Relocate Source to proper directory.

This commit is contained in:
AlgorithmX2
2014-09-23 19:26:27 -05:00
parent fe927ce65d
commit 386d18a059
785 changed files with 35585 additions and 35580 deletions
+88
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package appeng.hooks;
import java.util.Random;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.village.MerchantRecipe;
import net.minecraft.village.MerchantRecipeList;
import appeng.api.AEApi;
import cpw.mods.fml.common.registry.VillagerRegistry.IVillageTradeHandler;
public class AETrading implements IVillageTradeHandler
{
private void addToList(MerchantRecipeList l, ItemStack a, ItemStack b)
{
if ( a.stackSize < 1 )
a.stackSize = 1;
if ( b.stackSize < 1 )
b.stackSize = 1;
if ( a.stackSize > a.getMaxStackSize() )
a.stackSize = a.getMaxStackSize();
if ( b.stackSize > b.getMaxStackSize() )
b.stackSize = b.getMaxStackSize();
l.add( new MerchantRecipe( a, b ) );
}
private void addTrade(MerchantRecipeList list, ItemStack a, ItemStack b, Random rand, int conversion_Variance)
{
// Sell
ItemStack From = a.copy();
ItemStack To = b.copy();
From.stackSize = 1 + (Math.abs( rand.nextInt() ) % (1 + conversion_Variance));
To.stackSize = 1;
addToList( list, From, To );
}
private void addMerchant(MerchantRecipeList list, ItemStack item, int emera, Random rand, int greed)
{
if ( item == null )
return;
// Sell
ItemStack From = item.copy();
ItemStack To = new ItemStack( Items.emerald );
int multiplier = (Math.abs( rand.nextInt() ) % 6);
emera += (Math.abs( rand.nextInt() ) % greed) - multiplier;
int mood = rand.nextInt() % 2;
From.stackSize = multiplier + mood;
To.stackSize = multiplier * emera - mood;
if ( To.stackSize < 0 )
{
From.stackSize -= To.stackSize;
To.stackSize -= To.stackSize;
}
addToList( list, From, To );
// Buy
ItemStack reverseTo = From.copy();
ItemStack reverseFrom = To.copy();
reverseFrom.stackSize = (int) (reverseFrom.stackSize * (rand.nextFloat() * 3.0f + 1.0f));
reverseTo.stackSize = reverseTo.stackSize;
addToList( list, reverseFrom, reverseTo );
}
@Override
public void manipulateTradesForVillager(EntityVillager villager, MerchantRecipeList recipeList, Random random)
{
addMerchant( recipeList, AEApi.instance().materials().materialSilicon.stack( 1 ), 1, random, 2 );
addMerchant( recipeList, AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), 2, random, 4 );
addMerchant( recipeList, AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ), 1, random, 3 );
addTrade( recipeList, AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ),
AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), random, 2 );
}
}
@@ -0,0 +1,102 @@
package appeng.hooks;
import java.io.IOException;
import java.util.HashMap;
import java.util.Iterator;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketCompassRequest;
public class CompassManager
{
public static CompassManager instance = new CompassManager();
class CompassReq
{
final int hash;
final long attunement;
final int cx, cdy, cz;
public CompassReq(long attunement, int x, int y, int z) {
this.attunement = attunement;
cx = x >> 4;
cdy = y >> 5;
cz = z >> 4;
hash = ((Integer) cx).hashCode() ^ ((Integer) cdy).hashCode() ^ ((Integer) cz).hashCode() ^ ((Long) attunement).hashCode();
}
@Override
public int hashCode()
{
return hash;
}
@Override
public boolean equals(Object obj)
{
CompassReq b = (CompassReq) obj;
return attunement == b.attunement && cx == b.cx && cdy == b.cdy && cz == b.cz;
}
}
HashMap<CompassReq, CompassResult> reqs = new HashMap();
public void postResult(long attunement, int x, int y, int z, CompassResult res)
{
CompassReq r = new CompassReq( attunement, x, y, z );
reqs.put( r, res );
}
public CompassResult getCompassDirection(long attunement, int x, int y, int z)
{
long now = System.currentTimeMillis();
Iterator<CompassResult> i = reqs.values().iterator();
while (i.hasNext())
{
CompassResult res = i.next();
long diff = now - res.time;
if ( diff > 20000 )
i.remove();
}
CompassReq r = new CompassReq( attunement, x, y, z );
CompassResult res = reqs.get( r );
if ( res == null )
{
res = new CompassResult( false, true, 0 );
reqs.put( r, res );
requestUpdate( r );
}
else if ( now - res.time > 1000 * 3 )
{
if ( !res.requested )
{
res.requested = true;
requestUpdate( r );
}
}
return res;
}
private void requestUpdate(CompassReq r)
{
try
{
NetworkHandler.instance.sendToServer( new PacketCompassRequest( r.attunement, r.cx, r.cz, r.cdy ) );
}
catch (IOException e)
{
AELog.error( e );
}
}
}
@@ -0,0 +1,20 @@
package appeng.hooks;
public class CompassResult
{
public final boolean hasResult;
public final boolean spin;
public final double rad;
