Relocate Source to proper directory.
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package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.item.ItemStack;
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import appeng.api.config.Actionable;
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import appeng.api.config.PowerMultiplier;
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import appeng.api.implementations.guiobjects.IPortableCell;
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import appeng.api.storage.ITerminalHost;
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import appeng.util.Platform;
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public class ContainerMEPortableCell extends ContainerMEMonitorable
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{
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double powerMultiplier = 0.5;
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IPortableCell civ;
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public ContainerMEPortableCell(InventoryPlayer ip, IPortableCell monitorable) {
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super( ip, (ITerminalHost) monitorable, false );
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lockPlayerInventorySlot( ip.currentItem );
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civ = monitorable;
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bindPlayerInventory( ip, 0, 0 );
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}
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int ticks = 0;
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@Override
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public void detectAndSendChanges()
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{
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ItemStack currentItem = getPlayerInv().getCurrentItem();
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if ( civ != null )
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{
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if ( currentItem != civ.getItemStack() )
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{
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if ( currentItem != null )
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{
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if ( Platform.isSameItem( civ.getItemStack(), currentItem ) )
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getPlayerInv().setInventorySlotContents( getPlayerInv().currentItem, civ.getItemStack() );
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else
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isContainerValid = false;
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}
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else
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isContainerValid = false;
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}
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}
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else
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isContainerValid = false;
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// drain 1 ae t
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ticks++;
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if ( ticks > 10 )
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{
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civ.extractAEPower( powerMultiplier * (double) ticks, Actionable.MODULATE, PowerMultiplier.CONFIG );
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ticks = 0;
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}
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super.detectAndSendChanges();
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}
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}
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