Relocate Source to proper directory.
This commit is contained in:
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package appeng.container.implementations;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.SlotCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.networking.security.MachineSource;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerNull;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.IOptionalSlotHost;
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import appeng.container.slot.OptionalSlotFake;
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import appeng.container.slot.SlotFakeCraftingMatrix;
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import appeng.container.slot.SlotPatternOutputs;
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import appeng.container.slot.SlotPatternTerm;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.items.storage.ItemViewCell;
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import appeng.parts.reporting.PartPatternTerminal;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorPlayerHand;
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import appeng.util.item.AEItemStack;
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public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket
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{
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AppEngInternalInventory cOut = new AppEngInternalInventory( null, 1 );
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IInventory crafting;
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SlotFakeCraftingMatrix craftingSlots[] = new SlotFakeCraftingMatrix[9];
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OptionalSlotFake outputSlots[] = new OptionalSlotFake[3];
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SlotPatternTerm craftSlot;
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SlotRestrictedInput patternSlotIN;
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SlotRestrictedInput patternSlotOUT;
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public PartPatternTerminal ct;
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public ContainerPatternTerm(InventoryPlayer ip, ITerminalHost monitorable)
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{
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super( ip, monitorable, false );
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ct = (PartPatternTerminal) monitorable;
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IInventory patternInv = ct.getInventoryByName( "pattern" );
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IInventory output = ct.getInventoryByName( "output" );
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crafting = ct.getInventoryByName( "crafting" );
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for (int y = 0; y < 3; y++)
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for (int x = 0; x < 3; x++)
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addSlotToContainer( craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix( crafting, x + y * 3, 18 + x * 18, -76 + y * 18 ) );
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addSlotToContainer( craftSlot = new SlotPatternTerm( ip.player, mySrc, powerSrc, monitorable, crafting, patternInv, cOut, 110, -76 + 18, this, 2, this ) );
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craftSlot.IIcon = -1;
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for (int y = 0; y < 3; y++)
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{
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addSlotToContainer( outputSlots[y] = new SlotPatternOutputs( output, this, y, 110, -76 + y * 18, 0, 0, 1 ) );
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outputSlots[y].renderDisabled = false;
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outputSlots[y].IIcon = -1;
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}
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addSlotToContainer( patternSlotIN = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, invPlayer ) );
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addSlotToContainer( patternSlotOUT = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, invPlayer ) );
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patternSlotOUT.setStackLimit( 1 );
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bindPlayerInventory( ip, 0, 0 );
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updateOrderOfOutputSlots();
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}
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private void updateOrderOfOutputSlots()
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{
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if ( !craftingMode )
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{
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craftSlot.xDisplayPosition = -9000;
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for (int y = 0; y < 3; y++)
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outputSlots[y].xDisplayPosition = outputSlots[y].defX;
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}
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else
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{
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craftSlot.xDisplayPosition = craftSlot.defX;
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for (int y = 0; y < 3; y++)
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outputSlots[y].xDisplayPosition = -9000;
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}
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}
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@Override
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public void putStackInSlot(int par1, ItemStack par2ItemStack)
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{
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super.putStackInSlot( par1, par2ItemStack );
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getAndUpdateOutput();
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}
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@Override
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public void putStacksInSlots(ItemStack[] par1ArrayOfItemStack)
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{
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super.putStacksInSlots( par1ArrayOfItemStack );
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getAndUpdateOutput();
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}
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public ItemStack getAndUpdateOutput()
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{
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InventoryCrafting ic = new InventoryCrafting( this, 3, 3 );
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for (int x = 0; x < ic.getSizeInventory(); x++)
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ic.setInventorySlotContents( x, crafting.getStackInSlot( x ) );
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ItemStack is = CraftingManager.getInstance().findMatchingRecipe( ic, this.getPlayerInv().player.worldObj );
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cOut.setInventorySlotContents( 0, is );
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return is;
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}
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@GuiSync(97)
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public boolean craftingMode = true;
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@Override
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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if ( Platform.isServer() )
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{
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if ( craftingMode != ct.isCraftingRecipe() )
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{
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craftingMode = ct.isCraftingRecipe();
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updateOrderOfOutputSlots();
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}
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}
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}
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@Override
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public void onUpdate(String field, Object oldValue, Object newValue)
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{
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super.onUpdate( field, oldValue, newValue );
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if ( field.equals( "craftingMode" ) )
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{
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getAndUpdateOutput();
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updateOrderOfOutputSlots();
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}
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}
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@Override
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public void saveChanges()
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{
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}
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public void encode()
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{
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ItemStack output = patternSlotOUT.getStack();
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ItemStack[] in = getInputs();
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ItemStack[] out = getOutputs();
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// if theres no input, this would be silly.