public final long time;
public boolean requested = false;
public CompassResult(boolean hasResult, boolean spin, double rad) {
this.hasResult = hasResult;
this.spin = spin;
this.rad = rad;
this.time = System.currentTimeMillis();
}
}
@@ -0,0 +1,30 @@
package appeng.hooks;
import net.minecraft.block.BlockDispenser;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.entity.EntityLiving;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import appeng.entity.EntityTinyTNTPrimed;
final public class DispenserBehaviorTinyTNT extends BehaviorDefaultDispenseItem
{
@Override
protected ItemStack dispenseStack(IBlockSource dispenser, ItemStack dispensedItem)
{
EnumFacing enumfacing = BlockDispenser.func_149937_b( dispenser.getBlockMetadata() );
World world = dispenser.getWorld();
int i = dispenser.getXInt() + enumfacing.getFrontOffsetX();
int j = dispenser.getYInt() + enumfacing.getFrontOffsetY();
int k = dispenser.getZInt() + enumfacing.getFrontOffsetZ();
EntityTinyTNTPrimed entitytntprimed = new EntityTinyTNTPrimed( world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F),
(double) ((float) k + 0.5F), (EntityLiving) null );
world.spawnEntityInWorld( entitytntprimed );
--dispensedItem.stackSize;
return dispensedItem;
}
}
@@ -0,0 +1,37 @@
package appeng.hooks;
import net.minecraft.block.BlockDispenser;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import appeng.util.Platform;
final public class DispenserBlockTool extends BehaviorDefaultDispenseItem
{
@Override
protected ItemStack dispenseStack(IBlockSource dispenser, ItemStack dispensedItem)
{
Item i = dispensedItem.getItem();
if ( i instanceof IBlockTool )
{
EnumFacing enumfacing = BlockDispenser.func_149937_b( dispenser.getBlockMetadata() );
IBlockTool tm = (IBlockTool) i;
World w = dispenser.getWorld();
if ( w instanceof WorldServer )
{
int x = dispenser.getXInt() + enumfacing.getFrontOffsetX();
int y = dispenser.getYInt() + enumfacing.getFrontOffsetY();
int z = dispenser.getZInt() + enumfacing.getFrontOffsetZ();
tm.onItemUse( dispensedItem, Platform.getPlayer( (WorldServer) w ), w, x, y, z, enumfacing.ordinal(), 0.5f, 0.5f, 0.5f );
}
}
return dispensedItem;
}
}
@@ -0,0 +1,50 @@
package appeng.hooks;
import net.minecraft.block.BlockDispenser;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.items.tools.powered.ToolMassCannon;
import appeng.util.Platform;
final public class DispenserMatterCannon extends BehaviorDefaultDispenseItem
{
@Override
protected ItemStack dispenseStack(IBlockSource dispenser, ItemStack dispensedItem)
{
Item i = dispensedItem.getItem();
if ( i instanceof ToolMassCannon )
{
EnumFacing enumfacing = BlockDispenser.func_149937_b( dispenser.getBlockMetadata() );
ForgeDirection dir = ForgeDirection.UNKNOWN;
for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS)
{
if ( enumfacing.getFrontOffsetX() == d.offsetX && enumfacing.getFrontOffsetY() == d.offsetY && enumfacing.getFrontOffsetZ() == d.offsetZ )
dir = d;
}
ToolMassCannon tm = (ToolMassCannon) i;
World w = dispenser.getWorld();
if ( w instanceof WorldServer )
{
EntityPlayer p = Platform.getPlayer( (WorldServer) w );
Platform.configurePlayer( p, dir, dispenser.getBlockTileEntity() );
p.posX += dir.offsetX;
p.posY += dir.offsetY;
p.posZ += dir.offsetZ;
dispensedItem = tm.onItemRightClick( dispensedItem, w, p );
}
}
return dispensedItem;
}
}
@@ -0,0 +1,12 @@
package appeng.hooks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IBlockTool
{
boolean onItemUse(ItemStack dispensedItem, EntityPlayer player, World w, int x, int y, int z, int ordinal, float hitx, float hity, float hitz);
}
@@ -0,0 +1,146 @@
package appeng.hooks;
import java.util.Collection;
import java.util.Random;
import java.util.concurrent.Callable;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import appeng.api.features.IWorldGen.WorldGenType;
import appeng.core.AEConfig;
import appeng.core.WorldSettings;
import appeng.core.features.registries.WorldGenRegistry;
import appeng.helpers.MeteoritePlacer;
import appeng.services.helpers.ICompassCallback;
import appeng.util.Platform;
import cpw.mods.fml.common.IWorldGenerator;
final public class MeteoriteWorldGen implements IWorldGenerator
{
class myGen implements ICompassCallback
{
double distance = 0;
@Override
public void calculatedDirection(boolean hasResult, boolean spin, double radians, double dist)
{
if ( hasResult )
distance = dist;
else
distance = Double.MAX_VALUE;
}
};
@Override
public void generate(Random r, int chunkX, int chunkZ, World w, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
if ( WorldGenRegistry.instance.isWorldGenEnabled( WorldGenType.Meteorites, w ) )
{
// add new meteorites?
