Relocate Source to proper directory.
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package appeng.container.implementations;
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import invtweaks.api.container.ChestContainer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import appeng.container.AEBaseContainer;
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import appeng.container.slot.SlotNormal;
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import appeng.tile.storage.TileSkyChest;
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@ChestContainer
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public class ContainerSkyChest extends AEBaseContainer
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{
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TileSkyChest myte;
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public ContainerSkyChest(InventoryPlayer ip, TileSkyChest te) {
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super( ip, te, null );
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myte = te;
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for (int y = 0; y < 4; y++)
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{
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for (int x = 0; x < 9; x++)
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{
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addSlotToContainer( new SlotNormal( myte, y * 9 + x, 8 + 18 * x, 24 + 18 * y ) );
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}
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}
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myte.openInventory();
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bindPlayerInventory( ip, 0, 195 - /* height of playerinventory */82 );
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}
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@Override
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public void onContainerClosed(EntityPlayer par1EntityPlayer)
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{
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super.onContainerClosed( par1EntityPlayer );
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myte.closeInventory();
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}
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}
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