Relocate Source to proper directory.
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package appeng.client.render.effects;
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import net.minecraft.world.World;
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public class LightningArcFX extends LightningFX
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{
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double rx, ry, rz;
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public LightningArcFX(World w, double x, double y, double z, double ex, double ey, double ez, double r, double g, double b) {
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super( w, x, y, z, r, g, b, 6 );
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this.rx = ex - x;
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this.ry = ey - y;
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this.rz = ez - z;
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regen();
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}
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@Override
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protected void regen()
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{
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double i = 1.0 / (steps - 1);
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double lastDirectionX = rx * i;
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double lastDirectionY = ry * i;
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double lastDirectionZ = rz * i;
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double len = Math.sqrt( lastDirectionX * lastDirectionX + lastDirectionY * lastDirectionY + lastDirectionZ * lastDirectionZ );
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for (int s = 0; s < steps; s++)
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{
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Steps[s][0] = (lastDirectionX + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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Steps[s][1] = (lastDirectionY + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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Steps[s][2] = (lastDirectionZ + (rng.nextDouble() - 0.5) * len * 1.2) / 2.0;
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}
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}
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}
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