if ( r.nextFloat() < AEConfig.instance.meteoriteSpawnChance )
{
int x = r.nextInt( 16 ) + (chunkX << 4);
int z = r.nextInt( 16 ) + (chunkZ << 4);
int depth = 180 + r.nextInt( 20 );
TickHandler.instance.addCallable( w, new MeteoriteSpawn( x, depth, z, w ) );
}
else
TickHandler.instance.addCallable( w, new MeteoriteSpawn( chunkX << 4, 128, chunkZ << 4, w ) );
}
else
WorldSettings.getInstance().getCompass().updateArea( w, chunkX, chunkZ );
}
class MeteoriteSpawn implements Callable
{
final int x;
final int z;
final World w;
int depth;
public MeteoriteSpawn(int x, int depth, int z, World w) {
this.x = x;
this.z = z;
this.w = w;
this.depth = depth;
}
@Override
public Object call() throws Exception
{
int chunkX = x >> 4;
int chunkZ = z >> 4;
double minSqDist = Double.MAX_VALUE;
// near by meteorites!
for (NBTTagCompound data : getNearByMeteorites( w, chunkX, chunkZ ))
{
MeteoritePlacer mp = new MeteoritePlacer();
mp.spawnMeteorite( new MeteoritePlacer.ChunkOnly( w, chunkX, chunkZ ), data );
minSqDist = Math.min( minSqDist, mp.getSqDistance( x, z ) );
}
boolean isCluster = (minSqDist < 30 * 30) && Platform.getRandomFloat() < AEConfig.instance.meteoriteClusterChance;
if ( minSqDist > AEConfig.instance.minMeteoriteDistanceSq || isCluster )
tryMeteorite( w, depth, x, z );
WorldSettings.getInstance().setGenerated( w.provider.dimensionId, chunkX, chunkZ );
WorldSettings.getInstance().getCompass().updateArea( w, chunkX, chunkZ );
return null;
}
}
private boolean tryMeteorite(World w, int depth, int x, int z)
{
for (int tries = 0; tries < 20; tries++)
{
MeteoritePlacer mp = new MeteoritePlacer();
if ( mp.spawnMeteorite( new MeteoritePlacer.ChunkOnly( w, x >> 4, z >> 4 ), x, depth, z ) )
{
int px = x >> 4;
int pz = z >> 4;
for (int cx = px - 6; cx < px + 6; cx++)
for (int cz = pz - 6; cz < pz + 6; cz++)
{
if ( w.getChunkProvider().chunkExists( cx, cz ) )
{
if ( px == cx && pz == cz )
continue;
if ( WorldSettings.getInstance().hasGenerated( w.provider.dimensionId, cx, cz ) )
{
MeteoritePlacer mp2 = new MeteoritePlacer();
mp2.spawnMeteorite( new MeteoritePlacer.ChunkOnly( w, cx, cz ), mp.getSettings() );
}
}
}
return true;
}
depth -= 15;
if ( depth < 40 )
return false;
}
return false;
}
private Collection<NBTTagCompound> getNearByMeteorites(World w, int chunkX, int chunkZ)
{
return WorldSettings.getInstance().getNearByMeteorites( w.provider.dimensionId, chunkX, chunkZ );
}
}
@@ -0,0 +1,68 @@
package appeng.hooks;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenMinable;
import appeng.api.AEApi;
import appeng.api.features.IWorldGen.WorldGenType;
import appeng.core.AEConfig;
import appeng.core.features.registries.WorldGenRegistry;
import cpw.mods.fml.common.IWorldGenerator;
final public class QuartzWorldGen implements IWorldGenerator
{
final WorldGenMinable oreNormal;
final WorldGenMinable oreCharged;
public QuartzWorldGen() {
Block normal = AEApi.instance().blocks().blockQuartzOre.block();
Block charged = AEApi.instance().blocks().blockQuartzOreCharged.block();
if ( normal != null && charged != null )
{
oreNormal = new WorldGenMinable( normal, 0, AEConfig.instance.quartzOresPerCluster, Blocks.stone );
oreCharged = new WorldGenMinable( charged, 0, AEConfig.instance.quartzOresPerCluster, Blocks.stone );
}
else
oreNormal = oreCharged = null;
};
@Override
public void generate(Random r, int chunkX, int chunkZ, World w, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
int sealevel = w.provider.getAverageGroundLevel() + 1;
if ( sealevel < 20 )
{
int x = (chunkX << 4) + 8;
int z = (chunkZ << 4) + 8;
sealevel = w.getHeightValue( x, z );
}
if ( oreNormal == null || oreCharged == null )
return;