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if ( in == null || out == null )
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return;
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// first check the output slots, should either be null, or a pattern
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if ( output != null && !isPattern( output ) )
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return;
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// if nothing is there we should snag a new pattern.
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else if ( output == null )
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{
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output = patternSlotIN.getStack();
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if ( output == null || !isPattern( output ) )
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return; // no blanks.
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// remove one, and clear the input slot.
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output.stackSize--;
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if ( output.stackSize == 0 )
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patternSlotIN.putStack( null );
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// add a new encoded pattern.
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patternSlotOUT.putStack( output = AEApi.instance().items().itemEncodedPattern.stack( 1 ) );
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}
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// encode the slot.
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NBTTagCompound encodedValue = new NBTTagCompound();
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NBTTagList tagIn = new NBTTagList();
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NBTTagList tagOut = new NBTTagList();
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for (ItemStack i : in)
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tagIn.appendTag( createItemTag( i ) );
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for (ItemStack i : out)
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tagOut.appendTag( createItemTag( i ) );
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encodedValue.setTag( "in", tagIn );
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encodedValue.setTag( "out", tagOut );
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encodedValue.setBoolean( "crafting", craftingMode );
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output.setTagCompound( encodedValue );
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}
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private NBTBase createItemTag(ItemStack i)
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{
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NBTTagCompound c = new NBTTagCompound();
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if ( i != null )
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i.writeToNBT( c );
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return c;
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}
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private ItemStack[] getInputs()
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{
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ItemStack[] input = new ItemStack[9];
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boolean hasValue = false;
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for (int x = 0; x < craftingSlots.length; x++)
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{
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input[x] = craftingSlots[x].getStack();
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if ( input[x] != null )
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hasValue = true;
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}
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if ( hasValue )
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return input;
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return null;
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}
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private ItemStack[] getOutputs()
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{
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if ( craftingMode )
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{
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ItemStack out = getAndUpdateOutput();
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if ( out != null && out.stackSize > 0 )
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return new ItemStack[] { out };
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}
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else
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{
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List<ItemStack> list = new ArrayList( 3 );
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boolean hasValue = false;
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for (int x = 0; x < outputSlots.length; x++)
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{
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ItemStack out = outputSlots[x].getStack();
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if ( out != null && out.stackSize > 0 )
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{
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list.add( out );
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hasValue = true;
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}
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}
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if ( hasValue )
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return list.toArray( new ItemStack[list.size()] );
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}
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return null;
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}
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private boolean isPattern(ItemStack output)
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{
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if ( output == null )
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return false;
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return AEApi.instance().items().itemEncodedPattern.sameAsStack( output ) || AEApi.instance().materials().materialBlankPattern.sameAsStack( output );
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}
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@Override
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public boolean isSlotEnabled(int idx)
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{
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if ( idx == 1 )
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return Platform.isServer() ? ct.isCraftingRecipe() == false : craftingMode == false;
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if ( idx == 2 )
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return Platform.isServer() ? ct.isCraftingRecipe() == true : craftingMode == true;
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return false;
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}
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@Override
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public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack)
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{
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}
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public void craftOrGetItem(PacketPatternSlot packetPatternSlot)
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{
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if ( packetPatternSlot.slotItem != null && cellInv != null )
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{
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IAEItemStack out = packetPatternSlot.slotItem.copy();
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InventoryAdaptor inv = new AdaptorPlayerHand( getPlayerInv().player );
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InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( getPlayerInv().player, ForgeDirection.UNKNOWN );
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if ( packetPatternSlot.shift )
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inv = playerInv;
