Relocate Source to proper directory.
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package appeng.core;
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import java.io.File;
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import java.util.HashMap;
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import java.util.concurrent.TimeUnit;
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import appeng.api.config.TunnelType;
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import appeng.core.api.IIMCHandler;
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import appeng.core.api.imc.IMCBlackListSpatial;
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import appeng.core.api.imc.IMCGrinder;
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import appeng.core.api.imc.IMCMatterCannon;
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import appeng.core.api.imc.IMCP2PAttunement;
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import appeng.core.api.imc.IMCSpatial;
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import appeng.core.crash.CrashEnhancement;
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import appeng.core.crash.CrashInfo;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.hooks.TickHandler;
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import appeng.integration.IntegrationRegistry;
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import appeng.integration.IntegrationType;
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import appeng.server.AECommand;
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import appeng.services.VersionChecker;
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import appeng.util.Platform;
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import com.google.common.base.Stopwatch;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.Loader;
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import cpw.mods.fml.common.Mod;
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import cpw.mods.fml.common.Mod.EventHandler;
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import cpw.mods.fml.common.event.FMLInitializationEvent;
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import cpw.mods.fml.common.event.FMLInterModComms;
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import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.event.FMLServerAboutToStartEvent;
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import cpw.mods.fml.common.event.FMLServerStartingEvent;
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import cpw.mods.fml.common.event.FMLServerStoppingEvent;
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import cpw.mods.fml.common.network.NetworkRegistry;
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@Mod(modid = AppEng.modid, acceptedMinecraftVersions = "[1.7.10]", name = AppEng.name, version = AEConfig.VERSION, dependencies = AppEng.dependencies, guiFactory = "appeng.client.gui.config.AEConfigGuiFactory")
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public class AppEng
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{
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private String configPath;
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public String getConfigPath()
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{
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return configPath;
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}
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public final static String modid = "appliedenergistics2";
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public final static String name = "Applied Energistics 2";
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HashMap<String, IIMCHandler> IMCHandlers = new HashMap();
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public static AppEng instance;
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public final static String dependencies =
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// a few mods, AE should load after, probably.
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// required-after:AppliedEnergistics2API|all;
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// "after:gregtech_addon;after:Mekanism;after:IC2;after:ThermalExpansion;after:BuildCraft|Core;" +
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// depend on version of forge used for build.
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"after:appliedenergistics2-core;" + "required-after:Forge@[" // require forge.
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+ net.minecraftforge.common.ForgeVersion.majorVersion + "." // majorVersion
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+ net.minecraftforge.common.ForgeVersion.minorVersion + "." // minorVersion
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+ net.minecraftforge.common.ForgeVersion.revisionVersion + "." // revisionVersion
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+ net.minecraftforge.common.ForgeVersion.buildVersion + ",)"; // buildVersion
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public AppEng() {
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instance = this;
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IMCHandlers.put( "blacklist-block-spatial", new IMCBlackListSpatial() );
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IMCHandlers.put( "whitelist-spatial", new IMCSpatial() );
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IMCHandlers.put( "add-grindable", new IMCGrinder() );
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IMCHandlers.put( "add-mattercannon-ammo", new IMCMatterCannon() );
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for (TunnelType type : TunnelType.values())
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{
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IMCHandlers.put( "add-p2p-attunement-" + type.name().replace( '_', '-' ).toLowerCase(), new IMCP2PAttunement() );
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}
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FMLCommonHandler.instance().registerCrashCallable( new CrashEnhancement( CrashInfo.MOD_VERSION ) );
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}
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public boolean isIntegrationEnabled(IntegrationType Name)
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{
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return IntegrationRegistry.instance.isEnabled( Name );
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}
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public Object getIntegration(IntegrationType Name)
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{
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return IntegrationRegistry.instance.getInstance( Name );
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}
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private void startService(String serviceName, Thread thread)
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{
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thread.setName( serviceName );
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thread.setPriority( Thread.MIN_PRIORITY );
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thread.start();
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}
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@EventHandler
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void PreInit(FMLPreInitializationEvent event)
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{
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if ( !Loader.isModLoaded( "appliedenergistics2-core" ) )
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{
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CommonHelper.proxy.missingCoreMod();
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}
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Stopwatch star = Stopwatch.createStarted();
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configPath = event.getModConfigurationDirectory().getPath() + File.separator + "AppliedEnergistics2" + File.separator;
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AEConfig.instance = new AEConfig( configPath );
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FacadeConfig.instance = new FacadeConfig( configPath );
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AELog.info( "Starting ( PreInit )" );
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CreativeTab.init();
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.Facades ) )
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CreativeTabFacade.init();
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if ( Platform.isClient() )
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CommonHelper.proxy.init();
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Registration.instance.PreInit( event );
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if ( AEConfig.instance.isFeatureEnabled( AEFeature.VersionChecker ) )
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{
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AELog.info( "Starting VersionChecker" );
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startService( "AE2 VersionChecker", new Thread( VersionChecker.instance = new VersionChecker() ) );
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}
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AELog.info( "PreInit ( end " + star.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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@EventHandler
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void Init(FMLInitializationEvent event)
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{
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Stopwatch star = Stopwatch.createStarted();
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AELog.info( "Init" );
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Registration.instance.Init( event );
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IntegrationRegistry.instance.init();
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AELog.info( "Init ( end " + star.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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@EventHandler
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void PostInit(FMLPostInitializationEvent event)
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{
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Stopwatch star = Stopwatch.createStarted();
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AELog.info( "PostInit" );
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Registration.instance.PostInit( event );
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IntegrationRegistry.instance.postinit();
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FMLCommonHandler.instance().registerCrashCallable( new CrashEnhancement( CrashInfo.INTEGRATION ) );
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CommonHelper.proxy.postinit();
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AEConfig.instance.save();
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NetworkRegistry.INSTANCE.registerGuiHandler( this, GuiBridge.GUI_Handler );
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NetworkHandler.instance = new NetworkHandler( "AE2" );
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AELog.info( "PostInit ( end " + star.elapsed( TimeUnit.MILLISECONDS ) + "ms )" );
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}
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@EventHandler
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public void processIMC(FMLInterModComms.IMCEvent event)
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{
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for (IMCMessage m : event.getMessages())
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{
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try
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{
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IIMCHandler handler = IMCHandlers.get( m.key );
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if ( handler != null )
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handler.post( m );
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else
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throw new RuntimeException( "Invalid IMC Called: " + m.key );
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}
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catch (Throwable t)
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{
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AELog.warning( "Problem detected when processing IMC " + m.key + " from " + m.getSender() );
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AELog.error( t );
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}
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}
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}
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@EventHandler
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public void serverStopping(FMLServerStoppingEvent event)
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{
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WorldSettings.getInstance().shutdown();
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TickHandler.instance.shutdown();
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}
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@EventHandler
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public void serverStarting(FMLServerAboutToStartEvent evt)
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{
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WorldSettings.getInstance().init();
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}
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@EventHandler
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public void serverStarting(FMLServerStartingEvent evt)
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{
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evt.registerServerCommand( new AECommand( evt.getServer() ) );
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}
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}
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