double oreDepthMultiplier = AEConfig.instance.quartzOresClusterAmount * sealevel / 64;
int scale = (int) Math.round( r.nextGaussian() * Math.sqrt( oreDepthMultiplier ) + oreDepthMultiplier );
for (int x = 0; x < (r.nextBoolean() ? scale * 2 : scale) / 2; ++x)
{
boolean isCharged = r.nextFloat() > AEConfig.instance.spawnChargedChance;
WorldGenMinable whichOre = isCharged ? oreCharged : oreNormal;
if ( WorldGenRegistry.instance.isWorldGenEnabled( isCharged ? WorldGenType.ChargedCertusQuartz : WorldGenType.CertusQuartz, w ) )
{
int cx = chunkX * 16 + r.nextInt( 22 );
int cy = r.nextInt( 40 * sealevel / 64 ) + r.nextInt( 22 * sealevel / 64 ) + 12 * sealevel / 64;
int cz = chunkZ * 16 + r.nextInt( 22 );
whichOre.generate( w, r, cx, cy, cz );
}
}
}
}
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package appeng.hooks;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.Queue;
import java.util.WeakHashMap;
import java.util.concurrent.Callable;
import java.util.concurrent.TimeUnit;
import net.minecraft.world.World;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import appeng.api.AEApi;
import appeng.api.networking.IGridNode;
import appeng.api.parts.CableRenderMode;
import appeng.api.util.AEColor;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.CommonHelper;
import appeng.core.sync.packets.PacketPaintedEntity;
import appeng.crafting.CraftingJob;
import appeng.entity.EntityFloatingItem;
import appeng.me.Grid;
import appeng.me.NetworkList;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
import com.google.common.base.Stopwatch;
import com.google.common.collect.LinkedListMultimap;
import com.google.common.collect.Multimap;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.Phase;
import cpw.mods.fml.common.gameevent.TickEvent.Type;
import cpw.mods.fml.common.gameevent.TickEvent.WorldTickEvent;
public class TickHandler
{
class HandlerRep
{
public Queue<AEBaseTile> tiles = new LinkedList();
public Collection<Grid> networks = new NetworkList();
public void clear()
{
tiles = new LinkedList();
networks = new NetworkList();
}
};
final public static TickHandler instance = new TickHandler();
final private WeakHashMap<World, Queue<Callable>> callQueue = new WeakHashMap<World, Queue<Callable>>();
Queue<Callable> serverQueue = new LinkedList<Callable>();
final private HandlerRep server = new HandlerRep();
final private HandlerRep client = new HandlerRep();
static public class PlayerColor
{
public final AEColor myColor;
protected final int myEntity;
protected int ticksLeft;
public PacketPaintedEntity getPacket()
{
return new PacketPaintedEntity( myEntity, myColor, ticksLeft );
}
public PlayerColor(int id, AEColor col, int ticks) {
myEntity = id;
myColor = col;
ticksLeft = ticks;
}
};
final private HashMap<Integer, PlayerColor> cliPlayerColors = new HashMap();
final private HashMap<Integer, PlayerColor> srvPlayerColors = new HashMap();
public HashMap<Integer, PlayerColor> getPlayerColors()
{
if ( Platform.isServer() )
return srvPlayerColors;
return cliPlayerColors;
}
private void tickColors(HashMap<Integer, PlayerColor> playerSet)
{
Iterator<PlayerColor> i = playerSet.values().iterator();
while (i.hasNext())
{
PlayerColor pc = i.next();
if ( pc.ticksLeft-- <= 0 )
i.remove();
}
}
HandlerRep getRepo()
{
if ( Platform.isServer() )
return server;
return client;
}
public void addCallable(World w, Callable c)
{
if ( w == null )
serverQueue.add( c );
else
{
Queue<Callable> queue = callQueue.get( w );
if ( queue == null )
callQueue.put( w, queue = new LinkedList<Callable>() );
queue.add( c );
}
}
public void addInit(AEBaseTile tile)
{
if ( Platform.isServer() ) // for no there is no reason to care about this on the client...
