Relocate Source to proper directory.
This commit is contained in:
@@ -0,0 +1,172 @@
|
||||
package appeng.entity;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.item.EntityTNTPrimed;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import appeng.api.AEApi;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.CommonHelper;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.packets.PacketMockExplosion;
|
||||
import appeng.util.Platform;
|
||||
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
|
||||
|
||||
final public class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
|
||||
{
|
||||
|
||||
public EntityTinyTNTPrimed(World w) {
|
||||
super( w );
|
||||
this.setSize( 0.35F, 0.35F );
|
||||
}
|
||||
|
||||
public EntityTinyTNTPrimed(World w, double x, double y, double z, EntityLivingBase ignitor) {
|
||||
super( w, x, y, z, ignitor );
|
||||
this.setSize( 0.55F, 0.55F );
|
||||
this.yOffset = this.height / 2.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
this.handleWaterMovement();
|
||||
|
||||
this.prevPosX = this.posX;
|
||||
this.prevPosY = this.posY;
|
||||
this.prevPosZ = this.posZ;
|
||||
this.motionY -= 0.03999999910593033D;
|
||||
this.moveEntity( this.motionX, this.motionY, this.motionZ );
|
||||
this.motionX *= 0.9800000190734863D;
|
||||
this.motionY *= 0.9800000190734863D;
|
||||
this.motionZ *= 0.9800000190734863D;
|
||||
|
||||
if ( this.onGround )
|
||||
{
|
||||
this.motionX *= 0.699999988079071D;
|
||||
this.motionZ *= 0.699999988079071D;
|
||||
this.motionY *= -0.5D;
|
||||
}
|
||||
|
||||
if ( this.isInWater() && Platform.isServer() ) // put out the fuse.
|
||||
{
|
||||
EntityItem item = new EntityItem( worldObj, this.posX, this.posY, this.posZ, AEApi.instance().blocks().blockTinyTNT.stack( 1 ) );
|
||||
item.motionX = motionX;
|
||||
item.motionY = motionY;
|
||||
item.motionZ = motionZ;
|
||||
item.prevPosX = this.prevPosX;
|
||||
item.prevPosY = this.prevPosY;
|
||||
item.prevPosZ = this.prevPosZ;
|
||||
worldObj.spawnEntityInWorld( item );
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
if ( this.fuse-- <= 0 )
|
||||
{
|
||||
this.setDead();
|
||||
|
||||
if ( !this.worldObj.isRemote )
|
||||
{
|
||||
this.explode();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.worldObj.spawnParticle( "smoke", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D );
|
||||
}
|
||||
}
|
||||
|
||||
// override :P
|
||||
void explode()
|
||||
{
|
||||
this.worldObj.playSoundEffect( this.posX, this.posY, this.posZ, "random.explode", 4.0F,
|
||||
(1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 32.9F );
|
||||
|
||||
if ( this.isInWater() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (Object e : this.worldObj.getEntitiesWithinAABBExcludingEntity( this,
|
||||
AxisAlignedBB.getBoundingBox( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 ) ))
|
||||
{
|
||||
if ( e instanceof Entity )
|
||||
{
|
||||
((Entity) e).attackEntityFrom( DamageSource.setExplosionSource( null ), 6 );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( AEConfig.instance.isFeatureEnabled( AEFeature.TinyTNTBlockDamage ) )
|
||||
{
|
||||
posY -= 0.25;
|
||||
Explosion ex = new Explosion( worldObj, this, posX, posY, posZ, 0.2f );
|
||||
|
||||
for (int x = (int) (posX - 2); x <= posX + 2; x++)
|
||||
{
|
||||
for (int y = (int) (posY - 2); y <= posY + 2; y++)
|
||||
{
|
||||
for (int z = (int) (posZ - 2); z <= posZ + 2; z++)
|
||||
{
|
||||
Block block = worldObj.getBlock( x, y, z );
|
||||
if ( block != null && !block.isAir( worldObj, x, y, z ) )
|
||||
{
|
||||
float strength = (float) (2.3f - (((x + 0.5f) - posX) * ((x + 0.5f) - posX) + ((y + 0.5f) - posY) * ((y + 0.5f) - posY) + ((z + 0.5f) - posZ)
|
||||
* ((z + 0.5f) - posZ)));
|
||||
|
||||
float resistance = block.getExplosionResistance( this, worldObj, x, y, z, posX, posY, posZ );
|
||||
strength -= (resistance + 0.3F) * 0.11f;
|
||||
|
||||
if ( strength > 0.01 )
|
||||
{
|
||||
if ( block.getMaterial() != Material.air )
|
||||
{
|
||||
if ( block.canDropFromExplosion( ex ) )
|
||||
{
|
||||
block.dropBlockAsItemWithChance( this.worldObj, x, y, z, this.worldObj.getBlockMetadata( x, y, z ), 1.0F / 1.0f, 0 );
|
||||
}
|
||||
|
||||
block.onBlockExploded( this.worldObj, x, y, z, ex );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
CommonHelper.proxy.sendToAllNearExcept( null, posX, posY, posZ, 64, this.worldObj, new PacketMockExplosion( posX, posY, posZ ) );
|
||||
}
|
||||
catch (IOException e1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSpawnData(ByteBuf data)
|
||||
{
|
||||
data.writeByte( fuse );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readSpawnData(ByteBuf data)
|
||||
{
|
||||
fuse = data.readByte();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user