||||
oz /= ss;
|
||||
|
||||
a[0] = x + ox;
|
||||
a[1] = y + oy;
|
||||
a[2] = z + oz;
|
||||
|
||||
b[0] = x;
|
||||
b[1] = y;
|
||||
b[2] = z;
|
||||
|
||||
draw( tess, a, b, f6, f8 );
|
||||
|
||||
x = xN;
|
||||
y = yN;
|
||||
z = zN;
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS ); GL11.glDisable( GL11.GL_CULL_FACE ); tess.draw();
|
||||
* GL11.glPopAttrib(); tess.startDrawingQuads();
|
||||
*/
|
||||
}
|
||||
|
||||
boolean hasData = false;
|
||||
double[] I = new double[3];
|
||||
double[] K = new double[3];
|
||||
|
||||
private void draw(Tessellator tess, double[] a, double[] b, double f6, double f8)
|
||||
{
|
||||
if ( hasData )
|
||||
{
|
||||
tess.addVertexWithUV( a[0], a[1], a[2], f6, f8 );
|
||||
tess.addVertexWithUV( I[0], I[1], I[2], f6, f8 );
|
||||
tess.addVertexWithUV( K[0], K[1], K[2], f6, f8 );
|
||||
tess.addVertexWithUV( b[0], b[1], b[2], f6, f8 );
|
||||
}
|
||||
hasData = true;
|
||||
for (int x = 0; x < 3; x++)
|
||||
{
|
||||
I[x] = a[x];
|
||||
K[x] = b[x];
|
||||
}
|
||||
}
|
||||
|
||||
private void clear()
|
||||
{
|
||||
hasData = false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package appeng.client.render.effects;
|
||||
|
||||
import net.minecraft.client.particle.EntityBreakingFX;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import appeng.client.texture.ExtraBlockTextures;
|
||||
|
||||
public class MatterCannonFX extends EntityBreakingFX
|
||||
{
|
||||
|
||||
private IIcon particleTextureIndex;
|
||||
|
||||
public MatterCannonFX(World par1World, double par2, double par4, double par6, Item par8Item) {
|
||||
super( par1World, par2, par4, par6, par8Item );
|
||||
particleGravity = 0;
|
||||
this.particleBlue = 255;
|
||||
this.particleGreen = 255;
|
||||
this.particleRed = 255;
|
||||
this.particleAlpha = 1.4f;
|
||||
this.particleScale = 1.1f;
|
||||
this.motionX = 0.0f;
|
||||
this.motionY = 0.0f;
|
||||
this.motionZ = 0.0f;
|
||||
this.particleTextureIndex = ExtraBlockTextures.BlockMatterCannonParticle.getIcon();
|
||||
}
|
||||
|
||||
public void fromItem(ForgeDirection d)
|
||||
{
|
||||
this.particleScale *= 1.2f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
this.particleScale *= 1.19f;
|
||||
this.particleAlpha *= 0.59f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFXLayer()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
|
||||
{
|
||||
float f6 = this.particleTextureIndex.getMinU();
|
||||
float f7 = this.particleTextureIndex.getMaxU();
|
||||
float f8 = this.particleTextureIndex.getMinV();
|
||||
float f9 = this.particleTextureIndex.getMaxV();
|
||||
float f10 = 0.05F * this.particleScale;
|
||||
|
||||
float f11 = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) par2 - interpPosX);
|
||||
float f12 = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) par2 - interpPosY);
|
||||
float f13 = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) par2 - interpPosZ);
|
||||
float f14 = 1.0F;
|
||||
|
||||
par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
|
||||
par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 - par5 * f10 - par7 * f10),
|
||||
(double) f7, (double) f9 );
|
||||
par1Tessellator.addVertexWithUV( (double) (f11 - par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 - par5 * f10 + par7 * f10),
|
||||
(double) f7, (double) f8 );
|
||||
par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 + par6 * f10), (double) (f12 + par4 * f10), (double) (f13 + par5 * f10 + par7 * f10),
|
||||
(double) f6, (double) f8 );
|
||||
par1Tessellator.addVertexWithUV( (double) (f11 + par3 * f10 - par6 * f10), (double) (f12 - par4 * f10), (double) (f13 + par5 * f10 - par7 * f10),
|
||||
(double) f6, (double) f9 );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package appeng.client.render.effects;
|
||||
|
||||
import net.minecraft.client.particle.EntityFX;
|
||||
import net.minecraft.world.World;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class VibrantFX extends EntityFX
|
||||
{
|
||||
|
||||
public VibrantFX(World par1World, double x, double y, double z, double par8, double par10, double par12) {
|
||||
super( par1World, x, y, z, par8, par10, par12 );
|
||||
float f = this.rand.nextFloat() * 0.1F + 0.8F;
|
||||
this.particleRed = f * 0.7f;
|
||||
this.particleGreen = f * 0.89f;
|
||||
this.particleBlue = f * 0.9f;
|
||||
this.setParticleTextureIndex( 0 );
|
||||
this.setSize( 0.04F, 0.04F );
|
||||
this.particleScale *= this.rand.nextFloat() * 0.6F + 1.9F;
|
||||
this.motionX = 0.0D;
|
||||
this.motionY = 0.0D;
|
||||
this.motionZ = 0.0D;
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
this.particleMaxAge = (int) (20.0D / (Math.random() * 0.8D + 0.1D));
|
||||
this.noClip = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getBrightness(float par1)
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
// this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.particleScale *= 0.95;
|
||||
|
||||
if ( this.particleMaxAge-- <= 0 || this.particleScale < 0.1 )
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user