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if ( inv.simulateAdd( out.getItemStack() ) != null )
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return;
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IAEItemStack extracted = Platform.poweredExtraction( powerSrc, cellInv, out, mySrc );
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EntityPlayer p = getPlayerInv().player;
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if ( extracted != null )
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{
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inv.addItems( extracted.getItemStack() );
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if ( p instanceof EntityPlayerMP )
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updateHeld( (EntityPlayerMP) p );
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detectAndSendChanges();
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return;
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}
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InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
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InventoryCrafting real = new InventoryCrafting( new ContainerNull(), 3, 3 );
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for (int x = 0; x < 9; x++)
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{
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ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? null : packetPatternSlot.pattern[x].getItemStack() );
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}
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IRecipe r = Platform.findMatchingRecipe( ic, p.worldObj );
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if ( r == null )
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return;
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IMEMonitor<IAEItemStack> storage = ct.getItemInventory();
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IItemList<IAEItemStack> all = storage.getStorageList();
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ItemStack is = r.getCraftingResult( ic );
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if ( r != null && inv != null )
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{
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for (int x = 0; x < ic.getSizeInventory(); x++)
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{
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if ( ic.getStackInSlot( x ) != null )
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{
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ItemStack pulled = Platform.extractItemsByRecipe( powerSrc, mySrc, storage, p.worldObj, r, is, ic, ic.getStackInSlot( x ), x, all,
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Actionable.MODULATE, ItemViewCell.createFilter( getViewCells() ) );
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real.setInventorySlotContents( x, pulled );
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}
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}
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}
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IRecipe rr = Platform.findMatchingRecipe( real, p.worldObj );
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if ( rr == r && Platform.isSameItemPrecise( rr.getCraftingResult( real ), is ) )
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{
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SlotCrafting sc = new SlotCrafting( p, real, cOut, 0, 0, 0 );
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sc.onPickupFromSlot( p, is );
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for (int x = 0; x < real.getSizeInventory(); x++)
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{
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ItemStack failed = playerInv.addItems( real.getStackInSlot( x ) );
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if ( failed != null )
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p.dropPlayerItemWithRandomChoice( failed, false );
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}
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inv.addItems( is );
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if ( p instanceof EntityPlayerMP )
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updateHeld( (EntityPlayerMP) p );
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detectAndSendChanges();
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}
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else
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{
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for (int x = 0; x < real.getSizeInventory(); x++)
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{
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ItemStack failed = real.getStackInSlot( x );
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if ( failed != null )
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{
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cellInv.injectItems( AEItemStack.create( failed ), Actionable.MODULATE, new MachineSource( ct ) );
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}
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}
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}
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}
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}
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@Override
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public void onSlotChange(Slot s)
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{
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if ( s == patternSlotOUT && Platform.isServer() )
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{
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for (int i = 0; i < this.crafters.size(); ++i)
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{
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ICrafting icrafting = (ICrafting) this.crafters.get( i );
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for (Object g : inventorySlots)
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{
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if ( g instanceof OptionalSlotFake || g instanceof SlotFakeCraftingMatrix )
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{
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Slot sri = (Slot) g;
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icrafting.sendSlotContents( this, sri.slotNumber, sri.getStack() );
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}
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}
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((EntityPlayerMP) icrafting).isChangingQuantityOnly = false;
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}
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detectAndSendChanges();
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}
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}
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public void clear()
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{
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for (Slot s : craftingSlots)
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s.putStack( null );
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for (Slot s : outputSlots)
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s.putStack( null );
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detectAndSendChanges();
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getAndUpdateOutput();
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}
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@Override
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public IInventory getInventoryByName(String name)
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{
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return ct.getInventoryByName( name );
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}
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@Override
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public boolean useRealItems()
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{
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return false;
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}
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}
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