getRepo().tiles.add( tile );
}
public void addNetwork(Grid grid)
{
if ( Platform.isServer() ) // for no there is no reason to care about this on the client...
getRepo().networks.add( grid );
}
public void removeNetwork(Grid grid)
{
if ( Platform.isServer() ) // for no there is no reason to care about this on the client...
getRepo().networks.remove( grid );
}
public Iterable<Grid> getGridList()
{
return getRepo().networks;
}
public void shutdown()
{
getRepo().clear();
}
@SubscribeEvent
public void unloadWorld(WorldEvent.Unload ev)
{
if ( Platform.isServer() ) // for no there is no reason to care about this on the client...
{
LinkedList<IGridNode> toDestroy = new LinkedList();
for (Grid g : getRepo().networks)
{
for (IGridNode n : g.getNodes())
{
if ( n.getWorld() == ev.world )
toDestroy.add( n );
}
}
for (IGridNode n : toDestroy)
n.destroy();
}
}
@SubscribeEvent
public void onChunkLoad(ChunkEvent.Load load)
{
for (Object te : load.getChunk().chunkTileEntityMap.values())
{
if ( te instanceof AEBaseTile )
{
((AEBaseTile) te).onChunkLoad();
}
}
}
CableRenderMode crm = CableRenderMode.Standard;
@SubscribeEvent
public void onTick(TickEvent ev)
{
if ( ev.type == Type.CLIENT && ev.phase == Phase.START )
{
tickColors( cliPlayerColors );
EntityFloatingItem.ageStatic = (EntityFloatingItem.ageStatic + 1) % 60000;
CableRenderMode currentMode = AEApi.instance().partHelper().getCableRenderMode();
if ( currentMode != crm )
{
crm = currentMode;
CommonHelper.proxy.triggerUpdates();
}
}
// rwar!
if ( ev.type == Type.WORLD && ev.phase == Phase.END )
{
WorldTickEvent wte = (WorldTickEvent) ev;
synchronized (craftingJobs)
{
Collection<CraftingJob> jobSet = craftingJobs.get( wte.world );
if ( !jobSet.isEmpty() )
{
int simTime = Math.max( 1, AEConfig.instance.craftingCalculationTimePerTick / jobSet.size() );
Iterator<CraftingJob> i = jobSet.iterator();
while (i.hasNext())
{
CraftingJob cj = i.next();
if ( !cj.simulateFor( simTime ) )
i.remove();
}
}
}
}
// for no there is no reason to care about this on the client...
else if ( ev.type == Type.SERVER && ev.phase == Phase.END )
{
tickColors( srvPlayerColors );
// ready tiles.
HandlerRep repo = getRepo();
while (!repo.tiles.isEmpty())
{
AEBaseTile bt = repo.tiles.poll();
if ( !bt.isInvalid() )
bt.onReady();
}
// tick networks.
for (Grid g : getRepo().networks)
g.update();
// cross world queue.
processQueue( serverQueue );
}
// world synced queue(s)
if ( ev.type == Type.WORLD && ev.phase == Phase.START )
{
processQueue( callQueue.get( ((WorldTickEvent) ev).world ) );
}
}
private void processQueue(Queue<Callable> queue)
{
if ( queue == null )
return;
Stopwatch sw = Stopwatch.createStarted();
Callable c = null;
while ((c = queue.poll()) != null)
{
try
{
c.call();
if ( sw.elapsed( TimeUnit.MILLISECONDS ) > 50 )
break;
}
catch (Exception e)
{
AELog.error( e );
}
}
// long time = sw.elapsed( TimeUnit.MILLISECONDS );
// if ( time > 0 )
// AELog.info( "processQueue Time: " + time + "ms" );
}
Multimap<World, CraftingJob> craftingJobs = LinkedListMultimap.create();
public void registerCraftingSimulation(World world, CraftingJob craftingJob)
{
synchronized (craftingJobs)
{
craftingJobs.put( world, craftingJob );
}
}
}